Player Matchup

Aphrodite
Aphrodite
Gold IV
Aryisu
Aphrodite
Gold IV
Level 84
God Stats
9W - 4L
1,779 SR
Queue Stats
9W - 4L
1,734 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
CZN2
Ao Kuang
Gold IV
Level 70
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 4L
1,754 MMR
Party 2
Shiva
Shiva
Gold II
PaternalEmu
Shiva
Gold II
Level 157
God Stats
14W - 13L
1,647 SR
Queue Stats
150W - 154L
1,434 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,642 SR
1,641 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,561 SR
1,663 MMR
Thanatos
Thanatos
Gold II
DayyZero
Thanatos
Gold II
Level 175
God Stats
1W - 1L
1,592 SR
Queue Stats
18W - 12L
1,806 MMR
Party 1
Geb
Geb
Gold III
KamiNoYoma
Geb
Gold III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,763 MMR
Party 1
Nu Wa
Nu Wa
Silver II
YaBoiDrizzt
Nu Wa
Silver II
Level 194
God Stats
1W - 2L
1,591 SR
Queue Stats
61W - 60L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aryisu
Aphrodite
17
1 / 2 / 10
10,490
749
9,145
12,996
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
CZN2
Ao Kuang
18
10 / 1 / 2
11,756
840
23,280
21,856
22,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
1 / 3 / 9
10,206
729
11,741
18,298
17,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AtlasAgniTiamatNe ZhaSurtr

VS

Bans
Morgan Le FayBaba YagaMulanSolHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DayyZero
Thanatos
15
5 / 4 / 1
9,944
710
16,792
16,787
8,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 4 / 6
9,490
678
10,681
20,420
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
1 / 4 / 5
9,880
706
9,861
12,004
5,976
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
6
6
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aryisu
Aphrodite
1
2
10
3
W
Ao Kuang
CZN2
Ao Kuang
10
1
2
11
L
Thanatos
DayyZero
Thanatos
5
4
1
1.38
L
0
4
6
0.75
W
1
3
9
1.83
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,166
Damage
37,334
53,150
Taken
49,211
45,992
Mitigated
37,442
29,404
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aryisu
Aphrodite
9,145
484
8,386
8,637
12,996
6,460
976
5,249
7,747
56,831
0
W
Ao Kuang
CZN2
Ao Kuang
23,280
6,708
0
6,559
21,856
22,408
1,796
7,767
14,089
67,764
0
L
Thanatos
DayyZero
Thanatos
16,792
5,443
0
8,846
16,787
8,649
181
9,573
6,478
0
46,099
L
10,681
1,448
0
2,795
20,420
22,817
0
13,052
6,141
24,669
0
W
11,741
2,137
949
4,873
18,298
17,124
814
8,006
10,292
0
37,656
L
9,861
2,843
202
3,050
12,004
5,976
882
8,396
3,070
54,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
29,314
195
Minions Killed
164
0
Camps Cleared
0
823,662
Distance Traveled
763,176
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,490
749
96
7
0
272,039
0
W
Ao Kuang
11,756
840
55
4
0
280,720
0
L
Thanatos
9,944
710
62
4
0
253,813
1
L
Geb
9,490
678
21
2
0
275,996
4
W
Shiva
10,206
729
44
3
0
270,903
0
L
Nu Wa
9,880
706
81
6
0
233,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role