Player Matchup

Loki
Loki
AbrasiveKale
Loki
Level 109
God Stats
0W - 1L
1,484 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
LittleGravity
Chang'e
Level 166
God Stats
8W - 9L
1,423 SR
Queue Stats
444W - 406L
1,490 Elo+
Solo
Apollo
Apollo
MolhoQuente
Apollo
Level 68
God Stats
10W - 11L
1,607 SR
Queue Stats
407W - 391L
1,459 Elo+
Solo
Surtr
Surtr
QuinZyme
Surtr
Level 107
God Stats
11W - 10L
1,964 SR
Queue Stats
31W - 49L
1,469 Elo+
Solo
Jormungandr
Jormungandr
SinnCyycle
Jormungandr
Level 43
God Stats
2W - 1L
1,154 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 99
1,526 SR
1,484 Elo+

VS

Team Averages
Level 82
1,520 SR
1,414 Elo+
Bakasura
Bakasura
ChathamD
Bakasura
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 57L
1,540 Elo+
Party 2
Surtr
Surtr
Ethan522011
Surtr
Level 123
God Stats
84W - 53L
1,657 SR
Queue Stats
639W - 611L
1,514 Elo+
Solo
Danzaburou
Danzaburou
LoveAbstract
Danzaburou
Level 36
God Stats
5W - 0L
1,500 SR
Queue Stats
65W - 47L
1,228 Elo+
Party 3
Bacchus
Bacchus
Ninezzz11
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,228 Elo+
Party 3
Kukulkan
Kukulkan
barryasn97
Kukulkan
Level 125
God Stats
10W - 7L
1,444 SR
Queue Stats
67W - 56L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,694
518
4,731
9,743
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
10
1 / 2 / 0
6,019
547
5,081
11,876
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
10
0 / 3 / 1
5,613
510
2,261
7,341
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
QuinZyme
Surtr
10
1 / 6 / 1
5,496
500
6,440
12,325
7,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SinnCyycle
Jormungandr
8
1 / 3 / 0
5,710
519
4,011
9,149
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChathamD
Bakasura
13
13 / 3 / 0
8,030
730
12,869
12,215
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 2
6,640
604
6,649
11,316
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
LoveAbstract
Danzaburou
10
2 / 0 / 4
6,108
555
5,863
4,167
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Ninezzz11
Bacchus
9
0 / 1 / 6
5,903
537
3,115
5,731
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
barryasn97
Kukulkan
10
0 / 0 / 1
6,312
574
5,215
4,954
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Bakasura
ChathamD
Bakasura
13
3
0
4.33
W
3
0
2
4
L
Chang'e
1
2
0
0.5
W
Danzaburou
LoveAbstract
Danzaburou
2
0
4
4
L
Apollo
0
3
1
0.17
W
Bacchus
Ninezzz11
Bacchus
0
1
6
3
L
Surtr
QuinZyme
Surtr
1
6
1
0.25
L
Jormungandr
SinnCyycle
Jormungandr
1
3
0
0.33
W
Kukulkan
barryasn97
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,524
Damage
33,711
50,434
Taken
38,383
21,082
Mitigated
20,162
13,489
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,731
871
0
779
9,743
2,488
0
484
8,712
0
29,917
W
Bakasura
ChathamD
Bakasura
12,869
8,510
0
3,359
12,215
4,825
0
1,379
10,836
0
48,895
W
6,649
3,438
0
6,474
11,316
6,298
361
147
11,169
500
46,703
L
Chang'e
5,081
214
116
5,096
11,876
3,802
0
4,851
6,046
46,190
0
W
Danzaburou
LoveAbstract
Danzaburou
5,863
2,536
0
1,583
4,167
1,550
0
2,022
2,145
0
42,591
L
Apollo
2,261
1,384
0
2,314
7,341
2,496
0
992
6,144
0
39,882
W
Bacchus
Ninezzz11
Bacchus
3,115
518
127
1,391
5,731
5,545
0
1,543
4,188
9,504
0
L
Surtr
QuinZyme
Surtr
6,440
3,678
0
3,486
12,325
7,231
0
192
11,444
324
35,785
L
Jormungandr
SinnCyycle
Jormungandr
4,011
849
44
1,654
9,149
5,065
120
1,706
7,038
29,628
0
W
Kukulkan
barryasn97
Kukulkan
5,215
231
0
602
4,954
1,944
646
4,194
760
44,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
32,993
304
Minions Killed
332
0
Camps Cleared
0
1,082,476
Distance Traveled
1,118,488
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,694
518
46
4
0
253,143
0
W
Bakasura
8,030
730
87
8
0
247,422
0
W
Surtr
6,640
604
69
6
0
215,319
0
L
Chang'e
6,019
547
76
7
0
212,248
0
W
Danzaburou
6,108
555
67
6
0
204,463
0
L
Apollo
5,613
510
76
7
0
203,059
4
W
Bacchus
5,903
537
21
2
0
215,943
0
L
Surtr
5,496
500
52
5
0
198,007
1
L
Jormungandr
5,710
519
54
5
0
216,019
0
W
Kukulkan
6,312
574
88
8
0
235,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role