Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
ClarkyRS
Jormungandr
Level 32
God Stats
8W - 9L
1,406 SR
Queue Stats
50W - 42L
1,517 Elo+
Party 3
Yu Huang
Yu Huang
DNeilson04
Yu Huang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 77L
1,502 Elo+
Party 3
Cthulhu
Cthulhu
MooGaming00
Cthulhu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,584 Elo+
Party 1
Mercury
Mercury
paolotnt00
Mercury
Level 94
God Stats
0W - 4L
1,210 SR
Queue Stats
59W - 84L
1,312 Elo+
Party 1
Team Averages
Level 82
1,423 SR
1,483 Elo+

VS

Team Averages
Level 70
1,459 SR
1,555 Elo+
Anubis
Anubis
CristobalSilva
Anubis
Level 83
God Stats
6W - 3L
1,462 SR
Queue Stats
64W - 52L
1,629 Elo+
Party 2
Surtr
Surtr
Hoddemann
Surtr
Level 103
God Stats
6W - 6L
1,499 SR
Queue Stats
31W - 31L
1,543 Elo+
Solo
Heimdallr
Heimdallr
Vaujors
Heimdallr
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 56L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
erAMUAdito
Morgan Le Fay
Level 24
God Stats
2W - 4L
1,285 SR
Queue Stats
41W - 44L
1,505 Elo+
Party 2
Serqet
Serqet
jagoGT
Serqet
Level 78
God Stats
9W - 9L
1,552 SR
Queue Stats
47W - 41L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 2 / 2
3,189
638
2,560
4,443
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ClarkyRS
Jormungandr
5
2 / 1 / 0
3,708
742
1,547
3,626
1,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
DNeilson04
Yu Huang
6
0 / 1 / 0
3,225
645
569
2,432
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MooGaming00
Cthulhu
5
0 / 0 / 1
3,466
693
1,876
2,428
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
paolotnt00
Mercury
3
1 / 0 / 0
3,003
601
547
889
174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
3,931
786
590
1,518
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Hoddemann
Surtr
5
0 / 1 / 0
3,002
600
1,084
3,077
1,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Vaujors
Heimdallr
5
1 / 1 / 2
3,157
631
1,740
4,240
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
erAMUAdito
Morgan Le Fay
6
1 / 0 / 2
3,674
735
2,260
3,384
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
jagoGT
Serqet
6
0 / 0 / 4
3,343
669
1,349
3,084
871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
4
4
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
2
0.5
L
Jormungandr
ClarkyRS
Jormungandr
2
1
0
2
W
2
1
0
2
L
Yu Huang
DNeilson04
Yu Huang
0
1
0
0
W
Surtr
Hoddemann
Surtr
0
1
0
0
L
Cthulhu
MooGaming00
Cthulhu
0
0
1
0.5
W
Heimdallr
Vaujors
Heimdallr
1
1
2
2
W
Morgan Le Fay
erAMUAdito
Morgan Le Fay
1
0
2
2
W
Serqet
jagoGT
Serqet
0
0
4
2
L
Mercury
paolotnt00
Mercury
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,099
Damage
7,023
13,818
Taken
15,303
5,345
Mitigated
5,719
4,450
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,560
824
0
1,507
4,443
1,207
0
1,119
3,198
0
15,347
L
Jormungandr
ClarkyRS
Jormungandr
1,547
622
490
1,243
3,626
1,658
0
722
2,852
10,001
0
W
590
0
0
250
1,518
721
0
704
814
21,859
0
L
Yu Huang
DNeilson04
Yu Huang
569
78
0
585
2,432
689
0
912
1,475
14,823
0
W
Surtr
Hoddemann
Surtr
1,084
660
0
864
3,077
1,114
0
1,669
1,408
136
7,355
L
Cthulhu
MooGaming00
Cthulhu
1,876
432
0
250
2,428
1,617
0
84
2,344
15,028
0
W
Heimdallr
Vaujors
Heimdallr
1,740
1,199
158
2,245
4,240
1,300
0
421
3,819
0
12,993
W
Morgan Le Fay
erAMUAdito
Morgan Le Fay
2,260
631
0
1,622
3,384
1,713
0
711
2,673
13,515
0
W
Serqet
jagoGT
Serqet
1,349
507
0
805
3,084
871
0
487
2,597
0
11,832
L
Mercury
paolotnt00
Mercury
547
379
0
375
889
174
0
0
889
0
3,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,591
Gold Earned
17,107
89
Minions Killed
115
0
Camps Cleared
0
404,699
Distance Traveled
479,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,189
638
18
4
0
81,455
0
L
Jormungandr
3,708
742
11
2
0
91,462
0
W
Anubis
3,931
786
46
9
0
91,313
1
L
Yu Huang
3,225
645
30
6
0
92,267
0
W
Surtr
3,002
600
13
3
0
98,781
1
L
Cthulhu
3,466
693
23
5
0
94,884
0
W
Heimdallr
3,157
631
18
4
0
81,630
0
W
Morgan Le Fay
3,674
735
16
3
0
94,620
0
W
Serqet
3,343
669
22
4
0
112,901
0
L
Mercury
3,003
601
7
1
0
44,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role