Player Matchup

Artio
Artio
Damhefye
Artio
Level 126
God Stats
3W - 4L
1,481 SR
Queue Stats
376W - 381L
1,503 Elo+
Solo
Surtr
Surtr
FacersSMITE
Surtr
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 51L
1,485 Elo+
Party 2
Bastet
Bastet
KonaBaby
Bastet
Level 143
God Stats
2W - 4L
1,541 SR
Queue Stats
195W - 197L
1,528 Elo+
Party 1
Thoth
Thoth
VooDoo187
Thoth
Level 66
God Stats
1W - 7L
1,232 SR
Queue Stats
195W - 198L
1,528 Elo+
Party 1
Charybdis
Charybdis
Xboxonekiller13
Charybdis
Level 128
God Stats
1W - 2L
1,495 SR
Queue Stats
145W - 122L
1,596 Elo+
Party 2
Team Averages
Level 106
1,450 SR
1,528 Elo+

VS

Team Averages
Level 122
1,549 SR
1,566 Elo+
He Bo
He Bo
DarkRichard
He Bo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 84L
1,554 Elo+
Party 3
Zhong Kui
Zhong Kui
Fenris081298
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
Lobyrex
Ao Kuang
Level 128
God Stats
1W - 0L
1,744 SR
Queue Stats
22W - 17L
1,659 Elo+
Party 3
Zeus
Zeus
Narambo75
Zeus
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 98L
1,665 Elo+
Solo
Erlang Shen
Erlang Shen
baltiloco2
Erlang Shen
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 209L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Damhefye
Artio
19
4 / 6 / 10
10,924
683
8,171
30,377
39,419
19
7 / 9 / 10
12,345
772
21,409
32,385
41,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
KonaBaby
Bastet
15
1 / 7 / 13
9,772
611
10,847
20,832
10,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
VooDoo187
Thoth
16
2 / 7 / 9
10,440
653
15,844
14,139
8,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
Xboxonekiller13
Charybdis
19
4 / 6 / 8
11,899
744
19,528
19,489
12,045
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 16
12,810
801
22,308
15,699
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Fenris081298
Zhong Kui
19
4 / 5 / 20
11,864
742
17,633
19,692
14,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Lobyrex
Ao Kuang
20
13 / 2 / 14
13,332
833
24,036
21,583
18,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
19
4 / 4 / 19
11,929
746
23,510
10,914
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
baltiloco2
Erlang Shen
20
4 / 3 / 24
11,965
748
17,805
25,663
24,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
127
18
Kills
34
35
Deaths
19
50
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Artio
Damhefye
Artio
4
6
10
1.5
W
9
5
16
3.4
L
7
9
10
1.33
W
Zhong Kui
Fenris081298
Zhong Kui
4
5
20
2.8
L
Bastet
KonaBaby
Bastet
1
7
13
1.07
W
Ao Kuang
Lobyrex
Ao Kuang
13
2
14
10
W
Zeus
4
4
19
3.38
L
Thoth
VooDoo187
Thoth
2
7
9
0.93
L
Charybdis
Xboxonekiller13
Charybdis
4
6
8
1.33
W
Erlang Shen
baltiloco2
Erlang Shen
4
3
24
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,799
Damage
105,292
117,222
Taken
93,551
112,166
Mitigated
69,511
38,622
Healing
45,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Damhefye
Artio
8,171
466
5,180
11,058
30,377
39,419
165
21,993
7,663
17,000
0
W
22,308
512
3,103
3,912
15,699
6,377
998
5,788
9,911
40,721
0
L
21,409
7,154
331
10,142
32,385
41,937
978
23,942
7,671
3,128
30,081
W
Zhong Kui
Fenris081298
Zhong Kui
17,633
3,090
3,290
8,614
19,692
14,980
2,746
6,823
12,869
46,916
0
L
Bastet
KonaBaby
Bastet
10,847
2,015
1,825
4,818
20,832
10,245
591
14,369
5,872
0
20,232
W
Ao Kuang
Lobyrex
Ao Kuang
24,036
5,080
2,837
9,381
21,583
18,593
1,985
4,953
16,630
39,606
0
W
Zeus
23,510
1,692
3,004
1,434
10,914
4,859
2,603
3,254
7,660
49,057
0
L
Thoth
VooDoo187
Thoth
15,844
486
724
649
14,139
8,520
1,342
11,329
2,328
32,746
0
L
Charybdis
Xboxonekiller13
Charybdis
19,528
10,983
209
3,686
19,489
12,045
3,008
14,662
4,269
0
42,427
W
Erlang Shen
baltiloco2
Erlang Shen
17,805
5,457
1,822
8,202
25,663
24,702
1,855
5,764
19,899
0
30,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,380
Gold Earned
61,900
156
Minions Killed
249
0
Camps Cleared
0
1,280,171
Distance Traveled
1,434,033
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,924
683
11
1
0
253,665
0
W
He Bo
12,810
801
46
3
0
293,185
0
L
Surtr
12,345
772
27
2
0
257,340
0
W
Zhong Kui
11,864
742
66
4
0
281,042
5
L
Bastet
9,772
611
21
1
0
281,559
0
W
Ao Kuang
13,332
833
40
3
0
329,319
0
W
Zeus
11,929
746
77
5
0
248,046
0
L
Thoth
10,440
653
31
2
0
277,675
0
L
Charybdis
11,899
744
66
4
0
209,932
0
W
Erlang Shen
11,965
748
20
1
0
282,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role