Player Matchup

Skadi
Skadi
Bronze IV
 
Skadi
Bronze IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
Achxrv
Hercules
Silver II
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
190W - 201L
1,125 MMR
Solo
Nox
Nox
Bronze IV
NightDragon0011
Nox
Bronze IV
Level 82
God Stats
5W - 16L
1,217 SR
Queue Stats
6W - 23L
1,246 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,406 SR
1,290 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,456 SR
1,141 MMR
Surtr
Surtr
Gold V
Deite
Surtr
Gold V
Level 158
God Stats
10W - 12L
1,406 SR
Queue Stats
379W - 406L
1,335 MMR
Solo
Izanami
Izanami
Gold IV
SmiteBanned4
Izanami
Gold IV
Level 56
God Stats
4W - 6L
1,541 SR
Queue Stats
841W - 924L
1,279 MMR
Solo
Nu Wa
Nu Wa
Silver IV
WISDOMofSOLOMAN
Nu Wa
Silver IV
Level 158
God Stats
51W - 63L
1,423 SR
Queue Stats
58W - 100L
808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 0 / 0
6,268
696
4,513
7,415
2,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Achxrv
Hercules
11
1 / 2 / 1
6,806
756
2,393
7,822
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 1 / 1
5,577
620
2,917
4,080
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OdinAtlasChaacHorusMulan

VS

Bans
KukulkanScyllaAchillesMerlinXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Deite
Surtr
12
2 / 0 / 1
7,176
797
5,700
5,759
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
SmiteBanned4
Izanami
11
1 / 1 / 1
6,856
762
4,558
6,345
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 1 / 2
6,562
729
6,346
3,400
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
0
0
1
L
Hercules
Achxrv
Hercules
1
2
1
0.75
W
Surtr
Deite
Surtr
2
0
1
2.5
L
0
1
1
0.5
W
Izanami
SmiteBanned4
Izanami
1
1
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,823
Damage
16,604
19,317
Taken
15,504
12,249
Mitigated
8,061
2,857
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,513
1,422
0
0
7,415
2,616
0
2,435
4,980
0
33,423
L
Hercules
Achxrv
Hercules
2,393
350
0
1,827
7,822
8,032
0
2,501
5,321
360
12,525
W
Surtr
Deite
Surtr
5,700
2,006
0
2,759
5,759
4,645
397
1,776
3,983
1,173
25,965
L
2,917
159
191
839
4,080
1,601
0
1,759
2,321
9,993
0
W
Izanami
SmiteBanned4
Izanami
4,558
2,518
0
1,764
6,345
2,274
918
923
5,422
0
32,671
W
6,346
2,968
0
431
3,400
1,142
1,003
1,182
2,218
23,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,651
Gold Earned
20,594
107
Minions Killed
134
0
Camps Cleared
0
410,605
Distance Traveled
519,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,268
696
58
6
0
157,227
0
L
Hercules
6,806
756
23
3
0
136,504
0
W
Surtr
7,176
797
51
6
0
187,615
0
L
Nox
5,577
620
26
3
0
116,874
0
W
Izanami
6,856
762
50
6
0
178,798
0
W
Nu Wa
6,562
729
33
4
0
153,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role