Player Matchup

Danzaburou
Danzaburou
CarelessWorm99
Danzaburou
Level 67
God Stats
1W - 1L
1,717 SR
Queue Stats
45W - 41L
1,599 Elo+
Party 2
Chang'e
Chang'e
NotSoThiccNow
Chang'e
Level 7
God Stats
1W - 2L
1,872 SR
Queue Stats
2W - 5L
1,472 Elo+
Party 2
Eset
Eset
VipShanks
Eset
Level 69
God Stats
12W - 10L
1,500 SR
Queue Stats
150W - 152L
1,396 Elo+
Party 4
Gilgamesh
Gilgamesh
ch3lseaw0lfe
Gilgamesh
Level 103
God Stats
4W - 5L
1,536 SR
Queue Stats
531W - 546L
1,494 Elo+
Solo
Thanatos
Thanatos
simmix
Thanatos
Level 129
God Stats
19W - 18L
1,306 SR
Queue Stats
331W - 330L
1,439 Elo+
Party 4
Team Averages
Level 75
1,586 SR
1,480 Elo+

VS

Team Averages
Level 66
1,592 SR
1,457 Elo+
Discordia
Discordia
Dani07
Discordia
Level 102
God Stats
4W - 4L
1,876 SR
Queue Stats
278W - 265L
1,468 Elo+
Solo
Bacchus
Bacchus
Dontflameubad
Bacchus
Level 44
God Stats
6W - 3L
1,512 SR
Queue Stats
12W - 14L
1,385 Elo+
Party 1
Pele
Pele
Fleshking1
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,499 Elo+
Party 3
Surtr
Surtr
anas3408
Surtr
Level 86
God Stats
2W - 2L
1,532 SR
Queue Stats
25W - 20L
1,519 Elo+
Party 3
Izanami
Izanami
reykarjr96
Izanami
Level 29
God Stats
2W - 1L
1,541 SR
Queue Stats
15W - 17L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarelessWorm99
Danzaburou
7
0 / 3 / 1
4,302
538
2,346
8,108
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
6
1 / 2 / 0
3,943
493
4,007
5,005
1,471
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
8
0 / 2 / 0
4,584
573
1,700
4,551
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
ch3lseaw0lfe
Gilgamesh
1
0 / 0 / 0
3,057
382
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
simmix
Thanatos
10
3 / 0 / 0
5,567
696
5,887
8,189
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dani07
Discordia
9
2 / 1 / 0
5,359
670
3,055
3,998
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
8
2 / 1 / 3
5,043
630
5,228
7,208
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 1
4,488
561
2,003
5,760
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Surtr
anas3408
Surtr
8
0 / 1 / 0
4,829
604
2,543
4,651
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
reykarjr96
Izanami
10
3 / 0 / 2
5,391
674
4,764
5,272
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
7
7
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CarelessWorm99
Danzaburou
0
3
1
0.17
W
Discordia
Dani07
Discordia
2
1
0
2
W
Bacchus
2
1
3
3.5
W
0
1
1
0.5
L
Chang'e
1
2
0
0.5
L
Eset
0
2
0
0
W
Surtr
anas3408
Surtr
0
1
0
0
L
Gilgamesh
ch3lseaw0lfe
Gilgamesh
0
0
0
0
W
Izanami
reykarjr96
Izanami
3
0
2
4
L
Thanatos
simmix
Thanatos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,940
Damage
17,593
25,853
Taken
26,889
9,607
Mitigated
12,131
14,082
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CarelessWorm99
Danzaburou
2,346
1,163
0
2,383
8,108
2,720
0
3,299
4,809
0
22,019
W
Discordia
Dani07
Discordia
3,055
56
0
868
3,998
1,121
0
1,431
2,567
26,599
0
W
Bacchus
5,228
754
0
2,310
7,208
6,236
0
2,866
4,342
16,056
0
W
2,003
282
0
1,272
5,760
1,494
0
138
5,622
0
37,009
L
Chang'e
4,007
1,296
1,103
1,626
5,005
1,471
0
1,618
3,387
14,274
0
L
Eset
1,700
341
0
1,081
4,551
1,670
0
2,851
1,700
27,273
0
W
Surtr
anas3408
Surtr
2,543
900
0
1,033
4,651
1,527
0
0
4,651
120
21,777
L
Gilgamesh
ch3lseaw0lfe
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
reykarjr96
Izanami
4,764
3,337
0
2,753
5,272
1,753
0
1,272
4,000
0
41,345
L
Thanatos
simmix
Thanatos
5,887
1,859
0
7,889
8,189
3,746
0
583
7,606
0
37,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,453
Gold Earned
25,110
193
Minions Killed
235
0
Camps Cleared
0
663,411
Distance Traveled
862,173
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,302
538
58
7
0
157,189
0
W
Discordia
5,359
670
48
6
0
162,429
2
W
Bacchus
5,043
630
17
2
0
182,660
3
W
Pele
4,488
561
47
6
0
187,886
0
L
Chang'e
3,943
493
11
1
0
160,609
4
L
Eset
4,584
573
43
5
0
156,553
0
W
Surtr
4,829
604
41
5
0
161,030
0
L
Gilgamesh
3,057
382
0
0
0
0
0
W
Izanami
5,391
674
82
10
0
168,168
0
L
Thanatos
5,567
696
81
10
0
189,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role