Player Matchup

Gilgamesh
Gilgamesh
AAbeyxs
Gilgamesh
Level 109
God Stats
7W - 9L
1,218 SR
Queue Stats
101W - 109L
1,540 Elo+
Party 2
Bacchus
Bacchus
CH 5 NEWS AT 7
Bacchus
Level 103
God Stats
11W - 9L
1,541 SR
Queue Stats
100W - 106L
1,540 Elo+
Party 2
Sol
Sol
DJ_danie69PS
Sol
Level 69
God Stats
9W - 8L
1,526 SR
Queue Stats
148W - 156L
1,498 Elo+
Solo
Martichoras
Martichoras
El Morenito7
Martichoras
Level 107
God Stats
3W - 1L
1,275 SR
Queue Stats
93W - 98L
1,540 Elo+
Party 2
Chang'e
Chang'e
NestorM13
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 90
1,412 SR
1,524 Elo+

VS

Team Averages
Level 115
1,541 SR
1,491 Elo+
Ra
Ra
God0fMars4020
Ra
Level 87
God Stats
13W - 17L
1,414 SR
Queue Stats
102W - 108L
1,471 Elo+
Solo
Hel
Hel
PrincesPeach315
Hel
Level 155
God Stats
15W - 16L
1,620 SR
Queue Stats
242W - 217L
1,590 Elo+
Solo
Maui
Maui
UniversalGucci
Maui
Level 141
God Stats
1W - 0L
1,671 SR
Queue Stats
62W - 42L
1,394 Elo+
Party 1
Nemesis
Nemesis
VMistix
Nemesis
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
yahaholy
Shiva
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AAbeyxs
Gilgamesh
13
4 / 1 / 1
7,816
711
9,838
13,559
12,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 3
7,708
701
6,648
10,787
10,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 3
7,096
645
11,186
7,889
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
El Morenito7
Martichoras
14
2 / 2 / 3
7,880
716
12,765
7,673
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
NestorM13
Chang'e
13
0 / 4 / 2
7,011
637
6,058
11,227
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 12
8,402
764
10,880
9,153
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 8
8,920
811
13,340
10,168
8,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 6
8,404
764
6,231
15,158
17,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
VMistix
Nemesis
13
2 / 2 / 3
7,319
665
3,442
10,033
6,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
yahaholy
Shiva
14
4 / 2 / 5
8,066
733
9,698
12,865
11,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
6
Kills
12
12
Deaths
6
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AAbeyxs
Gilgamesh
4
1
1
4.5
L
0
2
3
0.75
L
0
3
3
0.5
L
Martichoras
El Morenito7
Martichoras
2
2
3
1.75
W
0
2
12
3
L
Chang'e
NestorM13
Chang'e
0
4
2
0.25
W
3
0
8
7
W
3
0
6
6
W
Nemesis
VMistix
Nemesis
2
2
3
1.75
W
Shiva
yahaholy
Shiva
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,495
Damage
43,591
51,135
Taken
57,377
34,605
Mitigated
49,921
10,730
Healing
25,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AAbeyxs
Gilgamesh
9,838
1,422
0
603
13,559
12,488
0
6,846
6,597
0
20,792
L
6,648
989
1,802
2,745
10,787
10,716
0
5,194
5,593
17,548
0
L
11,186
3,834
0
1,562
7,889
3,145
0
5,833
1,931
29,737
0
L
Martichoras
El Morenito7
Martichoras
12,765
3,323
0
1,548
7,673
3,651
56
4,044
3,629
0
44,264
W
10,880
686
3,645
1,669
9,153
4,529
221
3,622
5,531
42,241
0
L
Chang'e
NestorM13
Chang'e
6,058
978
977
1,493
11,227
4,605
56
8,534
2,693
15,498
0
W
13,340
639
6,684
6,940
10,168
8,954
176
3,995
6,173
51,714
0
W
6,231
1,474
0
3,699
15,158
17,952
162
6,745
8,413
14,179
0
W
Nemesis
VMistix
Nemesis
3,442
1,028
0
1,147
10,033
6,936
0
3,712
6,321
0
9,422
W
Shiva
yahaholy
Shiva
9,698
969
337
885
12,865
11,550
38
5,818
7,047
0
16,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
41,111
170
Minions Killed
224
0
Camps Cleared
0
1,015,272
Distance Traveled
1,166,886
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,816
711
24
2
0
215,692
0
L
Bacchus
7,708
701
17
2
0
213,904
0
L
Sol
7,096
645
49
4
0
190,560
0
L
Martichoras
7,880
716
60
5
0
203,231
0
W
Ra
8,402
764
76
7
0
238,351
6
L
Chang'e
7,011
637
20
2
0
191,885
0
W
Hel
8,920
811
98
9
0
246,341
0
W
Maui
8,404
764
19
2
0
230,981
0
W
Nemesis
7,319
665
15
1
0
219,882
0
W
Shiva
8,066
733
16
1
0
231,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role