Player Matchup

Ymir
Ymir
KingJordo10
Ymir
Level 87
God Stats
3W - 2L
1,739 SR
Queue Stats
67W - 59L
1,566 Elo+
Party 1
Nemesis
Nemesis
TDTwister
Nemesis
Level 107
God Stats
2W - 5L
1,286 SR
Queue Stats
70W - 63L
1,569 Elo+
Party 1
Ra
Ra
Thy Bean Boy
Ra
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 43L
1,464 Elo+
Party 1
Team Averages
Level 81
1,508 SR
1,533 Elo+

VS

Team Averages
Level 91
1,633 SR
1,530 Elo+
Anubis
Anubis
GetHighAllDaTime
Anubis
Level 89
God Stats
24W - 11L
1,685 SR
Queue Stats
102W - 106L
1,531 Elo+
Party 2
Martichoras
Martichoras
tearinyouUP
Martichoras
Level 73
God Stats
2W - 1L
1,674 SR
Queue Stats
30W - 24L
1,542 Elo+
Party 2
Bacchus
Bacchus
treebranch1
Bacchus
Level 110
God Stats
9W - 6L
1,540 SR
Queue Stats
110W - 121L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
8,129
625
1,371
6,575
4,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
TDTwister
Nemesis
14
4 / 3 / 1
9,560
735
11,460
12,442
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 4 / 4
9,642
742
4,456
8,867
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,379
798
7,044
7,107
3,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
tearinyouUP
Martichoras
15
3 / 2 / 5
10,225
787
9,785
9,341
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
treebranch1
Bacchus
15
2 / 1 / 5
10,617
817
5,649
13,138
20,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
9
9
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
2
2
1
1.25
L
Nemesis
TDTwister
Nemesis
4
3
1
1.5
L
0
4
4
0.5
W
Martichoras
tearinyouUP
Martichoras
3
2
5
2.75
W
Bacchus
treebranch1
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,287
Damage
22,478
27,884
Taken
29,586
12,407
Mitigated
27,897
4,066
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,044
319
39
3,081
7,107
3,126
1,559
1,321
5,786
34,968
0
L
1,371
476
0
605
6,575
4,074
0
2,609
3,966
8,163
0
L
Nemesis
TDTwister
Nemesis
11,460
4,482
0
1,861
12,442
4,505
0
5,272
7,170
0
36,967
L
4,456
462
277
1,323
8,867
3,828
0
4,881
3,986
43,206
0
W
Martichoras
tearinyouUP
Martichoras
9,785
2,560
219
2,512
9,341
4,450
642
1,685
7,656
0
68,295
W
Bacchus
treebranch1
Bacchus
5,649
905
21
4,549
13,138
20,321
596
2,849
10,289
22,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
31,221
147
Minions Killed
180
0
Camps Cleared
0
519,577
Distance Traveled
696,642
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,379
798
49
4
0
195,962
0
L
Ymir
8,129
625
16
1
0
76,538
0
L
Nemesis
9,560
735
55
4
0
219,611
0
L
Ra
9,642
742
76
6
0
223,428
0
W
Martichoras
10,225
787
106
8
0
240,823
2
W
Bacchus
10,617
817
25
2
0
259,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role