Player Matchup

Ymir
Ymir
OMGitsMizkuo
Ymir
Level 36
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 11L
1,559 Elo+
Party 3
Merlin
Merlin
Shoga_19
Merlin
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 260L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
ZaikuGamingYT
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,503 Elo+
Party 3
Cu Chulainn
Cu Chulainn
h0e-kvg3
Cu Chulainn
Level 38
God Stats
1W - 3L
1,223 SR
Queue Stats
185W - 174L
1,464 Elo+
Party 1
Thanatos
Thanatos
xxmimikyu2xx
Thanatos
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 108L
1,529 Elo+
Party 1
Team Averages
Level 90
1,402 SR
1,510 Elo+

VS

Team Averages
Level 76
1,576 SR
1,434 Elo+
Fenrir
Fenrir
BLOSH BOCKENS
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 25L
1,476 Elo+
Party 2
Martichoras
Martichoras
CrimsonRiot8168
Martichoras
Level 105
God Stats
4W - 6L
1,632 SR
Queue Stats
236W - 249L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
NegaaMaju
Aphrodite
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,260 Elo+
Solo
Cthulhu
Cthulhu
bristol0nt0p
Cthulhu
Level 106
God Stats
7W - 2L
1,752 SR
Queue Stats
352W - 442L
1,438 Elo+
Party 2
Anhur
Anhur
swimmerguyDJ
Anhur
Level 87
God Stats
16W - 15L
1,494 SR
Queue Stats
247W - 241L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
6,192
476
3,642
12,399
8,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Shoga_19
Merlin
12
0 / 4 / 0
6,800
523
7,586
8,777
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ZaikuGamingYT
Danzaburou
10
0 / 1 / 2
6,019
463
6,592
6,887
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
h0e-kvg3
Cu Chulainn
8
0 / 9 / 1
5,246
404
3,419
13,134
7,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
xxmimikyu2xx
Thanatos
10
2 / 7 / 1
6,705
516
5,581
11,952
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
7,016
540
4,696
7,720
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
CrimsonRiot8168
Martichoras
14
7 / 0 / 4
8,595
661
14,360
12,707
5,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
NegaaMaju
Aphrodite
11
1 / 1 / 3
5,912
455
2,177
5,768
3,453
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
bristol0nt0p
Cthulhu
13
9 / 1 / 7
8,531
656
8,139
11,369
10,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 0 / 0
6,465
497
4,568
9,723
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
23
24
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Martichoras
CrimsonRiot8168
Martichoras
7
0
4
9
W
Aphrodite
NegaaMaju
Aphrodite
1
1
3
2.5
L
1
3
1
0.5
L
Merlin
Shoga_19
Merlin
0
4
0
0
L
Danzaburou
ZaikuGamingYT
Danzaburou
0
1
2
1
W
Cthulhu
bristol0nt0p
Cthulhu
9
1
7
12.5
L
Cu Chulainn
h0e-kvg3
Cu Chulainn
0
9
1
0.06
W
1
0
0
1
L
Thanatos
xxmimikyu2xx
Thanatos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
33,940
53,149
Taken
47,287
25,740
Mitigated
25,374
15,914
Healing
22,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,696
1,345
0
1,824
7,720
2,741
0
194
7,526
0
32,727
W
Martichoras
CrimsonRiot8168
Martichoras
14,360
5,062
0
6,309
12,707
5,621
1,033
7,984
4,723
0
76,353
W
Aphrodite
NegaaMaju
Aphrodite
2,177
612
1,975
2,019
5,768
3,453
128
1,790
3,978
20,048
0
L
3,642
1,014
1,545
3,157
12,399
8,004
175
1,902
10,497
20,649
0
L
Merlin
Shoga_19
Merlin
7,586
910
0
1,185
8,777
2,821
0
0
8,777
56,875
0
L
Danzaburou
ZaikuGamingYT
Danzaburou
6,592
3,060
0
3,154
6,887
2,231
470
984
5,903
0
38,840
W
Cthulhu
bristol0nt0p
Cthulhu
8,139
1,300
131
4,983
11,369
10,470
447
119
11,250
49,777
0
L
Cu Chulainn
h0e-kvg3
Cu Chulainn
3,419
950
0
153
13,134
7,626
0
5,181
7,953
0
18,642
W
4,568
2,468
0
4,778
9,723
3,089
0
1,141
8,582
0
50,038
L
Thanatos
xxmimikyu2xx
Thanatos
5,581
1,450
0
6,720
11,952
5,058
368
2,249
9,703
0
37,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
36,519
269
Minions Killed
370
0
Camps Cleared
0
1,162,048
Distance Traveled
1,286,481
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,016
540
52
4
0
314,955
0
W
Martichoras
8,595
661
114
9
0
225,211
1
W
Aphrodite
5,912
455
38
3
0
243,572
0
L
Ymir
6,192
476
22
2
0
206,560
1
L
Merlin
6,800
523
109
8
0
238,123
0
L
Danzaburou
6,019
463
71
5
0
235,674
0
W
Cthulhu
8,531
656
74
6
0
252,227
0
L
Cu Chulainn
5,246
404
19
1
0
212,927
0
W
Anhur
6,465
497
92
7
0
250,516
2
L
Thanatos
6,705
516
48
4
0
268,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role