Player Matchup

Bastet
Bastet
Ayoussein
Bastet
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 131L
1,640 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Con101093
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 112L
1,646 Elo+
Party 1
Nike
Nike
Frank6the9tank6
Nike
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
195W - 192L
1,674 Elo+
Party 1
Fafnir
Fafnir
VKCxNathian
Fafnir
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 210L
1,640 Elo+
Party 1
He Bo
He Bo
VKCxSWAGGER
He Bo
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 54L
1,598 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,639 Elo+

VS

Team Averages
Level 70
1,594 SR
1,414 Elo+
Pele
Pele
 
Pele
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Jonahobie
Vamana
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 27L
1,315 Elo+
Solo
Surtr
Surtr
RealTimStrategy
Surtr
Level 86
God Stats
10W - 13L
1,753 SR
Queue Stats
358W - 374L
1,403 Elo+
Party 2
Charybdis
Charybdis
julioamm21
Charybdis
Level 86
God Stats
13W - 11L
1,715 SR
Queue Stats
437W - 428L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mayday9124
Ah Muzen Cab
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
221W - 240L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ayoussein
Bastet
15
3 / 3 / 5
8,531
776
8,393
12,922
7,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Con101093
Kumbhakarna
13
3 / 3 / 6
8,009
728
6,071
17,593
21,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 8
7,524
684
9,325
17,352
16,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fafnir
15
3 / 2 / 8
8,935
812
9,149
22,639
25,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 5 / 4
7,474
679
9,846
12,163
5,229
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 3 / 8
8,792
799
14,324
10,330
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Jonahobie
Vamana
16
2 / 1 / 12
8,939
813
12,874
8,615
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 2 / 7
9,967
906
11,698
21,673
14,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
julioamm21
Charybdis
15
2 / 3 / 11
8,784
799
13,689
8,681
3,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
mayday9124
Ah Muzen Cab
15
1 / 4 / 13
8,544
777
15,361
8,983
3,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
12
Kills
17
17
Deaths
13
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
3
8
2.67
L
Bastet
Ayoussein
Bastet
3
3
5
1.83
L
Kumbhakarna
Con101093
Kumbhakarna
3
3
6
2
L
1
4
8
1.25
W
Vamana
Jonahobie
Vamana
2
1
12
8
W
8
2
7
5.75
L
Fafnir
3
2
8
3.5
L
2
5
4
0.8
W
Charybdis
julioamm21
Charybdis
2
3
11
2.5
W
Ah Muzen Cab
mayday9124
Ah Muzen Cab
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,784
Damage
67,946
82,669
Taken
58,282
76,089
Mitigated
33,473
31,744
Healing
20,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,324
2,170
1,892
2,087
10,330
3,996
809
5,238
5,092
0
23,231
L
Bastet
Ayoussein
Bastet
8,393
2,055
355
2,316
12,922
7,144
0
418
12,357
0
18,050
L
Kumbhakarna
Con101093
Kumbhakarna
6,071
948
3,003
3,593
17,593
21,566
0
650
16,444
11,810
0
L
9,325
955
1,209
2,402
17,352
16,938
0
661
16,382
0
21,226
W
Vamana
Jonahobie
Vamana
12,874
2,894
0
2,320
8,615
7,383
509
4,534
4,081
3,359
14,048
W
11,698
4,013
556
9,280
21,673
14,581
384
8,761
12,912
370
19,325
L
Fafnir
9,149
3,423
4,442
10,555
22,639
25,212
112
804
21,368
20,264
0
L
9,846
245
995
2,874
12,163
5,229
0
374
11,661
19,799
0
W
Charybdis
julioamm21
Charybdis
13,689
6,066
573
656
8,681
3,977
1,306
3,698
4,983
0
28,517
W
Ah Muzen Cab
mayday9124
Ah Muzen Cab
15,361
8,839
685
2,535
8,983
3,536
825
2,835
6,148
0
27,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,473
Gold Earned
45,026
140
Minions Killed
125
0
Camps Cleared
0
1,047,407
Distance Traveled
1,032,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,792
799
22
2
0
214,269
0
L
Bastet
8,531
776
39
4
0
234,088
0
L
Kumbhakarna
8,009
728
12
1
0
215,002
0
L
Nike
7,524
684
28
3
0
191,138
0
W
Vamana
8,939
813
21
2
0
236,156
0
W
Surtr
9,967
906
15
1
0
224,341
0
L
Fafnir
8,935
812
30
3
0
195,762
0
L
He Bo
7,474
679
31
3
0
211,417
0
W
Charybdis
8,784
799
35
3
0
162,157
0
W
Ah Muzen Cab
8,544
777
32
3
0
195,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role