Player Matchup

Odin
Odin
BhB-Subie
Odin
Level 58
God Stats
1W - 3L
1,423 SR
Queue Stats
20W - 21L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
DepressedBox587
Tsukuyomi
Level 25
God Stats
7W - 13L
1,081 SR
Queue Stats
11W - 16L
1,078 Elo+
Party 2
Sol
Sol
O2GotYouFam
Sol
Level 48
God Stats
13W - 8L
1,471 SR
Queue Stats
32W - 32L
1,328 Elo+
Party 2
Janus
Janus
Sniping Blur
Janus
Level 68
God Stats
7W - 9L
1,621 SR
Queue Stats
77W - 84L
1,379 Elo+
Party 3
Ares
Ares
Volicore
Ares
Level 27
God Stats
1W - 4L
1,437 SR
Queue Stats
54W - 63L
1,349 Elo+
Party 3
Team Averages
Level 45
1,407 SR
1,319 Elo+

VS

Team Averages
Level 67
1,597 SR
1,340 Elo+
Ah Muzen Cab
Ah Muzen Cab
BABY_HUEY213
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 255L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
SleazySalesman83
Zhong Kui
Level 82
God Stats
31W - 24L
1,571 SR
Queue Stats
194W - 188L
1,422 Elo+
Party 1
Bastet
Bastet
dallasmarryo
Bastet
Level 127
God Stats
22W - 15L
1,775 SR
Queue Stats
215W - 227L
1,412 Elo+
Solo
Xing Tian
Xing Tian
temmie_da_boss
Xing Tian
Level 26
God Stats
9W - 2L
1,796 SR
Queue Stats
46W - 58L
1,375 Elo+
Party 1
King Arthur
King Arthur
vicdav0916
King Arthur
Level 11
God Stats
20W - 29L
1,340 SR
Queue Stats
42W - 49L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 2 / 1
7,139
376
354
6,013
4,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
DepressedBox587
Tsukuyomi
14
2 / 5 / 1
8,750
461
6,681
15,956
6,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 2
8,610
453
12,292
13,689
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 5 / 2
9,322
491
19,154
14,759
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
12
2 / 3 / 2
8,336
439
6,438
18,176
14,522
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BABY_HUEY213
Ah Muzen Cab
15
1 / 0 / 7
9,036
476
15,634
12,992
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
17
10 / 4 / 4
10,893
573
16,217
17,742
13,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
5 / 2 / 6
9,579
504
11,386
12,592
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
temmie_da_boss
Xing Tian
13
1 / 2 / 6
8,652
455
4,571
17,087
20,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
vicdav0916
King Arthur
14
0 / 4 / 3
8,836
465
3,892
15,238
10,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
17
17
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BABY_HUEY213
Ah Muzen Cab
1
0
7
4.5
L
Odin
1
2
1
0.75
L
Tsukuyomi
DepressedBox587
Tsukuyomi
2
5
1
0.5
L
1
2
2
1
W
Zhong Kui
10
4
4
3
L
4
5
2
1
L
Ares
2
3
2
1
W
Bastet
5
2
6
4
W
Xing Tian
temmie_da_boss
Xing Tian
1
2
6
2
W
King Arthur
vicdav0916
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,919
Damage
51,700
68,593
Taken
75,651
36,244
Mitigated
54,457
11,889
Healing
20,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BABY_HUEY213
Ah Muzen Cab
15,634
9,059
0
9,793
12,992
5,640
1,609
7,524
5,288
0
94,443
L
Odin
354
27
0
0
6,013
4,014
0
2,621
3,280
0
11,423
L
Tsukuyomi
DepressedBox587
Tsukuyomi
6,681
690
0
706
15,956
6,997
245
5,552
10,114
0
57,167
L
12,292
4,256
0
6,894
13,689
4,617
197
1,941
11,676
78,559
0
W
Zhong Kui
16,217
442
0
7,843
17,742
13,263
1,750
7,140
10,090
70,214
0
L
19,154
701
261
2,134
14,759
6,094
329
6,325
7,958
73,229
0
L
Ares
6,438
739
0
1,894
18,176
14,522
247
3,680
14,444
18,094
0
W
Bastet
11,386
3,101
0
1,412
12,592
5,028
1,520
5,028
7,247
0
41,698
W
Xing Tian
temmie_da_boss
Xing Tian
4,571
265
0
1,812
17,087
20,376
0
9,869
7,064
22,643
0
W
King Arthur
vicdav0916
King Arthur
3,892
54
0
0
15,238
10,150
177
7,005
8,078
649
47,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
46,996
388
Minions Killed
391
0
Camps Cleared
0
1,550,544
Distance Traveled
1,929,415
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,036
476
143
8
0
381,815
0
L
Odin
7,139
376
26
1
0
105,830
0
L
Tsukuyomi
8,750
461
76
4
0
369,388
0
L
Sol
8,610
453
153
8
0
357,628
2
W
Zhong Kui
10,893
573
123
6
0
363,960
1
L
Janus
9,322
491
108
6
0
358,041
0
L
Ares
8,336
439
25
1
0
359,657
0
W
Bastet
9,579
504
47
2
0
417,357
0
W
Xing Tian
8,652
455
14
1
0
408,869
0
W
King Arthur
8,836
465
64
3
0
357,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role