Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoldenCooler
Morgan Le Fay
Level 159
God Stats
19W - 21L
1,870 SR
Queue Stats
454W - 413L
1,645 Elo+
Solo
Bastet
Bastet
ItsGoodCoffee
Bastet
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 56L
1,560 Elo+
Party 1
Achilles
Achilles
SupermanKalEl
Achilles
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,564 Elo+
Solo
Team Averages
Level 110
1,574 SR
1,554 Elo+

VS

Team Averages
Level 117
1,507 SR
1,552 Elo+
Sun Wukong
Sun Wukong
AgentPyro15
Sun Wukong
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 124L
1,610 Elo+
Party 2
Chronos
Chronos
DFPelino
Chronos
Level 128
God Stats
4W - 5L
1,594 SR
Queue Stats
90W - 68L
1,599 Elo+
Solo
Pele
Pele
Necroninjas
Pele
Level 128
God Stats
1W - 2L
1,342 SR
Queue Stats
144W - 114L
1,573 Elo+
Party 2
Ishtar
Ishtar
tucker997
Ishtar
Level 121
God Stats
11W - 15L
1,599 SR
Queue Stats
731W - 707L
1,463 Elo+
Solo
Bacchus
Bacchus
xQDog
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 2 / 1
5,044
504
4,256
6,843
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
 
Heimdallr
8
0 / 4 / 2
4,775
478
4,314
9,321
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
GoldenCooler
Morgan Le Fay
11
0 / 1 / 1
5,574
557
3,576
5,490
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 2
4,991
499
1,165
6,636
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SupermanKalEl
Achilles
9
1 / 2 / 0
5,050
505
4,727
6,424
5,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgentPyro15
Sun Wukong
10
1 / 1 / 1
6,126
613
2,444
6,790
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
DFPelino
Chronos
11
2 / 0 / 2
6,470
647
2,737
5,899
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 1
6,458
646
3,019
6,842
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
tucker997
Ishtar
10
3 / 1 / 1
5,820
582
6,414
8,746
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xQDog
Bacchus
10
1 / 1 / 3
5,578
558
4,055
7,077
5,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
9
10
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
1
1.25
L
Heimdallr
 
Heimdallr
0
4
2
0.25
W
Sun Wukong
AgentPyro15
Sun Wukong
1
1
1
1.5
W
Chronos
DFPelino
Chronos
2
0
2
3
L
Morgan Le Fay
GoldenCooler
Morgan Le Fay
0
1
1
0.5
L
1
1
2
2
W
2
1
1
2.5
L
Achilles
SupermanKalEl
Achilles
1
2
0
0.5
W
Ishtar
tucker997
Ishtar
3
1
1
3.5
W
Bacchus
xQDog
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,038
Damage
18,669
34,714
Taken
35,354
19,105
Mitigated
16,296
10,428
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,256
634
114
1,584
6,843
5,540
0
1,936
4,838
19,386
0
L
Heimdallr
 
Heimdallr
4,314
2,465
0
2,582
9,321
3,771
0
2,137
7,162
0
27,411
W
Sun Wukong
AgentPyro15
Sun Wukong
2,444
540
0
1,399
6,790
3,028
0
85
6,113
0
40,020
W
Chronos
DFPelino
Chronos
2,737
670
0
1,554
5,899
2,268
0
1,151
4,633
44,799
0
L
Morgan Le Fay
GoldenCooler
Morgan Le Fay
3,576
431
0
1,235
5,490
2,128
0
580
4,896
41,929
0
L
1,165
214
0
1,729
6,636
1,999
0
1,157
5,407
0
25,542
W
3,019
281
0
1,479
6,842
2,417
0
2,254
4,384
0
54,100
L
Achilles
SupermanKalEl
Achilles
4,727
1,149
0
3,184
6,424
5,667
0
721
5,619
165
25,710
W
Ishtar
tucker997
Ishtar
6,414
5,282
0
4,491
8,746
3,576
0
1,891
6,673
0
38,333
W
Bacchus
xQDog
Bacchus
4,055
802
1,286
2,618
7,077
5,007
0
1,647
5,042
16,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,434
Gold Earned
30,452
226
Minions Killed
342
0
Camps Cleared
0
977,963
Distance Traveled
1,115,260
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,044
504
31
3
0
193,037
3
L
Heimdallr
4,775
478
35
4
0
186,871
0
W
Sun Wukong
6,126
613
76
8
0
214,601
0
W
Chronos
6,470
647
88
9
0
238,740
2
L
Morgan Le Fay
5,574
557
85
9
0
196,526
1
L
Bastet
4,991
499
41
4
0
206,985
0
W
Pele
6,458
646
104
10
0
228,983
1
L
Achilles
5,050
505
34
3
0
194,544
3
W
Ishtar
5,820
582
59
6
0
189,602
0
W
Bacchus
5,578
558
15
2
0
243,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role