Player Matchup

Ah Puch
Ah Puch
Agent Ravi
Ah Puch
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 51L
1,563 Elo+
Party 1
Ravana
Ravana
DEMONKING347
Ravana
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 81L
1,557 Elo+
Party 1
Ares
Ares
Livin3Legend
Ares
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 47L
1,500 Elo+
Solo
Bacchus
Bacchus
UROBOROS_U8
Bacchus
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 130L
1,474 Elo+
Solo
Cliodhna
Cliodhna
lizzmcguire
Cliodhna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,519 Elo+

VS

Team Averages
Level 114
1,504 SR
1,356 Elo+
Zeus
Zeus
Granaztlan
Zeus
Level 151
God Stats
4W - 3L
1,924 SR
Queue Stats
139W - 153L
1,467 Elo+
Solo
Xbalanque
Xbalanque
INFVMOUS x
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,273 Elo+
Party 2
Surtr
Surtr
KoopaKidd x
Surtr
Level 109
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 6L
1,273 Elo+
Party 2
Lancelot
Lancelot
MBD225387
Lancelot
Level 125
God Stats
2W - 2L
1,291 SR
Queue Stats
458W - 454L
1,434 Elo+
Solo
Set
Set
ShiningStarr
Set
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 153L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Agent Ravi
Ah Puch
20
7 / 2 / 13
11,827
845
18,554
12,046
6,657
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
15
5 / 4 / 13
10,014
715
12,245
15,388
14,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 4 / 10
10,886
778
7,091
19,882
25,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
UROBOROS_U8
Bacchus
16
1 / 3 / 18
9,858
704
8,779
26,717
30,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
lizzmcguire
Cliodhna
18
5 / 3 / 11
10,955
783
13,281
16,315
8,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
9,922
709
29,938
8,926
3,561
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
INFVMOUS x
Xbalanque
19
7 / 4 / 7
11,382
813
14,424
13,111
5,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 3 / 6
10,357
740
11,272
14,846
13,553
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
MBD225387
Lancelot
15
0 / 7 / 5
8,550
611
4,374
18,106
15,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 5
8,001
572
2,999
11,940
14,004
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
22
Kills
16
16
Deaths
22
65
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Agent Ravi
Ah Puch
7
2
13
6.75
W
Ravana
5
4
13
2.88
L
5
3
6
2.67
L
Xbalanque
INFVMOUS x
Xbalanque
7
4
7
2.63
L
4
3
6
2.33
W
4
4
10
2.25
L
Lancelot
MBD225387
Lancelot
0
7
5
0.36
L
0
5
5
0.5
W
Bacchus
UROBOROS_U8
Bacchus
1
3
18
3.33
W
Cliodhna
lizzmcguire
Cliodhna
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,950
Damage
63,007
90,348
Taken
66,929
85,918
Mitigated
51,909
27,382
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Agent Ravi
Ah Puch
18,554
1,603
2,400
2,569
12,046
6,657
1,603
4,517
7,529
46,006
0
W
Ravana
12,245
2,149
1,239
1,625
15,388
14,701
28
3,913
11,475
0
17,078
L
29,938
1,843
1,250
1,645
8,926
3,561
1,086
5,292
3,634
50,413
0
L
Xbalanque
INFVMOUS x
Xbalanque
14,424
7,746
403
3,888
13,111
5,755
1,398
6,250
6,861
0
30,916
L
11,272
2,820
0
3,258
14,846
13,553
428
7,467
7,379
242
18,294
W
7,091
182
22
1,622
19,882
25,285
840
5,715
14,167
15,609
0
L
Lancelot
MBD225387
Lancelot
4,374
456
394
551
18,106
15,036
256
8,305
9,801
0
13,189
L
2,999
1,060
731
1,164
11,940
14,004
0
7,110
4,830
0
7,676
W
Bacchus
UROBOROS_U8
Bacchus
8,779
1,097
2,155
10,348
26,717
30,346
463
9,405
17,312
17,843
0
W
Cliodhna
lizzmcguire
Cliodhna
13,281
2,126
1,326
4,076
16,315
8,929
4,699
6,630
9,685
0
43,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,540
Gold Earned
48,212
155
Minions Killed
145
0
Camps Cleared
0
1,342,723
Distance Traveled
1,166,478
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,827
845
55
4
0
251,006
0
W
Ravana
10,014
715
9
1
0
269,447
0
L
Zeus
9,922
709
54
4
0
256,096
0
L
Xbalanque
11,382
813
51
4
0
206,801
0
L
Surtr
10,357
740
14
1
0
259,387
0
W
Ares
10,886
778
19
1
0
273,910
0
L
Lancelot
8,550
611
17
1
0
255,608
0
L
Set
8,001
572
9
1
0
188,586
0
W
Bacchus
9,858
704
18
1
0
263,325
4
W
Cliodhna
10,955
783
54
4
0
285,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role