Player Matchup

Izanami
Izanami
Bronze III
Ohhitsmehh
Izanami
Bronze III
Level 136
God Stats
2W - 3L
1,534 SR
Queue Stats
5W - 11L
1,450 MMR
Party 2
Zeus
Zeus
Bronze III
Sijera
Zeus
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,450 MMR
Party 2
Athena
Athena
Silver IV
XxDmoney133xX
Athena
Silver IV
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
98W - 109L
1,438 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,439 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,478 SR
1,491 MMR
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
LovesJuice
Neith
Gold III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,561 MMR
Party 1
Sol
Sol
Silver I
bink666
Sol
Silver I
Level 126
God Stats
7W - 10L
1,434 SR
Queue Stats
62W - 70L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ohhitsmehh
Izanami
16
4 / 3 / 2
9,759
813
12,051
12,449
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Sijera
Zeus
14
2 / 7 / 3
8,808
734
9,032
10,126
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 2
8,949
746
2,963
17,749
20,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Baron SamediAchillesBacchusAtlasNe Zha

VS

Bans
SurtrKumbhakarnaGebFafnirHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 3 / 5
9,478
790
6,905
15,503
20,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
16
5 / 0 / 7
10,222
852
8,546
7,211
2,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
15
4 / 4 / 9
9,791
816
15,434
14,411
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
13
14
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
3
5
2.17
W
Neith
5
0
7
8.5
L
Izanami
Ohhitsmehh
Izanami
4
3
2
1.67
L
Zeus
Sijera
Zeus
2
7
3
0.5
L
1
4
2
0.5
W
Sol
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
30,885
40,324
Taken
37,125
32,096
Mitigated
29,782
4,785
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,905
932
0
1,403
15,503
20,738
44
3,719
11,784
0
28,334
W
Neith
8,546
2,953
0
2,339
7,211
2,860
1,934
2,433
4,778
0
48,554
L
Izanami
Ohhitsmehh
Izanami
12,051
6,946
0
2,781
12,449
6,753
1,001
3,667
8,656
0
56,927
L
Zeus
Sijera
Zeus
9,032
1,812
0
0
10,126
4,991
639
4,724
5,211
29,548
0
L
2,963
574
0
2,004
17,749
20,352
336
6,506
10,134
8,242
0
W
Sol
15,434
5,173
0
6,336
14,411
6,184
1,645
5,882
8,529
38,730
2,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,516
Gold Earned
29,491
144
Minions Killed
168
0
Camps Cleared
0
600,930
Distance Traveled
667,737
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,478
790
44
4
0
245,183
0
W
Neith
10,222
852
77
6
0
238,614
0
L
Izanami
9,759
813
90
8
0
197,486
0
L
Zeus
8,808
734
44
4
0
183,719
0
L
Athena
8,949
746
10
1
0
219,725
3
W
Sol
9,791
816
47
4
0
183,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role