Player Matchup

Nu Wa
Nu Wa
BrewChew2
Nu Wa
Level 158
God Stats
19W - 16L
1,738 SR
Queue Stats
1,033W - 1,125L
1,432 Elo+
Solo
Chernobog
Chernobog
Dirk Dirigible
Chernobog
Level 147
God Stats
1W - 2L
1,291 SR
Queue Stats
202W - 208L
1,517 Elo+
Solo
Achilles
Achilles
Fearlees4
Achilles
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 209L
1,373 Elo+
Party 1
Mercury
Mercury
enzo_camargo20
Mercury
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
406W - 421L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shelbay565
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,445 Elo+
Solo
Team Averages
Level 137
1,506 SR
1,440 Elo+

VS

Team Averages
Level 86
1,500 SR
1,459 Elo+
Heimdallr
Heimdallr
Ash_Ketchem93
Heimdallr
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 105L
1,544 Elo+
Solo
Lancelot
Lancelot
JMFimbresC
Lancelot
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Nsukamidnight
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
elliemar
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,425 Elo+
Solo
Charybdis
Charybdis
x_ragnarok777_x
Charybdis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 125L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BrewChew2
Nu Wa
18
5 / 8 / 11
10,956
843
23,165
17,382
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Dirk Dirigible
Chernobog
17
6 / 7 / 7
10,611
816
13,664
16,227
8,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Fearlees4
Achilles
16
3 / 7 / 11
10,197
784
8,018
22,137
24,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 11 / 6
8,205
631
3,186
16,909
6,804
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
shelbay565
Ah Muzen Cab
17
3 / 6 / 6
10,696
823
10,802
12,736
6,777
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ash_Ketchem93
Heimdallr
20
10 / 3 / 20
12,247
942
22,898
14,128
6,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
JMFimbresC
Lancelot
16
6 / 4 / 17
10,498
808
8,858
16,564
12,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Nsukamidnight
Jing Wei
16
2 / 7 / 15
10,056
774
5,633
12,759
5,044
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
19
7 / 2 / 21
11,254
866
16,444
13,572
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
x_ragnarok777_x
Charybdis
20
14 / 2 / 18
12,070
928
19,158
12,251
5,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
130
18
Kills
39
39
Deaths
18
41
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ash_Ketchem93
Heimdallr
10
3
20
6.67
L
Nu Wa
BrewChew2
Nu Wa
5
8
11
1.31
L
Chernobog
Dirk Dirigible
Chernobog
6
7
7
1.36
L
Achilles
Fearlees4
Achilles
3
7
11
1.21
W
Lancelot
JMFimbresC
Lancelot
6
4
17
3.63
W
Jing Wei
Nsukamidnight
Jing Wei
2
7
15
1.36
W
Eset
7
2
21
8.75
L
1
11
6
0.36
L
Ah Muzen Cab
shelbay565
Ah Muzen Cab
3
6
6
1
W
Charybdis
x_ragnarok777_x
Charybdis
14
2
18
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,835
Damage
72,991
85,391
Taken
69,274
54,913
Mitigated
36,027
14,462
Healing
20,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ash_Ketchem93
Heimdallr
22,898
12,493
1,769
3,833
14,128
6,824
3,149
6,146
7,982
0
49,337
L
Nu Wa
BrewChew2
Nu Wa
23,165
6,829
868
2,286
17,382
7,935
1,662
3,617
13,765
38,485
0
L
Chernobog
Dirk Dirigible
Chernobog
13,664
5,390
1,023
2,487
16,227
8,453
873
3,828
12,399
0
26,831
L
Achilles
Fearlees4
Achilles
8,018
2,513
2,052
3,267
22,137
24,944
95
3,761
18,367
0
15,084
W
Lancelot
JMFimbresC
Lancelot
8,858
1,855
80
2,031
16,564
12,532
368
6,237
10,327
0
15,738
W
Jing Wei
Nsukamidnight
Jing Wei
5,633
4,509
0
0
12,759
5,044
376
3,017
9,742
0
18,510
W
Eset
16,444
1,169
1,598
3,783
13,572
6,072
1,392
3,973
9,599
41,193
0
L
3,186
1,949
516
284
16,909
6,804
500
4,102
12,803
0
5,479
L
Ah Muzen Cab
shelbay565
Ah Muzen Cab
10,802
5,175
501
1,178
12,736
6,777
713
1,136
11,600
0
27,309
W
Charybdis
x_ragnarok777_x
Charybdis
19,158
7,874
3,200
4,650
12,251
5,555
2,789
3,792
8,459
0
45,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,665
Gold Earned
56,125
119
Minions Killed
204
0
Camps Cleared
0
1,114,859
Distance Traveled
1,208,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,247
942
51
4
0
233,445
0
L
Nu Wa
10,956
843
31
2
0
173,743
0
L
Chernobog
10,611
816
28
2
0
176,364
0
L
Achilles
10,197
784
15
1
0
287,035
0
W
Lancelot
10,498
808
14
1
0
239,241
0
W
Jing Wei
10,056
774
32
2
0
228,971
0
W
Eset
11,254
866
60
5
0
266,779
0
L
Mercury
8,205
631
6
0
0
252,420
0
L
Ah Muzen Cab
10,696
823
39
3
0
225,297
0
W
Charybdis
12,070
928
47
4
0
240,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role