Player Matchup

Hun Batz
Hun Batz
CuervoAzul_113
Hun Batz
Level 89
God Stats
1W - 2L
1,491 SR
Queue Stats
41W - 35L
1,438 Elo+
Solo
Yu Huang
Yu Huang
JoseFer0102
Yu Huang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,426 Elo+
Party 2
Surtr
Surtr
McPepeJr
Surtr
Level 70
God Stats
1W - 4L
1,206 SR
Queue Stats
13W - 16L
1,184 Elo+
Party 2
Cernunnos
Cernunnos
gabriel_Lopzzz
Cernunnos
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 91L
1,434 Elo+
Party 2
Neith
Neith
warrdon
Neith
Level 129
God Stats
307W - 332L
1,467 SR
Queue Stats
307W - 332L
1,408 Elo+
Solo
Team Averages
Level 79
1,433 SR
1,378 Elo+

VS

Team Averages
Level 105
1,485 SR
1,429 Elo+
Danzaburou
Danzaburou
BrandaM
Danzaburou
Level 128
God Stats
6W - 6L
1,479 SR
Queue Stats
121W - 117L
1,410 Elo+
Solo
Martichoras
Martichoras
Copicuo
Martichoras
Level 155
God Stats
8W - 2L
1,500 SR
Queue Stats
604W - 591L
1,413 Elo+
Solo
Mercury
Mercury
NGAblznRabbi
Mercury
Level 93
God Stats
2W - 5L
1,500 SR
Queue Stats
50W - 61L
1,437 Elo+
Party 1
Ymir
Ymir
initialarc04
Ymir
Level 64
God Stats
10W - 9L
1,567 SR
Queue Stats
29W - 26L
1,459 Elo+
Party 1
Merlin
Merlin
zoidman68
Merlin
Level 86
God Stats
6W - 8L
1,380 SR
Queue Stats
39W - 48L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
2 / 10 / 5
11,891
476
21,363
28,289
13,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
JoseFer0102
Yu Huang
18
5 / 12 / 1
11,708
468
12,384
25,877
12,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
McPepeJr
Surtr
15
0 / 7 / 0
8,866
355
10,090
27,678
30,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
gabriel_Lopzzz
Cernunnos
16
1 / 14 / 1
10,159
406
9,526
26,846
12,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
warrdon
Neith
15
1 / 2 / 1
10,521
421
7,179
8,535
3,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrandaM
Danzaburou
19
16 / 0 / 11
15,304
612
24,364
17,877
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Copicuo
Martichoras
20
3 / 2 / 5
14,074
563
12,361
21,957
12,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
NGAblznRabbi
Mercury
20
6 / 4 / 12
14,331
573
15,054
27,018
11,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 16
12,682
507
13,066
19,242
11,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
zoidman68
Merlin
20
15 / 3 / 9
15,367
615
31,553
19,893
9,081
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
9
Kills
45
45
Deaths
9
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrandaM
Danzaburou
16
0
11
21.5
W
Martichoras
Copicuo
Martichoras
3
2
5
2.75
L
Hun Batz
2
10
5
0.45
L
Yu Huang
JoseFer0102
Yu Huang
5
12
1
0.46
L
Surtr
McPepeJr
Surtr
0
7
0
0
W
Mercury
NGAblznRabbi
Mercury
6
4
12
3
L
Cernunnos
gabriel_Lopzzz
Cernunnos
1
14
1
0.11
W
5
0
16
13
L
Neith
warrdon
Neith
1
2
1
0.75
W
Merlin
zoidman68
Merlin
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,542
Damage
96,398
117,225
Taken
105,987
71,529
Mitigated
52,079
24,094
Healing
45,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrandaM
Danzaburou
24,364
12,165
0
11,553
17,877
8,198
4,342
1,609
15,873
0
108,625
W
Martichoras
Copicuo
Martichoras
12,361
3,992
0
11,639
21,957
12,023
7,168
615
21,216
0
117,765
L
Hun Batz
21,363
5,411
0
5,205
28,289
13,064
0
8,007
19,762
0
99,145
L
Yu Huang
JoseFer0102
Yu Huang
12,384
1,219
132
6,077
25,877
12,251
0
13,241
11,780
85,505
0
L
Surtr
McPepeJr
Surtr
10,090
1,523
25
6,225
27,678
30,570
312
10,458
15,769
653
53,433
W
Mercury
NGAblznRabbi
Mercury
15,054
10,008
0
10,499
27,018
11,378
2,366
4,918
21,667
0
131,986
L
Cernunnos
gabriel_Lopzzz
Cernunnos
9,526
4,283
0
3,659
26,846
12,075
90
9,883
16,760
0
57,328
W
13,066
2,666
0
4,354
19,242
11,399
1,043
2,375
16,363
58,598
0
L
Neith
warrdon
Neith
7,179
2,533
0
2,771
8,535
3,569
840
0
8,535
0
65,235
W
Merlin
zoidman68
Merlin
31,553
1,740
1,647
5,409
19,893
9,081
5,494
5,723
13,723
122,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,145
Gold Earned
71,758
511
Minions Killed
680
0
Camps Cleared
0
1,976,149
Distance Traveled
2,445,437
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,304
612
145
6
0
490,092
0
W
Martichoras
14,074
563
169
7
0
430,693
1
L
Hun Batz
11,891
476
131
5
0
488,876
2
L
Yu Huang
11,708
468
111
4
0
397,342
0
L
Surtr
8,866
355
63
3
0
477,284
0
W
Mercury
14,331
573
140
6
0
580,403
0
L
Cernunnos
10,159
406
87
3
0
380,510
0
W
Ymir
12,682
507
74
3
0
489,923
0
L
Neith
10,521
421
119
5
0
232,137
0
W
Merlin
15,367
615
152
6
0
454,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role