Player Matchup

Chaac
Chaac
Dani07
Chaac
Level 102
God Stats
2W - 5L
1,723 SR
Queue Stats
278W - 265L
1,479 Elo+
Party 1
He Bo
He Bo
Dontflameubad
He Bo
Level 44
God Stats
2W - 0L
1,986 SR
Queue Stats
12W - 14L
1,416 Elo+
Party 1
Aphrodite
Aphrodite
Julaguien
Aphrodite
Level 141
God Stats
12W - 11L
1,500 SR
Queue Stats
267W - 269L
1,440 Elo+
Solo
Martichoras
Martichoras
MrMuzenCab
Martichoras
Level 147
God Stats
7W - 0L
1,683 SR
Queue Stats
14W - 6L
1,628 Elo+
Solo
Medusa
Medusa
reykarjr96
Medusa
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 17L
1,444 Elo+
Party 1
Team Averages
Level 93
1,679 SR
1,482 Elo+

VS

Team Averages
Level 110
1,592 SR
1,500 Elo+
Sun Wukong
Sun Wukong
CapinMuffins
Sun Wukong
Level 144
God Stats
10W - 7L
1,658 SR
Queue Stats
83W - 71L
1,520 Elo+
Party 3
Scylla
Scylla
KlaRosS
Scylla
Level 103
God Stats
5W - 3L
1,720 SR
Queue Stats
75W - 71L
1,504 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheEstowyy
Kumbhakarna
Level 29
God Stats
3W - 2L
1,539 SR
Queue Stats
70W - 69L
1,455 Elo+
Party 2
Hercules
Hercules
Vihegheil
Hercules
Level 124
God Stats
7W - 8L
1,408 SR
Queue Stats
148W - 128L
1,498 Elo+
Solo
Anhur
Anhur
peter1314
Anhur
Level 151
God Stats
6W - 7L
1,634 SR
Queue Stats
85W - 61L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dani07
Chaac
10
0 / 2 / 2
5,874
587
5,398
8,941
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
5 / 0 / 0
6,458
646
4,807
5,822
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Julaguien
Aphrodite
10
2 / 1 / 2
5,575
558
3,873
5,252
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
MrMuzenCab
Martichoras
9
2 / 0 / 3
5,679
568
5,692
5,741
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
reykarjr96
Medusa
10
1 / 0 / 1
5,945
595
2,805
4,840
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CapinMuffins
Sun Wukong
9
1 / 1 / 1
5,317
532
2,954
8,677
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
KlaRosS
Scylla
9
0 / 4 / 0
4,935
494
1,695
4,992
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
TheEstowyy
Kumbhakarna
7
0 / 1 / 0
4,564
456
2,029
7,519
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Vihegheil
Hercules
10
2 / 2 / 0
5,793
579
6,043
10,589
8,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
peter1314
Anhur
9
0 / 2 / 1
5,412
541
1,467
4,903
1,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CapinMuffins
Sun Wukong
1
1
1
1.5
W
Chaac
Dani07
Chaac
0
2
2
0.5
W
5
0
0
5
W
Aphrodite
Julaguien
Aphrodite
2
1
2
3
L
Scylla
KlaRosS
Scylla
0
4
0
0
W
Martichoras
MrMuzenCab
Martichoras
2
0
3
3.5
L
Kumbhakarna
TheEstowyy
Kumbhakarna
0
1
0
0
L
Hercules
Vihegheil
Hercules
2
2
0
1
L
Anhur
peter1314
Anhur
0
2
1
0.25
W
Medusa
reykarjr96
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
14,188
30,596
Taken
36,680
16,435
Mitigated
19,675
16,362
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CapinMuffins
Sun Wukong
2,954
641
0
2,828
8,677
3,981
0
2,661
6,016
0
33,667
W
Chaac
Dani07
Chaac
5,398
1,296
0
3,316
8,941
6,880
0
76
8,865
0
40,535
W
4,807
126
0
4,065
5,822
1,600
0
143
5,679
59,417
0
W
Aphrodite
Julaguien
Aphrodite
3,873
486
1,059
3,371
5,252
1,496
0
304
4,948
35,116
0
L
Scylla
KlaRosS
Scylla
1,695
388
0
480
4,992
1,620
0
1,680
3,312
30,996
0
W
Martichoras
MrMuzenCab
Martichoras
5,692
2,068
0
1,891
5,741
4,767
0
1,564
4,177
0
25,979
L
Kumbhakarna
TheEstowyy
Kumbhakarna
2,029
462
0
1,910
7,519
3,720
0
1,380
6,139
7,954
0
L
Hercules
Vihegheil
Hercules
6,043
3,057
0
4,714
10,589
8,878
0
1,441
8,466
333
35,968
L
Anhur
peter1314
Anhur
1,467
1,195
0
996
4,903
1,476
0
1,518
3,385
0
36,539
W
Medusa
reykarjr96
Medusa
2,805
1,184
0
2,660
4,840
1,692
648
1,713
3,127
0
45,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
26,021
359
Minions Killed
238
0
Camps Cleared
0
991,373
Distance Traveled
998,336
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,317
532
49
5
0
241,588
0
W
Chaac
5,874
587
81
8
0
179,945
1
W
He Bo
6,458
646
99
10
0
240,073
4
W
Aphrodite
5,575
558
71
7
0
204,979
2
L
Scylla
4,935
494
47
5
0
174,325
1
W
Martichoras
5,679
568
27
3
0
180,214
0
L
Kumbhakarna
4,564
456
6
1
0
206,792
5
L
Hercules
5,793
579
58
6
0
188,325
0
L
Anhur
5,412
541
78
8
0
187,306
0
W
Medusa
5,945
595
81
8
0
186,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role