Player Matchup

Chronos
Chronos
DynaMicW0LF
Chronos
Level 99
God Stats
3W - 3L
1,715 SR
Queue Stats
526W - 533L
1,369 Elo+
Party 1
Charybdis
Charybdis
ITZz Betta
Charybdis
Level 120
God Stats
1W - 6L
1,500 SR
Queue Stats
642W - 646L
1,397 Elo+
Party 1
Cerberus
Cerberus
Polaris Prism
Cerberus
Level 68
God Stats
2W - 6L
1,293 SR
Queue Stats
118W - 169L
1,328 Elo+
Party 1
Nemesis
Nemesis
ThRiFTyRaVeN427
Nemesis
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 288L
1,468 Elo+
Party 2
Thoth
Thoth
jordan17xarnett
Thoth
Level 114
God Stats
1W - 2L
1,277 SR
Queue Stats
68W - 70L
1,418 Elo+
Party 2
Team Averages
Level 108
1,457 SR
1,396 Elo+

VS

Team Averages
Level 83
1,477 SR
1,475 Elo+
Cernunnos
Cernunnos
BRFLN
Cernunnos
Level 69
God Stats
15W - 9L
1,571 SR
Queue Stats
351W - 328L
1,520 Elo+
Party 3
Gilgamesh
Gilgamesh
BigDak5503
Gilgamesh
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
255W - 221L
1,502 Elo+
Solo
Fenrir
Fenrir
TJBplayer
Fenrir
Level 75
God Stats
6W - 5L
1,500 SR
Queue Stats
218W - 197L
1,519 Elo+
Party 3
Tiamat
Tiamat
The_Panda_Reaper
Tiamat
Level 69
God Stats
1W - 2L
1,314 SR
Queue Stats
15W - 21L
1,402 Elo+
Solo
Discordia
Discordia
kiman007
Discordia
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 109L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DynaMicW0LF
Chronos
19
4 / 4 / 3
10,852
638
12,895
18,557
8,527
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
ITZz Betta
Charybdis
15
2 / 6 / 2
9,504
559
5,333
13,057
5,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Polaris Prism
Cerberus
16
0 / 6 / 5
9,294
547
4,798
21,583
20,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 8 / 2
8,320
489
7,289
17,167
16,712
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 4 / 4
11,828
696
17,032
12,388
5,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BRFLN
Cernunnos
19
4 / 1 / 10
12,138
714
14,652
12,360
6,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
BigDak5503
Gilgamesh
19
6 / 4 / 12
12,936
761
15,972
20,068
18,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
TJBplayer
Fenrir
16
5 / 3 / 14
11,234
661
7,853
15,350
19,261
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 1 / 13
12,271
722
19,220
13,514
7,971
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
kiman007
Discordia
19
6 / 1 / 15
12,396
729
20,595
10,260
4,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
10
Kills
28
28
Deaths
10
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BRFLN
Cernunnos
4
1
10
9
W
Gilgamesh
BigDak5503
Gilgamesh
6
4
12
3
L
Chronos
DynaMicW0LF
Chronos
4
4
3
1.38
L
Charybdis
ITZz Betta
Charybdis
2
6
2
0.5
L
Cerberus
Polaris Prism
Cerberus
0
6
5
0.42
W
Fenrir
TJBplayer
Fenrir
5
3
14
4
L
0
8
2
0.13
W
7
1
13
13.5
L
4
4
4
1.5
W
Discordia
kiman007
Discordia
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,347
Damage
78,292
82,752
Taken
71,552
56,618
Mitigated
56,342
12,402
Healing
34,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BRFLN
Cernunnos
14,652
5,598
3,489
4,599
12,360
6,373
3,508
7,595
4,753
0
40,040
W
Gilgamesh
BigDak5503
Gilgamesh
15,972
3,397
4,095
4,283
20,068
18,087
981
8,148
11,898
0
31,588
L
Chronos
DynaMicW0LF
Chronos
12,895
3,287
1,470
2,597
18,557
8,527
0
11,154
7,403
35,887
0
L
Charybdis
ITZz Betta
Charybdis
5,333
2,111
805
521
13,057
5,489
0
6,680
6,377
0
8,372
L
Cerberus
Polaris Prism
Cerberus
4,798
139
1,463
2,750
21,583
20,418
0
9,501
12,082
9,510
0
W
Fenrir
TJBplayer
Fenrir
7,853
692
885
987
15,350
19,261
420
7,349
7,997
0
10,973
L
7,289
2,035
517
1,220
17,167
16,712
0
5,427
11,740
3,578
10,170
W
19,220
829
2,720
5,715
13,514
7,971
1,369
7,795
5,719
37,751
0
L
17,032
835
220
839
12,388
5,472
0
7,053
5,335
47,339
0
W
Discordia
kiman007
Discordia
20,595
613
3,249
4,551
10,260
4,650
732
5,932
4,328
46,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,798
Gold Earned
60,975
154
Minions Killed
167
0
Camps Cleared
0
1,289,501
Distance Traveled
1,584,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,138
714
51
3
0
293,698
0
W
Gilgamesh
12,936
761
27
2
0
332,025
0
L
Chronos
10,852
638
54
3
0
303,600
0
L
Charybdis
9,504
559
7
0
0
231,076
0
L
Cerberus
9,294
547
18
1
0
279,327
0
W
Fenrir
11,234
661
8
0
0
336,593
0
L
Nemesis
8,320
489
6
0
0
196,867
0
W
Tiamat
12,271
722
34
2
0
324,428
0
L
Thoth
11,828
696
69
4
0
278,631
0
W
Discordia
12,396
729
47
3
0
298,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role