Player Matchup

Cthulhu
Cthulhu
DiXalorE
Cthulhu
Level 5
God Stats
0W - 3L
1,077 SR
Queue Stats
6W - 37L
966 Elo+
Party 2
Bellona
Bellona
Littyx10
Bellona
Level 47
God Stats
63W - 144L
1,193 SR
Queue Stats
65W - 147L
1,181 Elo+
Party 2
Zeus
Zeus
WaTurrTurr
Zeus
Level 69
God Stats
1W - 3L
1,222 SR
Queue Stats
552W - 625L
1,355 Elo+
Solo
Team Averages
Level 40
1,164 SR
1,167 Elo+

VS

Team Averages
Level 61
1,618 SR
1,461 Elo+
Jing Wei
Jing Wei
CatNerdJordie
Jing Wei
Level 26
God Stats
38W - 30L
1,481 SR
Queue Stats
84W - 62L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
cmooregods
Gilgamesh
Level 40
God Stats
70W - 46L
1,593 SR
Queue Stats
97W - 82L
1,429 Elo+
Party 1
Ymir
Ymir
liljelli
Ymir
Level 116
God Stats
9W - 3L
1,780 SR
Queue Stats
48W - 37L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiXalorE
Cthulhu
10
0 / 5 / 2
6,703
670
3,183
11,403
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Littyx10
Bellona
9
0 / 7 / 1
5,932
593
3,182
13,194
14,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 7 / 0
7,608
761
8,054
9,374
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CatNerdJordie
Jing Wei
15
14 / 0 / 5
9,830
983
17,797
7,013
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
cmooregods
Gilgamesh
13
3 / 2 / 15
7,975
798
5,840
8,340
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
2 / 1 / 15
8,285
829
5,116
9,200
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
19
19
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CatNerdJordie
Jing Wei
14
0
5
16.5
L
Cthulhu
DiXalorE
Cthulhu
0
5
2
0.2
L
Bellona
Littyx10
Bellona
0
7
1
0.07
L
3
7
0
0.43
W
Gilgamesh
cmooregods
Gilgamesh
3
2
15
5.25
W
Ymir
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,419
Damage
28,753
33,971
Taken
24,553
29,358
Mitigated
15,146
2,610
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CatNerdJordie
Jing Wei
17,797
15,174
0
2,700
7,013
2,851
1,546
3,334
3,679
0
47,868
L
Cthulhu
DiXalorE
Cthulhu
3,183
715
0
567
11,403
11,084
0
1,510
9,893
10,233
0
L
Bellona
Littyx10
Bellona
3,182
1,245
129
1,305
13,194
14,905
0
2,172
11,022
0
11,898
L
8,054
1,309
262
347
9,374
3,369
0
1,533
7,841
31,606
0
W
Gilgamesh
cmooregods
Gilgamesh
5,840
1,984
0
1,275
8,340
5,145
396
3,090
5,250
0
16,799
W
Ymir
5,116
1,413
0
1,235
9,200
7,150
452
4,898
4,302
17,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,243
Gold Earned
26,090
94
Minions Killed
103
0
Camps Cleared
0
439,049
Distance Traveled
525,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,830
983
62
6
0
190,188
0
L
Cthulhu
6,703
670
17
2
0
157,537
0
L
Bellona
5,932
593
16
2
0
139,755
0
L
Zeus
7,608
761
61
6
0
141,757
0
W
Gilgamesh
7,975
798
17
2
0
176,959
0
W
Ymir
8,285
829
24
2
0
158,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role