Player Matchup

Surtr
Surtr
BigDamnKnight
Surtr
Level 121
God Stats
0W - 3L
1,285 SR
Queue Stats
53W - 51L
1,140 Elo+
Party 2
Cthulhu
Cthulhu
FiFA_Pr04563
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,727 Elo+
Party 1
Martichoras
Martichoras
NerdyWrath
Martichoras
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 44L
1,140 Elo+
Party 2
He Bo
He Bo
coldsunny
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,528 Elo+
Party 1
Raijin
Raijin
rapy101
Raijin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,528 Elo+
Party 1
Team Averages
Level 88
1,457 SR
1,413 Elo+

VS

Team Averages
Level 83
1,684 SR
1,557 Elo+
Kukulkan
Kukulkan
Ades7890
Kukulkan
Level 85
God Stats
13W - 7L
1,795 SR
Queue Stats
246W - 224L
1,477 Elo+
Solo
Fenrir
Fenrir
ElSucioDan8189
Fenrir
Level 129
God Stats
2W - 1L
1,901 SR
Queue Stats
10W - 9L
1,581 Elo+
Solo
Bacchus
Bacchus
Grifdog123
Bacchus
Level 67
God Stats
14W - 9L
1,602 SR
Queue Stats
110W - 74L
1,571 Elo+
Party 3
Martichoras
Martichoras
otorop
Martichoras
Level 68
God Stats
3W - 3L
1,530 SR
Queue Stats
110W - 74L
1,571 Elo+
Party 3
Mulan
Mulan
skull__headzz
Mulan
Level 67
God Stats
26W - 23L
1,591 SR
Queue Stats
256W - 242L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,128
446
6,822
15,363
13,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
FiFA_Pr04563
Cthulhu
13
0 / 3 / 0
7,196
450
5,493
14,802
11,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
NerdyWrath
Martichoras
13
1 / 6 / 1
7,397
462
5,570
15,447
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
coldsunny
He Bo
12
3 / 6 / 1
7,788
487
6,149
12,360
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
rapy101
Raijin
14
0 / 2 / 2
7,448
466
4,219
10,503
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ades7890
Kukulkan
15
2 / 2 / 2
9,513
595
8,384
7,900
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 0 / 6
9,678
605
10,900
12,294
5,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Grifdog123
Bacchus
13
4 / 2 / 7
8,860
554
6,203
13,360
17,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Martichoras
otorop
Martichoras
14
4 / 1 / 4
8,657
541
10,029
5,770
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 2
10,176
636
15,463
14,878
14,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
21
21
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ades7890
Kukulkan
2
2
2
1.5
L
1
4
2
0.5
W
6
0
6
9
L
Cthulhu
FiFA_Pr04563
Cthulhu
0
3
0
0
W
Bacchus
Grifdog123
Bacchus
4
2
7
3.75
L
Martichoras
NerdyWrath
Martichoras
1
6
1
0.25
L
He Bo
coldsunny
He Bo
3
6
1
0.58
W
Martichoras
otorop
Martichoras
4
1
4
6
L
Raijin
rapy101
Raijin
0
2
2
0.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,253
Damage
50,979
68,475
Taken
54,202
39,664
Mitigated
45,588
19,922
Healing
25,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ades7890
Kukulkan
8,384
402
0
1,721
7,900
3,660
1,408
5,812
2,088
74,139
0
L
6,822
2,344
466
4,708
15,363
13,923
0
3,258
12,049
1,039
32,046
W
10,900
2,003
0
4,981
12,294
5,825
0
1,661
10,633
0
75,511
L
Cthulhu
FiFA_Pr04563
Cthulhu
5,493
1,113
116
5,373
14,802
11,185
0
2,183
11,684
44,369
0
W
Bacchus
Grifdog123
Bacchus
6,203
1,569
1,500
3,685
13,360
17,934
31
1,178
12,182
24,149
0
L
Martichoras
NerdyWrath
Martichoras
5,570
2,138
0
5,564
15,447
6,447
0
3,361
12,086
0
60,618
L
He Bo
coldsunny
He Bo
6,149
844
0
2,452
12,360
4,029
0
1,527
10,636
47,626
0
W
Martichoras
otorop
Martichoras
10,029
2,620
0
2,605
5,770
3,228
567
778
4,992
0
80,808
L
Raijin
rapy101
Raijin
4,219
55
0
1,243
10,503
4,080
0
4,795
5,600
58,524
0
W
15,463
2,764
0
10,536
14,878
14,941
0
7,241
7,637
1,732
76,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
46,884
391
Minions Killed
519
0
Camps Cleared
0
1,494,562
Distance Traveled
1,622,966
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,513
595
146
9
0
310,508
0
L
Surtr
7,128
446
36
2
0
316,677
2
W
Fenrir
9,678
605
93
6
0
375,328
9
L
Cthulhu
7,196
450
74
5
0
284,971
2
W
Bacchus
8,860
554
28
2
0
315,146
4
L
Martichoras
7,397
462
98
6
0
287,328
0
L
He Bo
7,788
487
73
5
0
312,148
0
W
Martichoras
8,657
541
138
9
0
310,978
0
L
Raijin
7,448
466
110
7
0
293,438
1
W
Mulan
10,176
636
114
7
0
311,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role