Player Matchup

Fenrir
Fenrir
Grim Lunacy
Fenrir
Level 158
God Stats
4W - 5L
1,623 SR
Queue Stats
229W - 248L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
JackHavoc1
Ah Puch
Level 176
God Stats
31W - 17L
1,796 SR
Queue Stats
436W - 423L
1,538 Elo+
Party 1
Atlas
Atlas
Kaldirelflord
Atlas
Level 83
God Stats
9W - 8L
1,405 SR
Queue Stats
25W - 23L
1,490 Elo+
Solo
Geb
Geb
Randy Marsh0828
Geb
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Martichoras
Martichoras
xXPandaMaster
Martichoras
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 47L
1,583 Elo+
Solo
Team Averages
Level 124
1,565 SR
1,517 Elo+

VS

Team Averages
Level 85
1,492 SR
1,575 Elo+
Hercules
Hercules
Azolace
Hercules
Level 107
God Stats
3W - 4L
1,839 SR
Queue Stats
142W - 133L
1,520 Elo+
Party 3
Hun Batz
Hun Batz
FlavorAidOHNO3
Hun Batz
Level 112
God Stats
4W - 2L
1,361 SR
Queue Stats
103W - 102L
1,580 Elo+
Party 2
Martichoras
Martichoras
Ozolsce
Martichoras
Level 123
God Stats
4W - 4L
1,211 SR
Queue Stats
124W - 118L
1,519 Elo+
Party 3
Sol
Sol
Sexzolace
Sol
Level 11
God Stats
2W - 2L
1,550 SR
Queue Stats
12W - 11L
1,656 Elo+
Party 3
Hera
Hera
songfulprince
Hera
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 123L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 1 / 0
5,005
501
3,014
8,271
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
JackHavoc1
Ah Puch
9
0 / 3 / 1
4,891
489
3,441
5,489
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 0
4,865
487
2,453
2,783
1,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

5
0 / 2 / 0
3,828
383
961
4,934
2,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
xXPandaMaster
Martichoras
10
0 / 3 / 0
5,491
549
3,516
8,450
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azolace
Hercules
9
1 / 0 / 4
6,023
602
3,520
6,777
4,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
9
1 / 0 / 2
5,543
554
1,868
7,152
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
Ozolsce
Martichoras
10
0 / 0 / 0
6,054
605
1,474
5,385
4,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 0
6,412
641
5,996
5,191
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 2
6,148
615
4,077
4,014
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Azolace
Hercules
1
0
4
3
W
Hun Batz
1
0
2
2
L
Fenrir
1
1
0
1
L
Ah Puch
JackHavoc1
Ah Puch
0
3
1
0.17
L
0
0
0
0
W
Martichoras
Ozolsce
Martichoras
0
0
0
0
L
0
2
0
0
W
4
0
0
4
W
3
1
2
4
L
Martichoras
xXPandaMaster
Martichoras
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,385
Damage
16,935
29,927
Taken
28,519
11,528
Mitigated
14,395
5,246
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Azolace
Hercules
3,520
992
0
3,023
6,777
4,713
397
1,808
4,895
0
10,924
W
Hun Batz
1,868
404
0
763
7,152
2,405
0
622
6,530
0
34,441
L
Fenrir
3,014
533
0
1,057
8,271
3,015
0
830
7,362
0
28,538
L
Ah Puch
JackHavoc1
Ah Puch
3,441
42
0
785
5,489
1,844
0
2,327
3,003
34,255
0
L
2,453
1,035
264
663
2,783
1,313
0
0
2,568
25,087
0
W
Martichoras
Ozolsce
Martichoras
1,474
417
0
1,122
5,385
4,251
130
2,422
2,932
0
38,513
L
961
118
0
110
4,934
2,164
0
1,784
3,020
5,162
0
W
5,996
3,347
0
4,252
5,191
1,641
1,485
58
5,133
46,362
0
W
4,077
750
0
902
4,014
1,385
312
1,804
2,174
40,434
0
L
Martichoras
xXPandaMaster
Martichoras
3,516
1,305
0
2,367
8,450
3,192
0
4,809
3,641
0
42,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
30,180
215
Minions Killed
289
0
Camps Cleared
0
955,952
Distance Traveled
936,935
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,023
602
17
2
0
195,981
1
W
Hun Batz
5,543
554
43
4
0
207,432
0
L
Fenrir
5,005
501
48
5
0
210,695
2
L
Ah Puch
4,891
489
56
6
0
181,717
1
L
Atlas
4,865
487
30
3
0
183,116
1
W
Martichoras
6,054
605
57
6
0
156,538
0
L
Geb
3,828
383
6
1
0
191,170
0
W
Sol
6,412
641
82
8
0
187,069
1
W
Hera
6,148
615
90
9
0
189,915
0
L
Martichoras
5,491
549
75
8
0
189,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role