Player Matchup

Cthulhu
Cthulhu
Kyokugenfight
Cthulhu
Level 57
God Stats
3W - 2L
1,321 SR
Queue Stats
44W - 26L
1,766 Elo+
Party 1
Merlin
Merlin
LeGrandKev
Merlin
Level 113
God Stats
6W - 2L
1,387 SR
Queue Stats
39W - 24L
1,762 Elo+
Party 1
Martichoras
Martichoras
NotAnEgirlLover
Martichoras
Level 106
God Stats
14W - 2L
1,643 SR
Queue Stats
44W - 26L
1,766 Elo+
Party 1
Team Averages
Level 92
1,450 SR
1,765 Elo+

VS

Team Averages
Level 136
1,658 SR
1,613 Elo+
Merlin
Merlin
HolyStromboli
Merlin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 99L
1,666 Elo+
Party 2
Amaterasu
Amaterasu
LeTrollFace212
Amaterasu
Level 147
God Stats
2W - 1L
1,758 SR
Queue Stats
23W - 25L
1,585 Elo+
Party 2
Martichoras
Martichoras
TastySnack
Martichoras
Level 105
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 8L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 1 / 4
10,457
654
14,071
15,772
18,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
LeGrandKev
Merlin
18
4 / 0 / 3
11,860
741
13,137
7,753
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
NotAnEgirlLover
Martichoras
18
2 / 0 / 5
11,579
724
18,500
16,656
10,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,812
613
9,829
11,137
14,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
LeTrollFace212
Amaterasu
15
0 / 4 / 1
9,457
591
10,429
24,483
30,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Martichoras
TastySnack
Martichoras
16
1 / 1 / 0
10,002
625
12,294
15,216
9,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Cthulhu
1
1
4
3
W
Merlin
LeGrandKev
Merlin
4
0
3
5.5
L
Amaterasu
LeTrollFace212
Amaterasu
0
4
1
0.13
W
Martichoras
NotAnEgirlLover
Martichoras
2
0
5
4.5
L
Martichoras
TastySnack
Martichoras
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,708
Damage
32,552
40,181
Taken
50,836
32,545
Mitigated
54,427
18,927
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,829
614
0
2,052
11,137
14,191
0
6,830
4,004
36,066
0
W
Cthulhu
14,071
879
0
4,810
15,772
18,138
35
3,021
11,364
29,298
1,607
W
Merlin
LeGrandKev
Merlin
13,137
1,202
0
3,126
7,753
4,248
1,351
1,945
5,254
77,189
0
L
Amaterasu
LeTrollFace212
Amaterasu
10,429
2,954
266
7,866
24,483
30,860
0
10,178
13,553
0
31,005
W
Martichoras
NotAnEgirlLover
Martichoras
18,500
13,036
0
10,991
16,656
10,159
1,141
3,424
12,220
0
62,814
L
Martichoras
TastySnack
Martichoras
12,294
6,858
0
5,775
15,216
9,376
0
7,098
7,622
0
56,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
29,271
241
Minions Killed
195
0
Camps Cleared
0
940,440
Distance Traveled
924,588
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,812
613
51
3
0
285,477
0
W
Cthulhu
10,457
654
41
3
0
318,376
2
W
Merlin
11,860
741
120
8
0
318,035
0
L
Amaterasu
9,457
591
50
3
0
332,259
0
W
Martichoras
11,579
724
80
5
0
304,029
0
L
Martichoras
10,002
625
94
6
0
306,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role