Player Matchup

Chang'e
Chang'e
Angelofdeaths23
Chang'e
Level 114
God Stats
2W - 1L
1,290 SR
Queue Stats
22W - 25L
1,339 Elo+
Solo
Chronos
Chronos
CosmaVed
Chronos
Level 129
God Stats
1W - 0L
1,679 SR
Queue Stats
11W - 10L
1,343 Elo+
Party 1
Bacchus
Bacchus
CrazyCat1
Bacchus
Level 76
God Stats
1W - 0L
1,727 SR
Queue Stats
8W - 9L
1,214 Elo+
Party 1
Kuzenbo
Kuzenbo
KadenFate
Kuzenbo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,279 Elo+
Party 1
Skadi
Skadi
Trangon
Skadi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,343 Elo+
Party 1
Team Averages
Level 82
1,539 SR
1,304 Elo+

VS

Team Averages
Level 121
1,606 SR
1,520 Elo+
Chang'e
Chang'e
AbsoluteH3R0
Chang'e
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 221L
1,520 Elo+
Solo
Neith
Neith
Blumpy III
Neith
Level 145
God Stats
10W - 9L
1,855 SR
Queue Stats
412W - 423L
1,612 Elo+
Party 2
Merlin
Merlin
BobaSlaps
Merlin
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 271L
1,437 Elo+
Party 2
Ymir
Ymir
TaylorTh3Waylor
Ymir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,526 Elo+
Party 2
Awilix
Awilix
llBuddahll
Awilix
Level 139
God Stats
2W - 4L
1,673 SR
Queue Stats
213W - 221L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
8,658
722
10,449
15,062
7,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
CosmaVed
Chronos
18
7 / 1 / 9
10,964
914
24,890
11,360
6,335
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
CrazyCat1
Bacchus
15
5 / 4 / 9
10,003
834
8,021
17,819
26,486
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
KadenFate
Kuzenbo
15
0 / 3 / 12
9,220
768
7,262
22,349
31,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
Trangon
Skadi
18
9 / 2 / 9
10,507
876
18,896
11,761
5,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbsoluteH3R0
Chang'e
14
1 / 5 / 8
7,856
655
7,186
12,780
5,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
3 / 6 / 9
8,216
685
16,052
13,041
5,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
BobaSlaps
Merlin
15
3 / 4 / 7
8,098
675
13,962
10,649
4,910
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 11
8,645
720
8,328
25,273
21,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
llBuddahll
Awilix
13
4 / 5 / 5
7,902
659
10,040
14,264
8,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
52
22
Kills
12
13
Deaths
22
48
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AbsoluteH3R0
Chang'e
1
5
8
1
W
1
3
9
1.83
L
Neith
3
6
9
1.25
L
Merlin
BobaSlaps
Merlin
3
4
7
1.63
W
Chronos
CosmaVed
Chronos
7
1
9
11.5
W
Bacchus
CrazyCat1
Bacchus
5
4
9
2.38
W
Kuzenbo
KadenFate
Kuzenbo
0
3
12
2
L
1
2
11
3.25
W
Skadi
Trangon
Skadi
9
2
9
6.75
L
Awilix
llBuddahll
Awilix
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,518
Damage
55,568
78,351
Taken
76,007
77,126
Mitigated
45,693
33,988
Healing
27,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AbsoluteH3R0
Chang'e
7,186
629
3,570
2,776
12,780
5,433
0
8,778
4,002
13,517
0
W
10,449
908
8,283
6,943
15,062
7,476
1,286
4,785
10,277
20,731
0
L
Neith
16,052
5,046
1,591
2,075
13,041
5,771
0
9,842
3,199
0
30,615
L
Merlin
BobaSlaps
Merlin
13,962
679
1,244
1,428
10,649
4,910
0
6,598
4,051
28,165
0
W
Chronos
CosmaVed
Chronos
24,890
12,354
2,154
2,449
11,360
6,335
3,391
3,557
7,803
53,831
0
W
Bacchus
CrazyCat1
Bacchus
8,021
1,091
2,833
4,282
17,819
26,486
833
7,287
10,532
14,274
0
W
Kuzenbo
KadenFate
Kuzenbo
7,262
2,824
929
4,436
22,349
31,277
280
9,811
12,538
11,621
0
L
8,328
595
1,189
11,379
25,273
21,265
0
17,008
8,265
19,639
0
W
Skadi
Trangon
Skadi
18,896
7,838
545
1,134
11,761
5,552
2,182
4,036
7,725
0
33,083
L
Awilix
llBuddahll
Awilix
10,040
3,198
158
2,237
14,264
8,314
0
8,396
5,868
0
17,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
40,717
123
Minions Killed
101
0
Camps Cleared
0
1,146,790
Distance Traveled
981,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,856
655
21
2
0
170,665
0
W
Chang'e
8,658
722
21
2
0
192,387
0
L
Neith
8,216
685
29
2
0
185,145
0
L
Merlin
8,098
675
23
2
0
200,963
0
W
Chronos
10,964
914
61
5
0
227,370
0
W
Bacchus
10,003
834
4
0
0
256,788
0
W
Kuzenbo
9,220
768
8
1
0
235,321
0
L
Ymir
8,645
720
19
2
0
213,873
0
W
Skadi
10,507
876
29
2
0
234,924
0
L
Awilix
7,902
659
9
1
0
210,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role