Player Matchup

Charybdis
Charybdis
Essonea
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,405 Elo+
Solo
Rama
Rama
Mattchaz87
Rama
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 24L
1,504 Elo+
Solo
Neith
Neith
j8ster121
Neith
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,404 Elo+
Solo
Cabrakan
Cabrakan
saltykillerfish
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,292 Elo+
Solo
Shiva
Shiva
xISandman
Shiva
Level 102
God Stats
0W - 2L
1,268 SR
Queue Stats
309W - 292L
1,420 Elo+
Solo
Team Averages
Level 90
1,454 SR
1,405 Elo+

VS

Team Averages
Level 81
1,462 SR
1,413 Elo+
Baron Samedi
Baron Samedi
BustDownGrizz
Baron Samedi
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 155L
1,435 Elo+
Solo
Cabrakan
Cabrakan
Catshaver
Cabrakan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
DJbaby0420
Ares
Level 85
God Stats
4W - 2L
1,308 SR
Queue Stats
194W - 211L
1,392 Elo+
Solo
Martichoras
Martichoras
OTAABA
Martichoras
Level 26
God Stats
12W - 8L
1,500 SR
Queue Stats
422W - 409L
1,363 Elo+
Party 1
Agni
Agni
Th3MuffinMan815
Agni
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
499W - 477L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Essonea
Charybdis
11
2 / 7 / 4
7,024
702
5,294
10,710
4,864
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 4 / 7
7,619
762
5,006
9,581
4,325
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
j8ster121
Neith
16
4 / 3 / 5
8,118
812
11,452
8,634
4,227
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
10
0 / 7 / 4
6,692
669
3,689
14,134
18,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
xISandman
Shiva
15
3 / 7 / 6
8,643
864
9,366
15,276
14,909
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BustDownGrizz
Baron Samedi
17
11 / 2 / 17
10,460
1,046
16,764
11,734
8,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Catshaver
Cabrakan
11
0 / 6 / 11
7,376
738
3,413
12,191
20,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 3 / 21
9,570
957
5,653
15,034
18,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
OTAABA
Martichoras
18
6 / 0 / 21
9,751
975
14,531
8,970
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 1 / 18
10,366
1,037
13,014
6,458
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
116
11
Kills
28
28
Deaths
12
26
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BustDownGrizz
Baron Samedi
11
2
17
9.75
W
Cabrakan
Catshaver
Cabrakan
0
6
11
0.92
W
3
3
21
4.5
L
Charybdis
Essonea
Charybdis
2
7
4
0.57
L
2
4
7
1.38
W
Martichoras
OTAABA
Martichoras
6
0
21
16.5
W
8
1
18
17
L
Neith
j8ster121
Neith
4
3
5
2.17
L
Cabrakan
0
7
4
0.29
L
Shiva
xISandman
Shiva
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,807
Damage
53,375
58,335
Taken
54,387
46,604
Mitigated
57,541
9,918
Healing
18,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BustDownGrizz
Baron Samedi
16,764
1,597
4,573
4,148
11,734
8,242
2,093
1,923
9,811
29,708
0
W
Cabrakan
Catshaver
Cabrakan
3,413
48
0
331
12,191
20,552
12
754
11,437
5,168
555
W
5,653
644
587
2,254
15,034
18,780
1,456
1,670
13,364
9,164
0
L
Charybdis
Essonea
Charybdis
5,294
2,400
1,102
760
10,710
4,864
0
6,939
3,541
0
12,464
L
5,006
4,395
549
1,339
9,581
4,325
0
6,632
2,678
0
11,877
W
Martichoras
OTAABA
Martichoras
14,531
3,819
429
3,521
8,970
6,436
1,637
1,290
7,680
0
34,087
W
13,014
523
2,011
1,099
6,458
3,531
2,344
1,013
5,445
28,706
0
L
Neith
j8ster121
Neith
11,452
4,615
165
1,990
8,634
4,227
0
5,754
2,617
0
23,877
L
Cabrakan
3,689
478
134
970
14,134
18,279
0
8,532
5,320
8,390
0
L
Shiva
xISandman
Shiva
9,366
689
1,460
1,449
15,276
14,909
0
8,974
5,890
4,007
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
47,523
90
Minions Killed
144
0
Camps Cleared
0
774,257
Distance Traveled
858,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,460
1,046
26
3
0
172,394
0
W
Cabrakan
7,376
738
4
0
0
136,312
0
W
Ares
9,570
957
11
1
0
175,222
0
L
Charybdis
7,024
702
13
1
0
137,457
0
L
Rama
7,619
762
16
2
0
168,918
0
W
Martichoras
9,751
975
55
6
0
175,035
0
W
Agni
10,366
1,037
48
5
0
199,963
0
L
Neith
8,118
812
30
3
0
175,485
0
L
Cabrakan
6,692
669
9
1
0
122,284
0
L
Shiva
8,643
864
22
2
0
170,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role