Player Matchup

Zeus
Zeus
 
Zeus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
HatWithAHat
Thor
Level 61
God Stats
1W - 2L
1,556 SR
Queue Stats
13W - 25L
1,342 Elo+
Party 3
Bakasura
Bakasura
Raggyfx
Bakasura
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 176L
1,445 Elo+
Party 3
King Arthur
King Arthur
fraughtpuppy89
King Arthur
Level 68
God Stats
5W - 7L
1,513 SR
Queue Stats
92W - 102L
1,370 Elo+
Party 3
Sol
Sol
michiloid
Sol
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
24W - 27L
1,666 Elo+
Party 3
Team Averages
Level 79
1,514 SR
1,465 Elo+

VS

Team Averages
Level 93
1,584 SR
1,478 Elo+
Janus
Janus
Audiiux
Janus
Level 112
God Stats
6W - 5L
1,228 SR
Queue Stats
166W - 147L
1,517 Elo+
Party 2
Kali
Kali
BronsLeftNut
Kali
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
CruiseControl57
Danzaburou
Level 27
God Stats
17W - 14L
1,602 SR
Queue Stats
31W - 34L
1,496 Elo+
Party 2
Cabrakan
Cabrakan
Saggysack2011
Cabrakan
Level 98
God Stats
1W - 0L
1,703 SR
Queue Stats
13W - 23L
1,440 Elo+
Party 1
Surtr
Surtr
SpaaceTimee
Surtr
Level 103
God Stats
8W - 1L
1,884 SR
Queue Stats
362W - 337L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 3 / 0
6,059
551
6,679
7,520
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 0
6,001
546
2,024
7,380
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Raggyfx
Bakasura
8
0 / 5 / 3
4,949
450
5,443
10,993
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
fraughtpuppy89
King Arthur
11
0 / 2 / 0
5,876
534
4,767
11,010
8,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 4 / 0
5,006
455
1,861
7,444
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Audiiux
Janus
12
5 / 0 / 1
7,415
674
6,453
4,970
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 1
6,929
630
5,533
9,147
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
CruiseControl57
Danzaburou
10
1 / 3 / 1
5,895
536
5,619
8,812
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Saggysack2011
Cabrakan
9
1 / 0 / 2
6,111
556
2,163
8,200
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 0 / 0
7,319
665
7,617
9,989
6,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
13
14
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
0
1
W
Janus
Audiiux
Janus
5
0
1
5.5
W
4
1
1
4.5
W
Danzaburou
CruiseControl57
Danzaburou
1
3
1
0.5
L
1
0
0
1
L
Bakasura
Raggyfx
Bakasura
0
5
3
0.3
W
Cabrakan
Saggysack2011
Cabrakan
1
0
2
2
W
2
0
0
2
L
King Arthur
fraughtpuppy89
King Arthur
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,774
Damage
27,385
44,347
Taken
41,118
21,117
Mitigated
22,106
10,606
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,679
2,556
0
2,736
7,520
2,109
0
1,343
6,177
41,846
0
W
Janus
Audiiux
Janus
6,453
564
0
1,710
4,970
1,915
407
2,032
2,846
57,861
0
W
5,533
2,927
0
2,342
9,147
3,478
0
667
8,387
0
50,054
W
Danzaburou
CruiseControl57
Danzaburou
5,619
2,623
0
3,846
8,812
3,364
0
3,405
5,108
0
36,899
L
2,024
389
0
3,096
7,380
2,675
0
1,322
6,058
0
32,797
L
Bakasura
Raggyfx
Bakasura
5,443
3,410
0
2,344
10,993
5,260
4
2,600
8,393
0
14,188
W
Cabrakan
Saggysack2011
Cabrakan
2,163
311
0
1,605
8,200
6,488
0
2,436
5,446
17,220
0
W
7,617
3,006
0
6,675
9,989
6,861
0
0
9,948
485
65,008
L
King Arthur
fraughtpuppy89
King Arthur
4,767
193
0
1,250
11,010
8,806
0
273
10,737
0
51,233
L
1,861
545
0
1,180
7,444
2,267
309
3,351
4,093
27,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
33,669
309
Minions Killed
361
0
Camps Cleared
0
1,152,216
Distance Traveled
1,190,988
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,059
551
65
6
0
216,830
1
W
Janus
7,415
674
96
9
0
238,330
0
W
Kali
6,929
630
84
8
0
284,539
0
W
Danzaburou
5,895
536
57
5
0
231,027
0
L
Thor
6,001
546
64
6
0
272,954
2
L
Bakasura
4,949
450
35
3
0
245,204
0
W
Cabrakan
6,111
556
22
2
0
222,099
1
W
Surtr
7,319
665
102
9
0
214,993
0
L
King Arthur
5,876
534
97
9
0
219,292
4
L
Sol
5,006
455
48
4
0
197,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role