Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BriskEddy
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,257 Elo+
Solo
Tiamat
Tiamat
Cayden2Cool616
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,112 Elo+
Solo
He Bo
He Bo
Stolzerwolf
He Bo
Level 29
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 6L
1,658 Elo+
Solo
Kuzenbo
Kuzenbo
serapfh
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,469 Elo+
Solo
Team Averages
Level 26
1,549 SR
1,399 Elo+

VS

Team Averages
Level 51
1,539 SR
1,631 Elo+
Poseidon
Poseidon
GunningDownGods
Poseidon
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,726 Elo+
Party 1
Loki
Loki
Kadwaes
Loki
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 20L
1,669 Elo+
Party 1
Nox
Nox
MxrderBird
Nox
Level 55
God Stats
3W - 1L
1,491 SR
Queue Stats
67W - 69L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
Zxzzles
Guan Yu
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 147L
1,565 Elo+
Party 1
Ullr
Ullr
ktrcka
Ullr
Level 62
God Stats
3W - 0L
1,702 SR
Queue Stats
133W - 108L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
1 / 7 / 2
6,778
616
8,955
15,388
6,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
BriskEddy
Sylvanus
15
3 / 4 / 2
8,450
768
3,938
15,524
17,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 9 / 4
6,334
576
895
12,633
5,891
14
1 / 6 / 3
6,990
635
6,744
11,735
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
serapfh
Kuzenbo
15
2 / 3 / 4
7,134
649
4,560
14,834
16,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
5 / 1 / 16
9,278
843
15,173
5,845
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Kadwaes
Loki
16
9 / 3 / 17
9,625
875
16,227
10,855
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 20
9,230
839
20,014
8,164
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Zxzzles
Guan Yu
15
7 / 2 / 18
9,109
828
7,420
16,700
13,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
ktrcka
Ullr
16
4 / 1 / 20
9,136
831
7,214
8,640
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
120
7
Kills
29
29
Deaths
8
15
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
7
2
0.29
L
Sylvanus
BriskEddy
Sylvanus
3
4
2
1
L
0
9
4
0.22
W
Poseidon
5
1
16
13
W
Loki
Kadwaes
Loki
9
3
17
5.83
W
4
1
20
14
L
1
6
3
0.42
W
Guan Yu
Zxzzles
Guan Yu
7
2
18
8
W
Ullr
ktrcka
Ullr
4
1
20
14
L
Kuzenbo
serapfh
Kuzenbo
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,092
Damage
66,048
70,114
Taken
50,204
50,402
Mitigated
27,730
11,166
Healing
27,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
8,955
2,483
760
2,765
15,388
6,063
0
6,075
9,038
0
19,762
L
Sylvanus
BriskEddy
Sylvanus
3,938
1,037
1,448
2,858
15,524
17,038
0
8,647
6,702
10,629
0
L
895
325
0
288
12,633
5,891
0
5,514
6,872
3,353
0
W
Poseidon
15,173
1,614
512
1,523
5,845
2,482
1,087
2,230
3,615
30,196
0
W
Loki
Kadwaes
Loki
16,227
1,703
1,366
1,001
10,855
4,648
1,726
3,621
7,234
0
30,831
W
20,014
894
2,338
1,979
8,164
3,720
836
3,794
4,370
28,215
0
L
6,744
370
343
830
11,735
4,582
0
5,991
5,575
12,866
0
W
Guan Yu
Zxzzles
Guan Yu
7,420
454
8,394
8,902
16,700
13,255
378
3,638
13,062
0
9,926
W
Ullr
ktrcka
Ullr
7,214
3,737
775
469
8,640
3,625
293
2,604
6,036
0
17,280
L
Kuzenbo
serapfh
Kuzenbo
4,560
1,685
829
1,045
14,834
16,828
0
8,960
5,708
12,217
250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
46,378
62
Minions Killed
126
0
Camps Cleared
0
920,485
Distance Traveled
1,093,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,778
616
19
2
0
174,918
0
L
Sylvanus
8,450
768
12
1
0
165,637
0
L
Tiamat
6,334
576
6
1
0
164,566
0
W
Poseidon
9,278
843
42
4
0
199,969
0
W
Loki
9,625
875
26
2
0
221,072
0
W
Nox
9,230
839
24
2
0
204,435
0
L
He Bo
6,990
635
12
1
0
196,382
0
W
Guan Yu
9,109
828
16
1
0
237,076
0
W
Ullr
9,136
831
18
2
0
230,483
0
L
Kuzenbo
7,134
649
13
1
0
218,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role