Player Matchup

Izanami
Izanami
QuesoDel
Izanami
Level 123
God Stats
2W - 4L
1,642 SR
Queue Stats
61W - 74L
1,492 Elo+
Party 2
Ra
Ra
Simpin
Ra
Level 147
God Stats
2W - 1L
1,729 SR
Queue Stats
11W - 17L
1,590 Elo+
Party 2
Ymir
Ymir
Spedbros
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,534 Elo+
Party 2
Lancelot
Lancelot
XODADLIFE
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 115L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
bibitybibity
Baron Samedi
Level 68
God Stats
1W - 4L
1,813 SR
Queue Stats
3W - 5L
1,798 Elo+
Party 2
Team Averages
Level 106
1,637 SR
1,591 Elo+

VS

Team Averages
Level 128
1,535 SR
1,491 Elo+
Sun Wukong
Sun Wukong
JustARubberDucky
Sun Wukong
Level 147
God Stats
10W - 7L
1,556 SR
Queue Stats
66W - 59L
1,505 Elo+
Party 1
Ishtar
Ishtar
Logickillin
Ishtar
Level 129
God Stats
7W - 11L
1,239 SR
Queue Stats
73W - 86L
1,458 Elo+
Party 3
Geb
Geb
Meosker
Geb
Level 117
God Stats
1W - 0L
1,746 SR
Queue Stats
45W - 43L
1,572 Elo+
Party 1
Mercury
Mercury
MortarFFE
Mercury
Level 121
God Stats
2W - 3L
1,629 SR
Queue Stats
100W - 110L
1,468 Elo+
Party 3
Kukulkan
Kukulkan
sorrydeadcat
Kukulkan
Level 128
God Stats
26W - 30L
1,505 SR
Queue Stats
40W - 59L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
QuesoDel
Izanami
13
0 / 0 / 1
7,158
551
7,263
8,500
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
10
1 / 7 / 0
6,465
497
5,234
10,717
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
9
0 / 1 / 0
5,270
405
2,191
8,101
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
XODADLIFE
Lancelot
10
1 / 4 / 0
6,115
470
4,487
10,854
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
bibitybibity
Baron Samedi
11
0 / 2 / 0
6,053
466
4,721
8,618
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JustARubberDucky
Sun Wukong
14
7 / 0 / 1
8,525
656
8,656
13,707
8,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
12
0 / 1 / 0
6,689
515
6,445
9,629
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
9
1 / 0 / 1
5,983
460
2,241
7,335
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
MortarFFE
Mercury
12
3 / 1 / 3
7,455
573
4,253
9,756
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
sorrydeadcat
Kukulkan
14
3 / 0 / 3
8,368
644
9,547
6,335
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
14
14
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
JustARubberDucky
Sun Wukong
7
0
1
7.5
W
Ishtar
0
1
0
0
W
Geb
1
0
1
1.5
W
Mercury
MortarFFE
Mercury
3
1
3
4.5
L
Izanami
QuesoDel
Izanami
0
0
1
0.5
L
Ra
1
7
0
0.14
L
Ymir
0
1
0
0
L
Lancelot
XODADLIFE
Lancelot
1
4
0
0.25
L
Baron Samedi
bibitybibity
Baron Samedi
0
2
0
0
W
Kukulkan
sorrydeadcat
Kukulkan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,896
Damage
31,142
46,790
Taken
46,762
21,744
Mitigated
23,744
13,558
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
JustARubberDucky
Sun Wukong
8,656
1,152
0
5,734
13,707
8,496
194
3,816
9,721
0
65,863
W
Ishtar
6,445
4,223
0
5,669
9,629
3,745
0
37
9,592
0
65,506
W
Geb
2,241
383
194
2,205
7,335
5,305
0
2,743
4,586
9,036
0
W
Mercury
MortarFFE
Mercury
4,253
2,190
0
4,095
9,756
3,680
0
2,980
6,749
0
45,406
L
Izanami
QuesoDel
Izanami
7,263
6,053
0
5,749
8,500
3,726
937
657
7,843
0
74,019
L
Ra
5,234
450
0
2,892
10,717
3,669
0
325
10,392
43,682
0
L
Ymir
2,191
455
0
1,332
8,101
5,256
0
3,784
4,317
15,169
1,157
L
Lancelot
XODADLIFE
Lancelot
4,487
871
0
290
10,854
4,372
0
2,457
8,397
0
42,256
L
Baron Samedi
bibitybibity
Baron Samedi
4,721
46
461
2,834
8,618
4,721
0
4,565
4,053
41,116
0
W
Kukulkan
sorrydeadcat
Kukulkan
9,547
1,121
264
1,305
6,335
2,518
782
2,312
4,023
73,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
37,020
371
Minions Killed
421
0
Camps Cleared
0
1,325,166
Distance Traveled
1,355,030
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,525
656
108
8
0
259,016
0
W
Ishtar
6,689
515
103
8
0
233,675
0
W
Geb
5,983
460
9
1
0
288,020
2
W
Mercury
7,455
573
68
5
0
304,024
2
L
Izanami
7,158
551
114
9
0
240,927
4
L
Ra
6,465
497
81
6
0
265,891
2
L
Ymir
5,270
405
34
3
0
256,527
0
L
Lancelot
6,115
470
63
5
0
321,549
0
L
Baron Samedi
6,053
466
79
6
0
240,272
2
W
Kukulkan
8,368
644
133
10
0
270,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role