Player Matchup

Merlin
Merlin
BigFootKing3493
Merlin
Level 26
God Stats
5W - 3L
1,715 SR
Queue Stats
80W - 78L
1,407 Elo+
Party 2
Medusa
Medusa
Cmw101
Medusa
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 45L
1,281 Elo+
Party 2
Gilgamesh
Gilgamesh
Ka1eb1126
Gilgamesh
Level 142
God Stats
2W - 4L
1,193 SR
Queue Stats
181W - 220L
1,420 Elo+
Party 2
He Bo
He Bo
Pixster
He Bo
Level 83
God Stats
0W - 2L
1,314 SR
Queue Stats
124W - 130L
1,450 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ch45e15
Tsukuyomi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 168L
1,408 Elo+
Party 2
Team Averages
Level 97
1,444 SR
1,393 Elo+

VS

Team Averages
Level 79
1,500 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ConSeaL_The_OG
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 81L
1,453 Elo+
Solo
Medusa
Medusa
LordHall21
Medusa
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 124L
1,525 Elo+
Party 1
Xing Tian
Xing Tian
UnknownSheep365
Xing Tian
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 225L
1,495 Elo+
Solo
Hades
Hades
rocket221B
Hades
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 116L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 8
6,836
684
10,168
11,773
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Cmw101
Medusa
15
3 / 5 / 3
8,602
860
8,515
10,177
4,693
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Ka1eb1126
Gilgamesh
14
2 / 6 / 7
8,245
825
9,486
14,433
11,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

He Bo
Pixster
He Bo
12
1 / 7 / 2
6,428
643
3,122
10,217
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ch45e15
Tsukuyomi
15
5 / 5 / 3
8,971
897
9,160
11,839
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 1 / 15
8,627
863
4,622
11,645
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 2 / 16
9,542
954
15,069
8,990
4,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
LordHall21
Medusa
17
14 / 2 / 13
10,395
1,040
14,941
9,207
4,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
UnknownSheep365
Xing Tian
15
3 / 2 / 23
8,944
894
7,058
12,690
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
15
5 / 4 / 19
9,004
900
13,003
9,790
7,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
116
11
Kills
30
30
Deaths
11
23
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
15
8.5
L
0
7
8
0.57
L
Medusa
Cmw101
Medusa
3
5
3
0.9
W
7
2
16
7.5
L
Gilgamesh
Ka1eb1126
Gilgamesh
2
6
7
0.92
W
Medusa
LordHall21
Medusa
14
2
13
10.25
L
He Bo
Pixster
He Bo
1
7
2
0.29
W
Xing Tian
UnknownSheep365
Xing Tian
3
2
23
7.25
L
Tsukuyomi
ch45e15
Tsukuyomi
5
5
3
1.3
W
Hades
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,451
Damage
54,693
58,439
Taken
52,322
29,870
Mitigated
39,617
7,720
Healing
23,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,622
137
2,006
4,104
11,645
10,222
220
4,859
6,412
12,437
0
L
10,168
411
452
1,002
11,773
4,642
0
4,132
7,641
14,416
0
L
Medusa
Cmw101
Medusa
8,515
2,435
291
828
10,177
4,693
0
4,867
5,310
0
19,958
W
15,069
2,218
2,414
3,342
8,990
4,212
1,685
1,943
6,855
0
25,232
L
Gilgamesh
Ka1eb1126
Gilgamesh
9,486
1,236
547
900
14,433
11,050
0
6,298
8,135
0
17,225
W
Medusa
LordHall21
Medusa
14,941
7,980
1,751
2,828
9,207
4,413
1,922
1,239
7,814
0
29,831
L
He Bo
Pixster
He Bo
3,122
497
152
487
10,217
4,013
102
4,928
5,289
6,431
0
W
Xing Tian
UnknownSheep365
Xing Tian
7,058
492
955
2,549
12,690
13,341
490
2,272
10,194
10,778
0
L
Tsukuyomi
ch45e15
Tsukuyomi
9,160
804
429
2,632
11,839
5,472
0
4,458
7,381
0
15,547
W
Hades
13,003
1,361
2,290
1,502
9,790
7,429
517
1,861
7,512
20,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
46,512
79
Minions Killed
103
0
Camps Cleared
0
753,430
Distance Traveled
954,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,627
863
14
1
0
199,951
0
L
Merlin
6,836
684
20
2
0
150,316
0
L
Medusa
8,602
860
27
3
0
169,619
0
W
Chiron
9,542
954
23
2
0
192,024
0
L
Gilgamesh
8,245
825
15
2
0
162,093
0
W
Medusa
10,395
1,040
43
4
0
192,597
0
L
He Bo
6,428
643
8
1
0
137,972
0
W
Xing Tian
8,944
894
1
0
0
193,636
0
L
Tsukuyomi
8,971
897
9
1
0
133,430
0
W
Hades
9,004
900
22
2
0
176,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role