Player Matchup

Chang'e
Chang'e
MrMaGoat
Chang'e
Level 146
God Stats
0W - 1L
1,715 SR
Queue Stats
52W - 31L
1,674 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrZexi
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,674 Elo+
Party 1
Tiamat
Tiamat
RCANN0N55
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,617 Elo+
Party 1
King Arthur
King Arthur
Viulentchuck
King Arthur
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 108L
1,573 Elo+
Party 1
Ullr
Ullr
ckarppinen
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,661 Elo+
Party 1
Team Averages
Level 76
1,543 SR
1,640 Elo+

VS

Team Averages
Level 98
1,458 SR
1,574 Elo+
Ra
Ra
Auvsi
Ra
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
299W - 282L
1,717 Elo+
Solo
Set
Set
BigJudie
Set
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 112L
1,553 Elo+
Party 2
Vulcan
Vulcan
DilboBaggins117
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,455 Elo+
Party 2
Hades
Hades
JUBORRIS
Hades
Level 124
God Stats
2W - 0L
1,290 SR
Queue Stats
47W - 48L
1,558 Elo+
Party 2
Cernunnos
Cernunnos
Mr TarderSauce
Cernunnos
Level 109
God Stats
6W - 0L
1,500 SR
Queue Stats
118W - 112L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MrMaGoat
Chang'e
14
4 / 7 / 2
8,351
835
14,341
14,777
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MrZexi
Tsukuyomi
12
3 / 9 / 4
7,640
764
7,719
14,357
5,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
RCANN0N55
Tiamat
15
1 / 6 / 2
7,662
766
6,192
12,581
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Viulentchuck
King Arthur
14
1 / 8 / 7
7,684
768
10,958
17,264
14,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 1
7,158
716
6,699
12,529
4,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
4 / 0 / 24
9,805
981
10,895
9,124
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 20
8,527
853
7,316
12,600
16,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 4 / 12
9,318
932
13,021
9,823
4,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
JUBORRIS
Hades
17
12 / 4 / 17
10,170
1,017
20,221
15,085
9,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Mr TarderSauce
Cernunnos
16
8 / 0 / 20
9,536
954
13,651
10,733
5,089
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
129
12
Kills
36
36
Deaths
12
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ra
4
0
24
16
W
3
4
20
3.25
W
9
4
12
3.75
W
Hades
JUBORRIS
Hades
12
4
17
5.13
W
Cernunnos
Mr TarderSauce
Cernunnos
8
0
20
18
L
Chang'e
MrMaGoat
Chang'e
4
7
2
0.71
L
Tsukuyomi
MrZexi
Tsukuyomi
3
9
4
0.56
L
Tiamat
RCANN0N55
Tiamat
1
6
2
0.33
L
King Arthur
Viulentchuck
King Arthur
1
8
7
0.56
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,909
Damage
65,104
71,508
Taken
57,365
37,496
Mitigated
40,021
9,326
Healing
31,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
10,895
1,135
9,082
5,414
9,124
4,438
671
3,677
5,439
31,704
0
W
7,316
2,369
1,735
1,996
12,600
16,586
0
4,459
8,127
1,942
8,777
W
13,021
3,924
896
455
9,823
4,744
727
2,744
7,075
19,692
0
W
Hades
JUBORRIS
Hades
20,221
900
2,813
5,589
15,085
9,164
1,829
5,115
9,959
29,574
0
W
Cernunnos
Mr TarderSauce
Cernunnos
13,651
5,634
1,472
2,121
10,733
5,089
1,641
4,582
6,113
0
22,267
L
Chang'e
MrMaGoat
Chang'e
14,341
1,522
1,574
2,923
14,777
5,430
0
8,787
5,990
23,718
0
L
Tsukuyomi
MrZexi
Tsukuyomi
7,719
1,857
0
579
14,357
5,581
0
8,802
5,555
0
10,069
L
Tiamat
RCANN0N55
Tiamat
6,192
484
23
2,111
12,581
6,684
0
8,061
4,520
16,182
0
L
King Arthur
Viulentchuck
King Arthur
10,958
719
328
837
17,264
14,815
0
11,815
5,449
171
21,463
L
6,699
2,583
68
883
12,529
4,986
0
8,104
4,425
0
10,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,495
Gold Earned
47,356
81
Minions Killed
117
0
Camps Cleared
0
783,711
Distance Traveled
944,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,805
981
54
5
0
222,157
0
W
Set
8,527
853
9
1
0
163,969
0
W
Vulcan
9,318
932
10
1
0
191,461
0
W
Hades
10,170
1,017
25
3
0
183,503
0
W
Cernunnos
9,536
954
19
2
0
183,621
0
L
Chang'e
8,351
835
29
3
0
159,773
0
L
Tsukuyomi
7,640
764
3
0
0
148,088
0
L
Tiamat
7,662
766
22
2
0
168,237
0
L
King Arthur
7,684
768
14
1
0
152,713
0
L
Ullr
7,158
716
13
1
0
154,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role