Player Matchup

Mercury
Mercury
Ah oui ner
Mercury
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 13L
1,250 Elo+
Party 1
Guan Yu
Guan Yu
Bugz7935
Guan Yu
Level 141
God Stats
2W - 7L
1,500 SR
Queue Stats
348W - 350L
1,454 Elo+
Solo
Hades
Hades
Karmaaz1
Hades
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
341W - 352L
1,489 Elo+
Solo
Artio
Artio
PROlarper1775
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,228 Elo+
Party 1
Surtr
Surtr
WhitelOuiNer
Surtr
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 37L
1,306 Elo+
Party 1
Team Averages
Level 48
1,457 SR
1,345 Elo+

VS

Team Averages
Level 128
1,459 SR
1,455 Elo+
Surtr
Surtr
 
Surtr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
B4K3Dz0MB13
Cabrakan
Level 105
God Stats
8W - 9L
1,183 SR
Queue Stats
168W - 153L
1,472 Elo+
Solo
Horus
Horus
D3M0N1CK xTGx
Horus
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
129W - 159L
1,427 Elo+
Solo
Danzaburou
Danzaburou
KCAssassin
Danzaburou
Level 123
God Stats
8W - 2L
1,610 SR
Queue Stats
596W - 601L
1,389 Elo+
Solo
Izanami
Izanami
rhythmous
Izanami
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
152W - 143L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ah oui ner
Mercury
15
2 / 10 / 8
9,385
626
5,556
19,051
11,077
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Guan Yu
Bugz7935
Guan Yu
20
7 / 3 / 8
11,847
790
15,944
26,426
31,235
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Karmaaz1
Hades
16
2 / 5 / 10
9,430
629
26,467
23,779
19,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 7 / 11
9,388
626
7,212
22,521
25,944
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 7 / 4
9,775
652
15,876
26,784
28,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
19
5 / 4 / 14
11,858
791
17,701
20,977
29,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
B4K3Dz0MB13
Cabrakan
19
6 / 5 / 20
12,552
837
17,813
22,088
29,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 3 / 15
10,457
697
14,810
21,186
13,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
KCAssassin
Danzaburou
19
5 / 2 / 23
12,153
810
21,979
13,128
8,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
rhythmous
Izanami
20
12 / 3 / 11
12,365
824
36,885
15,964
9,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
115
16
Kills
32
32
Deaths
17
41
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
4
14
3
L
Mercury
Ah oui ner
Mercury
2
10
8
0.6
W
Cabrakan
B4K3Dz0MB13
Cabrakan
6
5
20
3.2
L
Guan Yu
Bugz7935
Guan Yu
7
3
8
3.67
W
4
3
15
3.83
W
Danzaburou
KCAssassin
Danzaburou
5
2
23
8.25
L
Hades
Karmaaz1
Hades
2
5
10
1.4
L
1
7
11
0.93
L
4
7
4
0.86
W
Izanami
rhythmous
Izanami
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,055
Damage
109,188
118,561
Taken
93,343
116,467
Mitigated
91,190
51,879
Healing
45,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
17,701
3,461
1,242
5,355
20,977
29,734
851
7,446
13,531
2,253
35,214
L
Mercury
Ah oui ner
Mercury
5,556
2,715
724
1,452
19,051
11,077
0
2,237
16,814
0
10,993
W
Cabrakan
B4K3Dz0MB13
Cabrakan
17,813
1,635
3,389
5,450
22,088
29,524
908
7,339
14,749
30,799
0
L
Guan Yu
Bugz7935
Guan Yu
15,944
1,585
14,173
13,272
26,426
31,235
0
3,605
22,821
0
42,554
W
14,810
8,651
10,342
9,894
21,186
13,715
755
9,562
11,624
0
23,422
W
Danzaburou
KCAssassin
Danzaburou
21,979
8,700
2,124
3,706
13,128
8,383
3,723
5,463
7,665
0
52,609
L
Hades
Karmaaz1
Hades
26,467
2,191
1,423
8,716
23,779
19,425
0
3,617
20,162
44,689
0
L
7,212
662
2,823
1,689
22,521
25,944
0
5,122
17,399
15,297
0
L
15,876
6,742
1,173
6,434
26,784
28,786
22
4,839
21,945
378
34,977
W
Izanami
rhythmous
Izanami
36,885
28,039
1,442
3,013
15,964
9,834
1,709
4,164
11,800
0
72,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,825
Gold Earned
59,385
187
Minions Killed
218
0
Camps Cleared
0
1,259,842
Distance Traveled
1,200,241
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,858
791
41
3
0
251,296
0
L
Mercury
9,385
626
15
1
0
242,503
1
W
Cabrakan
12,552
837
21
1
0
227,336
0
L
Guan Yu
11,847
790
52
3
0
294,437
0
W
Horus
10,457
697
27
2
0
256,228
0
W
Danzaburou
12,153
810
58
4
0
228,814
0
L
Hades
9,430
629
55
4
0
248,522
0
L
Artio
9,388
626
24
2
0
254,429
0
L
Surtr
9,775
652
41
3
0
219,951
0
W
Izanami
12,365
824
71
5
0
236,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role