Player Matchup

Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HoeKingReturns
Janus
Level 145
God Stats
6W - 4L
1,347 SR
Queue Stats
253W - 239L
1,477 Elo+
Party 1
Izanami
Izanami
JJwiggleIsAsnake
Izanami
Level 148
God Stats
3W - 2L
1,589 SR
Queue Stats
187W - 199L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
MancellSociety
Nu Wa
Level 154
God Stats
12W - 8L
1,887 SR
Queue Stats
470W - 498L
1,445 Elo+
Party 1
Hachiman
Hachiman
ParagonPlease
Hachiman
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
193W - 181L
1,387 Elo+
Party 1
Team Averages
Level 127
1,564 SR
1,458 Elo+

VS

Team Averages
Level 110
1,548 SR
1,545 Elo+
Cthulhu
Cthulhu
ChaseMor2000
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,613 Elo+
Party 2
Kukulkan
Kukulkan
HairyMexican454
Kukulkan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
Lazydreams01
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Surtr
Surtr
XavierLumens
Surtr
Level 121
God Stats
5W - 4L
1,835 SR
Queue Stats
282W - 265L
1,569 Elo+
Solo
Tiamat
Tiamat
vangardsguard
Tiamat
Level 83
God Stats
2W - 5L
1,408 SR
Queue Stats
306W - 312L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
6 / 1 / 8
8,459
846
7,368
4,516
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 0 / 11
8,255
826
11,743
3,109
1,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 6 / 8
7,283
728
6,434
11,237
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 12
8,892
889
15,488
5,225
2,137
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ParagonPlease
Hachiman
16
7 / 1 / 13
9,008
901
12,802
9,402
4,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaseMor2000
Cthulhu
13
0 / 5 / 3
7,002
700
5,516
14,387
14,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
15
2 / 2 / 2
7,996
800
4,362
5,734
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Lazydreams01
Chronos
11
1 / 7 / 1
6,601
660
4,500
12,293
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 5 / 4
7,603
760
8,084
16,021
13,688
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 5
8,057
806
6,377
10,449
8,775
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
22
Kills
9
9
Deaths
22
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
8
10
L
Cthulhu
ChaseMor2000
Cthulhu
0
5
3
0.3
L
Kukulkan
2
2
2
1.5
W
2
0
11
7.5
W
1
6
8
0.83
L
Chronos
Lazydreams01
Chronos
1
7
1
0.21
W
6
1
12
12
W
Hachiman
ParagonPlease
Hachiman
7
1
13
13.5
L
3
5
4
1
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,835
Damage
28,839
33,489
Taken
58,884
14,469
Mitigated
43,157
14,234
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,368
2,024
650
1,010
4,516
2,180
376
3,215
1,301
19,817
0
L
Cthulhu
ChaseMor2000
Cthulhu
5,516
113
658
474
14,387
14,279
104
8,064
6,323
17,883
546
L
Kukulkan
4,362
50
314
1,020
5,734
2,267
0
3,569
2,165
26,209
0
W
11,743
143
253
898
3,109
1,306
0
2,421
688
21,434
0
W
6,434
5,199
409
1,300
11,237
4,477
487
6,182
5,055
0
12,974
L
Chronos
Lazydreams01
Chronos
4,500
1,060
554
933
12,293
4,148
231
7,477
4,816
10,474
0
W
15,488
7,866
795
1,754
5,225
2,137
30
3,232
1,993
31,815
0
W
Hachiman
ParagonPlease
Hachiman
12,802
7,118
1,522
5,643
9,402
4,369
680
5,350
4,052
0
20,844
L
8,084
1,866
954
2,420
16,021
13,688
0
9,293
6,728
220
16,041
L
6,377
719
603
1,381
10,449
8,775
0
6,196
4,253
19,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,897
Gold Earned
37,259
145
Minions Killed
130
0
Camps Cleared
0
955,525
Distance Traveled
948,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,459
846
34
3
0
182,253
0
L
Cthulhu
7,002
700
19
2
0
185,415
0
L
Kukulkan
7,996
800
58
6
0
201,991
0
W
Janus
8,255
826
34
3
0
221,151
0
W
Izanami
7,283
728
17
2
0
142,983
0
L
Chronos
6,601
660
15
2
0
186,534
0
W
Nu Wa
8,892
889
30
3
0
215,340
0
W
Hachiman
9,008
901
30
3
0
193,798
0
L
Surtr
7,603
760
15
2
0
181,736
0
L
Tiamat
8,057
806
23
2
0
192,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role