Player Matchup

Achilles
Achilles
Dutch01
Achilles
Level 17
God Stats
6W - 7L
1,454 SR
Queue Stats
158W - 164L
1,241 Elo+
Party 1
Ymir
Ymir
Lukie420
Ymir
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 163L
1,358 Elo+
Party 1
Martichoras
Martichoras
McsneezyPC
Martichoras
Level 60
God Stats
30W - 20L
1,670 SR
Queue Stats
180W - 172L
1,306 Elo+
Party 1
Sol
Sol
NotASolMain420
Sol
Level 7
God Stats
3W - 3L
1,554 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 1
Thanatos
Thanatos
PhoneixEdo
Thanatos
Level 55
God Stats
17W - 11L
1,612 SR
Queue Stats
175W - 168L
1,392 Elo+
Solo
Team Averages
Level 39
1,558 SR
1,330 Elo+

VS

Team Averages
Level 90
1,465 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Audiiux
Sylvanus
Level 112
God Stats
0W - 2L
1,188 SR
Queue Stats
166W - 147L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
CruiseControl57
Danzaburou
Level 27
God Stats
17W - 14L
1,635 SR
Queue Stats
31W - 34L
1,544 Elo+
Party 2
Martichoras
Martichoras
MechanizedSatyr
Martichoras
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 76L
1,395 Elo+
Solo
Da Ji
Da Ji
PineapplePunch9
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dutch01
Achilles
13
2 / 1 / 0
7,784
556
4,327
9,479
7,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
3 / 0 / 3
7,353
525
4,728
10,656
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
McsneezyPC
Martichoras
10
2 / 1 / 3
6,609
472
7,719
8,563
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 1 / 1
9,558
683
15,231
11,949
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
PhoneixEdo
Thanatos
11
0 / 2 / 7
6,905
493
4,431
11,281
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 8 / 1
7,493
535
6,450
10,842
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Audiiux
Sylvanus
10
1 / 3 / 0
6,173
441
7,234
13,135
11,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
CruiseControl57
Danzaburou
10
0 / 2 / 1
6,200
443
6,795
11,276
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
MechanizedSatyr
Martichoras
12
0 / 2 / 1
7,209
515
4,446
8,043
3,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 3 / 1
7,778
556
6,989
12,854
5,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
5
5
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
8
1
0.31
L
Sylvanus
Audiiux
Sylvanus
1
3
0
0.33
L
Danzaburou
CruiseControl57
Danzaburou
0
2
1
0.25
W
Achilles
Dutch01
Achilles
2
1
0
2
W
Ymir
3
0
3
4.5
W
Martichoras
McsneezyPC
Martichoras
2
1
3
3.5
L
Martichoras
MechanizedSatyr
Martichoras
0
2
1
0.25
W
11
1
1
11.5
W
Thanatos
PhoneixEdo
Thanatos
0
2
7
1.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,436
Damage
31,914
51,928
Taken
56,150
28,339
Mitigated
30,114
24,891
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,450
1,681
38
668
10,842
4,188
0
8,389
2,453
48,180
0
L
Sylvanus
Audiiux
Sylvanus
7,234
3,305
1,539
3,483
13,135
11,535
96
4,106
9,029
27,280
8,109
L
Danzaburou
CruiseControl57
Danzaburou
6,795
2,912
0
3,742
11,276
5,548
0
2,452
8,824
0
39,992
W
Achilles
Dutch01
Achilles
4,327
913
0
1,994
9,479
7,828
0
486
8,993
0
47,914
W
Ymir
4,728
1,357
255
4,331
10,656
9,119
140
3,717
6,939
24,160
0
W
Martichoras
McsneezyPC
Martichoras
7,719
2,469
0
4,042
8,563
3,405
353
2,696
5,867
0
41,431
L
Martichoras
MechanizedSatyr
Martichoras
4,446
1,262
0
2,317
8,043
3,349
796
457
7,586
0
52,472
W
15,231
9,071
0
8,709
11,949
3,905
3,366
3,996
7,953
75,763
0
W
Thanatos
PhoneixEdo
Thanatos
4,431
1,101
0
5,560
11,281
4,082
0
2,169
9,112
0
37,240
L
6,989
2,040
0
4,957
12,854
5,494
94
4,555
8,299
0
64,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,209
Gold Earned
34,853
366
Minions Killed
384
0
Camps Cleared
0
1,324,386
Distance Traveled
1,241,873
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,493
535
79
6
0
224,798
4
L
Sylvanus
6,173
441
54
4
0
227,997
2
L
Danzaburou
6,200
443
56
4
0
234,329
0
W
Achilles
7,784
556
73
5
0
264,831
0
W
Ymir
7,353
525
42
3
0
279,191
0
W
Martichoras
6,609
472
66
5
0
256,661
0
L
Martichoras
7,209
515
81
6
0
256,974
0
W
Sol
9,558
683
129
9
0
290,013
0
W
Thanatos
6,905
493
56
4
0
233,690
0
L
Da Ji
7,778
556
114
8
0
297,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role