Player Matchup

Bakasura
Bakasura
Gold II
ChrisChvy
Bakasura
Gold II
Level 126
God Stats
23W - 13L
1,500 SR
Queue Stats
320W - 306L
1,590 MMR
Party 2
Nike
Nike
Platinum II
Emerged 63
Nike
Platinum II
Level 158
God Stats
38W - 26L
1,704 SR
Queue Stats
368W - 354L
1,987 MMR
Party 3
Ares
Ares
Platinum V
Láxus
Ares
Platinum V
Level 224
God Stats
14W - 10L
1,740 SR
Queue Stats
279W - 277L
1,797 MMR
Solo
Izanami
Izanami
Gold II
Sifex12
Izanami
Gold II
Level 143
God Stats
8W - 3L
1,729 SR
Queue Stats
126W - 118L
1,573 MMR
Party 3
Agni
Agni
Platinum II
Simplexleo
Agni
Platinum II
Level 143
God Stats
40W - 34L
1,500 SR
Queue Stats
728W - 707L
1,940 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,634 SR
1,777 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,659 SR
1,778 MMR
Guan Yu
Guan Yu
Platinum III
Flyndak
Guan Yu
Platinum III
Level 109
God Stats
7W - 4L
1,784 SR
Queue Stats
128W - 123L
1,810 MMR
Solo
Nemesis
Nemesis
Gold I
GHOSTNDASNOW
Nemesis
Gold I
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,763 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
NimbleDG
Kuzenbo
Platinum IV
Level 133
God Stats
2W - 3L
1,790 SR
Queue Stats
176W - 169L
1,760 MMR
Solo
Kukulkan
Kukulkan
Platinum II
SZND-SaltyBallzz
Kukulkan
Platinum II
Level 158
God Stats
4W - 3L
1,911 SR
Queue Stats
720W - 713L
1,909 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
Wallabe Darned
Ah Muzen Cab
Gold II
Level 156
God Stats
1W - 4L
1,313 SR
Queue Stats
712W - 710L
1,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChrisChvy
Bakasura
17
7 / 0 / 2
9,658
644
9,887
13,493
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 0
9,042
603
4,890
14,959
9,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
Láxus
Ares
12
2 / 0 / 4
8,160
544
6,629
11,330
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Sifex12
Izanami
15
0 / 1 / 3
8,660
577
6,326
10,699
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 2
8,607
574
5,742
7,309
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosFenrirHe Bo

VS

Bans
SolThorFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flyndak
Guan Yu
15
0 / 0 / 0
8,679
579
9,394
9,830
10,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
GHOSTNDASNOW
Nemesis
12
0 / 4 / 0
6,885
459
2,445
12,890
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
NimbleDG
Kuzenbo
11
0 / 1 / 0
6,580
439
4,950
10,199
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 0
7,915
528
7,959
8,335
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Wallabe Darned
Ah Muzen Cab
14
1 / 4 / 0
8,393
560
7,233
10,421
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChrisChvy
Bakasura
7
0
2
8
W
0
0
0
0
L
Guan Yu
Flyndak
Guan Yu
0
0
0
0
L
Nemesis
GHOSTNDASNOW
Nemesis
0
4
0
0
W
Ares
Láxus
Ares
2
0
4
4
L
Kuzenbo
NimbleDG
Kuzenbo
0
1
0
0
L
0
3
0
0
W
Izanami
Sifex12
Izanami
0
1
3
1.5
W
3
0
2
4
L
Ah Muzen Cab
Wallabe Darned
Ah Muzen Cab
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,474
Damage
31,981
57,790
Taken
51,675
36,004
Mitigated
33,312
19,718
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChrisChvy
Bakasura
9,887
6,269
0
4,505
13,493
6,213
0
2,135
11,358
0
83,717
W
4,890
1,073
0
6,893
14,959
9,389
0
0
14,959
0
90,332
L
Guan Yu
Flyndak
Guan Yu
9,394
2,047
0
6,086
9,830
10,309
0
0
9,830
0
83,908
L
Nemesis
GHOSTNDASNOW
Nemesis
2,445
496
0
2,262
12,890
5,071
0
2,932
9,363
0
56,369
W
Ares
Láxus
Ares
6,629
496
0
2,167
11,330
12,301
0
6,624
4,706
23,126
0
L
Kuzenbo
NimbleDG
Kuzenbo
4,950
2,372
0
2,830
10,199
10,462
0
4,742
5,308
17,573
0
L
7,959
669
0
1,274
8,335
3,593
0
4,475
3,346
80,570
0
W
Izanami
Sifex12
Izanami
6,326
4,342
0
4,312
10,699
4,857
893
718
9,981
0
86,795
W
5,742
528
0
1,841
7,309
3,244
0
4,340
2,969
68,160
0
L
Ah Muzen Cab
Wallabe Darned
Ah Muzen Cab
7,233
2,130
0
2,834
10,421
3,877
0
222
9,219
0
80,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,127
Gold Earned
38,452
643
Minions Killed
521
0
Camps Cleared
0
1,566,051
Distance Traveled
1,594,941
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,658
644
136
9
0
396,496
0
W
Nike
9,042
603
164
11
0
285,869
8
L
Guan Yu
8,679
579
133
9
0
319,685
0
L
Nemesis
6,885
459
78
5
0
355,489
1
W
Ares
8,160
544
31
2
0
312,687
3
L
Kuzenbo
6,580
439
18
1
0
336,838
2
L
Kukulkan
7,915
528
150
10
0
289,344
6
W
Izanami
8,660
577
162
11
0
269,352
3
W
Agni
8,607
574
150
10
0
301,647
2
L
Ah Muzen Cab
8,393
560
142
9
0
293,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role