Player Matchup

Nu Wa
Nu Wa
Avenzor
Nu Wa
Level 127
God Stats
5W - 2L
1,724 SR
Queue Stats
37W - 41L
1,325 Elo+
Solo
Ne Zha
Ne Zha
DebiddoNamikaze
Ne Zha
Level 82
God Stats
6W - 4L
1,582 SR
Queue Stats
104W - 93L
1,619 Elo+
Solo
Cupid
Cupid
elphabaa
Cupid
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,311 Elo+
Solo
Team Averages
Level 93
1,602 SR
1,418 Elo+

VS

Team Averages
Level 59
1,474 SR
1,477 Elo+
Khepri
Khepri
PeachKitsune
Khepri
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 48L
1,506 Elo+
Party 1
Martichoras
Martichoras
ReD9DeMoN
Martichoras
Level 42
God Stats
0W - 4L
1,205 SR
Queue Stats
17W - 21L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gongas045
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,715 SR
Queue Stats
8W - 12L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Avenzor
Nu Wa
15
2 / 1 / 5
9,344
667
10,848
5,454
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 6
9,590
685
11,525
16,527
20,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
elphabaa
Cupid
17
4 / 1 / 3
10,254
732
14,846
9,737
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 2 / 2
10,103
722
6,457
16,382
19,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
ReD9DeMoN
Martichoras
14
0 / 4 / 3
9,027
645
7,305
14,511
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
gongas045
Morgan Le Fay
15
2 / 1 / 0
9,258
661
9,753
10,033
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
7
Kills
4
4
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Avenzor
Nu Wa
2
1
5
4.5
W
1
2
6
2
L
Khepri
2
2
2
1.5
L
Martichoras
ReD9DeMoN
Martichoras
0
4
3
0.38
W
Cupid
elphabaa
Cupid
4
1
3
5.5
L
Morgan Le Fay
gongas045
Morgan Le Fay
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,219
Damage
23,515
31,718
Taken
40,926
26,951
Mitigated
33,060
12,033
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Avenzor
Nu Wa
10,848
3,123
0
1,947
5,454
2,310
1,327
3,689
1,765
41,486
0
W
11,525
2,110
0
3,270
16,527
20,221
214
6,861
9,587
0
44,026
L
Khepri
6,457
185
44
2,144
16,382
19,987
0
4,986
11,396
18,917
0
L
Martichoras
ReD9DeMoN
Martichoras
7,305
3,505
0
2,611
14,511
7,756
195
3,409
11,102
0
55,969
W
Cupid
elphabaa
Cupid
14,846
7,395
2,408
4,408
9,737
4,420
1,641
5,899
3,802
0
47,174
L
Morgan Le Fay
gongas045
Morgan Le Fay
9,753
1,540
0
966
10,033
5,317
0
2,463
7,570
46,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
28,388
185
Minions Killed
187
0
Camps Cleared
0
783,057
Distance Traveled
707,921
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,344
667
56
4
0
256,128
0
W
Ne Zha
9,590
685
55
4
0
291,800
3
L
Khepri
10,103
722
24
2
0
246,250
0
L
Martichoras
9,027
645
71
5
0
206,410
0
W
Cupid
10,254
732
74
5
0
235,129
0
L
Morgan Le Fay
9,258
661
92
7
0
255,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role