Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hemelutsu
Nu Wa
Level 154
God Stats
1W - 1L
1,304 SR
Queue Stats
60W - 72L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
Litosfera
Cernunnos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,414 Elo+
Party 1
Fenrir
Fenrir
WATAMAHE
Fenrir
Level 28
God Stats
8W - 14L
1,342 SR
Queue Stats
16W - 27L
1,424 Elo+
Party 1
Surtr
Surtr
atsumaehchan
Surtr
Level 95
God Stats
16W - 12L
1,449 SR
Queue Stats
101W - 91L
1,373 Elo+
Solo
Team Averages
Level 102
1,419 SR
1,432 Elo+

VS

Team Averages
Level 67
1,720 SR
1,540 Elo+
Guan Yu
Guan Yu
Darthkabura
Guan Yu
Level 88
God Stats
0W - 1L
1,773 SR
Queue Stats
6W - 9L
1,440 Elo+
Solo
Hel
Hel
Dexterlol
Hel
Level 61
God Stats
4W - 5L
1,570 SR
Queue Stats
143W - 134L
1,499 Elo+
Solo
Martichoras
Martichoras
Manseyful
Martichoras
Level 65
God Stats
1W - 3L
1,714 SR
Queue Stats
26W - 20L
1,586 Elo+
Party 2
Bacchus
Bacchus
Mungous69
Bacchus
Level 64
God Stats
3W - 2L
1,831 SR
Queue Stats
26W - 20L
1,586 Elo+
Party 2
Mulan
Mulan
ReimaNS
Mulan
Level 57
God Stats
1W - 2L
1,714 SR
Queue Stats
11W - 7L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 1 / 3
7,564
473
2,606
14,783
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Hemelutsu
Nu Wa
14
2 / 3 / 4
8,629
539
10,002
7,480
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Litosfera
Cernunnos
13
2 / 1 / 4
8,255
516
11,526
12,266
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
WATAMAHE
Fenrir
15
6 / 2 / 4
9,461
591
8,503
14,285
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 0
8,276
517
12,791
15,634
11,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darthkabura
Guan Yu
14
3 / 1 / 0
8,005
500
8,721
17,726
14,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 5 / 0
7,768
486
9,584
13,848
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Manseyful
Martichoras
11
2 / 2 / 1
7,100
444
7,314
10,494
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
Mungous69
Bacchus
11
0 / 1 / 3
7,169
448
8,463
13,255
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mulan
ReimaNS
Mulan
13
1 / 2 / 0
7,455
466
4,317
11,988
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
9
9
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
3
1.5
L
Guan Yu
Darthkabura
Guan Yu
3
1
0
3
L
3
5
0
0.6
W
Nu Wa
Hemelutsu
Nu Wa
2
3
4
1.33
W
Cernunnos
Litosfera
Cernunnos
2
1
4
4
L
Martichoras
Manseyful
Martichoras
2
2
1
1.25
L
Bacchus
Mungous69
Bacchus
0
1
3
1.5
L
Mulan
ReimaNS
Mulan
1
2
0
0.5
W
Fenrir
WATAMAHE
Fenrir
6
2
4
4
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,428
Damage
38,399
64,448
Taken
67,311
39,036
Mitigated
45,308
30,407
Healing
23,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,606
279
2,716
7,678
14,783
12,403
0
6,143
8,074
0
32,433
L
Guan Yu
Darthkabura
Guan Yu
8,721
2,638
0
4,892
17,726
14,133
0
1,090
16,636
0
57,779
L
9,584
707
1,227
4,485
13,848
5,190
0
4,145
9,703
64,088
0
W
Nu Wa
Hemelutsu
Nu Wa
10,002
2,640
0
1,770
7,480
2,850
662
4,343
3,090
70,689
0
W
Cernunnos
Litosfera
Cernunnos
11,526
6,905
0
6,391
12,266
5,012
1,000
5,237
6,783
0
72,758
L
Martichoras
Manseyful
Martichoras
7,314
2,830
0
2,568
10,494
5,468
0
1,119
9,375
0
48,867
L
Bacchus
Mungous69
Bacchus
8,463
1,464
427
3,329
13,255
14,654
0
1,708
11,547
29,063
0
L
Mulan
ReimaNS
Mulan
4,317
924
0
7,042
11,988
5,863
0
2,336
9,652
0
55,649
W
Fenrir
WATAMAHE
Fenrir
8,503
2,053
0
3,649
14,285
6,792
0
3,114
11,000
0
67,760
W
12,791
5,787
0
8,203
15,634
11,979
0
0
15,634
1,488
67,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
37,497
423
Minions Killed
438
0
Camps Cleared
0
1,474,094
Distance Traveled
1,527,419
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,564
473
26
2
0
323,596
7
L
Guan Yu
8,005
500
125
8
0
299,685
0
L
Hel
7,768
486
113
7
0
287,477
2
W
Nu Wa
8,629
539
100
6
0
282,428
0
W
Cernunnos
8,255
516
106
7
0
286,395
0
L
Martichoras
7,100
444
81
5
0
285,291
0
L
Bacchus
7,169
448
32
2
0
331,791
5
L
Mulan
7,455
466
87
5
0
323,175
0
W
Fenrir
9,461
591
101
6
0
311,105
0
W
Surtr
8,276
517
90
6
0
270,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role