Player Matchup

Surtr
Surtr
Silverback7631
Surtr
Level 87
God Stats
3W - 5L
1,394 SR
Queue Stats
48W - 66L
1,373 Elo+
Party 1
Ullr
Ullr
deadface69
Ullr
Level 61
God Stats
59W - 69L
1,728 SR
Queue Stats
147W - 173L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
dfmarques
Baron Samedi
Level 108
God Stats
8W - 7L
1,706 SR
Queue Stats
125W - 138L
1,410 Elo+
Solo
Ra
Ra
skarsnik77
Ra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,308 Elo+
Party 1
Apollo
Apollo
streaky_blueball
Apollo
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 45L
1,381 Elo+
Party 1
Team Averages
Level 78
1,565 SR
1,388 Elo+

VS

Team Averages
Level 68
1,442 SR
1,380 Elo+
Nemesis
Nemesis
IDZHOUND
Nemesis
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 82L
1,500 Elo+
Solo
Izanami
Izanami
Martin551_
Izanami
Level 67
God Stats
61W - 57L
1,414 SR
Queue Stats
66W - 63L
1,280 Elo+
Solo
Bellona
Bellona
Snokky_134
Bellona
Level 84
God Stats
1W - 1L
1,277 SR
Queue Stats
40W - 41L
1,328 Elo+
Solo
Cthulhu
Cthulhu
joshian
Cthulhu
Level 51
God Stats
3W - 0L
1,745 SR
Queue Stats
12W - 16L
1,378 Elo+
Solo
Thoth
Thoth
lucianomunarriz-
Thoth
Level 84
God Stats
2W - 2L
1,273 SR
Queue Stats
131W - 130L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 1
10,559
528
17,665
27,228
22,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 0 / 0
4,272
214
0
0
0
Baron Samedi
dfmarques
Baron Samedi
2
0 / 0 / 0
4,272
214
0
0
0
15
0 / 12 / 2
8,743
437
7,572
16,934
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 10 / 3
10,483
524
12,051
17,350
5,700
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IDZHOUND
Nemesis
17
5 / 5 / 7
10,893
545
10,640
19,111
8,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Martin551_
Izanami
18
9 / 3 / 4
11,803
590
15,017
15,120
7,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Snokky_134
Bellona
14
0 / 1 / 4
8,407
420
7,438
14,866
19,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
joshian
Cthulhu
2
0 / 0 / 0
4,272
214
0
0
0
19
13 / 1 / 2
12,432
622
14,439
11,845
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
10
Kills
27
27
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
IDZHOUND
Nemesis
5
5
7
1.7
W
Izanami
Martin551_
Izanami
9
3
4
3.67
L
7
5
1
1.5
W
Bellona
Snokky_134
Bellona
0
1
4
2
L
0
0
0
0
L
Baron Samedi
dfmarques
Baron Samedi
0
0
0
0
W
Cthulhu
joshian
Cthulhu
0
0
0
0
W
13
1
2
14
L
0
12
2
0.08
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,288
Damage
47,534
61,512
Taken
60,942
34,368
Mitigated
40,661
9,032
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
IDZHOUND
Nemesis
10,640
6,238
0
831
19,111
8,409
189
3,043
16,068
0
83,138
W
Izanami
Martin551_
Izanami
15,017
11,547
67
6,627
15,120
7,909
490
1,880
13,240
0
91,863
L
17,665
6,724
0
6,336
27,228
22,502
393
2,971
24,257
283
61,958
W
Bellona
Snokky_134
Bellona
7,438
2,735
0
2,528
14,866
19,379
0
436
14,430
0
44,605
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
dfmarques
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
joshian
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
14,439
865
0
3,356
11,845
4,964
4,365
2,382
9,463
82,384
0
L
7,572
709
318
969
16,934
6,166
516
6,547
10,387
62,440
0
L
12,051
9,275
0
1,409
17,350
5,700
3,941
4,921
12,429
0
59,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
47,807
244
Minions Killed
439
0
Camps Cleared
0
1,037,986
Distance Traveled
1,510,041
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,893
545
116
6
0
423,725
0
W
Izanami
11,803
590
143
7
0
315,216
0
L
Surtr
10,559
528
68
3
0
351,958
0
W
Bellona
8,407
420
55
3
0
401,291
2
L
Ullr
4,272
214
0
0
0
0
0
L
Baron Samedi
4,272
214
0
0
0
0
0
W
Cthulhu
4,272
214
0
0
0
0
0
W
Thoth
12,432
622
125
6
0
369,809
8
L
Ra
8,743
437
78
4
0
332,311
0
L
Apollo
10,483
524
98
5
0
353,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role