Player Matchup

Ah Puch
Ah Puch
HeNeedSumMilk13
Ah Puch
Level 171
God Stats
5W - 2L
1,500 SR
Queue Stats
327W - 364L
1,443 Elo+
Solo
Maui
Maui
K1RA5256
Maui
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 77L
1,600 Elo+
Solo
Hades
Hades
MNRITUAL
Hades
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
77W - 79L
1,403 Elo+
Solo
Mulan
Mulan
daphenstein
Mulan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,532 Elo+
Solo
Jormungandr
Jormungandr
dukuar
Jormungandr
Level 122
God Stats
2W - 6L
1,500 SR
Queue Stats
328W - 338L
1,525 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,500 Elo+

VS

Team Averages
Level 129
1,502 SR
1,497 Elo+
Ymir
Ymir
Egoesstisch
Ymir
Level 65
God Stats
6W - 4L
1,449 SR
Queue Stats
233W - 207L
1,551 Elo+
Solo
He Bo
He Bo
PrinceSunni
He Bo
Level 156
God Stats
0W - 3L
1,335 SR
Queue Stats
418W - 387L
1,499 Elo+
Solo
Ishtar
Ishtar
SamIsGamingHapy
Ishtar
Level 159
God Stats
5W - 15L
1,500 SR
Queue Stats
1,044W - 1,033L
1,507 Elo+
Solo
Artemis
Artemis
twearp4
Artemis
Level 120
God Stats
4W - 2L
1,526 SR
Queue Stats
184W - 163L
1,487 Elo+
Solo
Ne Zha
Ne Zha
wixmix92
Ne Zha
Level 146
God Stats
8W - 18L
1,703 SR
Queue Stats
431W - 425L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 16
10,647
887
18,684
11,828
6,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
18
6 / 1 / 20
10,363
864
13,508
13,158
18,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
MNRITUAL
Hades
16
9 / 4 / 15
10,503
875
15,682
14,754
10,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 6 / 10
9,159
763
7,597
16,920
16,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
dukuar
Jormungandr
15
3 / 3 / 15
9,964
830
5,331
14,612
15,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 13
9,215
768
6,858
15,910
22,836
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 7 / 9
8,792
733
9,253
12,673
6,795
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 10
8,617
718
9,911
13,023
7,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
twearp4
Artemis
17
8 / 6 / 5
10,380
865
11,660
15,049
8,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
wixmix92
Ne Zha
14
1 / 4 / 7
7,921
660
13,379
10,351
5,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
59
27
Kills
15
15
Deaths
27
76
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
4
13
1.88
W
6
1
16
14
W
Maui
6
1
20
16
W
Hades
MNRITUAL
Hades
9
4
15
4.13
L
3
7
9
1.07
L
2
6
10
1.17
W
3
6
10
1.33
W
Jormungandr
dukuar
Jormungandr
3
3
15
3.5
L
Artemis
twearp4
Artemis
8
6
5
1.75
L
Ne Zha
wixmix92
Ne Zha
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,802
Damage
51,061
71,272
Taken
67,006
67,348
Mitigated
51,796
26,814
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,858
1,216
1,273
2,742
15,910
22,836
138
9,213
6,087
14,672
0
W
18,684
424
1,943
5,295
11,828
6,758
1,742
2,178
9,650
44,747
0
W
Maui
13,508
1,213
1,516
3,750
13,158
18,271
286
2,852
10,306
16,170
833
W
Hades
MNRITUAL
Hades
15,682
755
2,625
4,175
14,754
10,958
3,123
2,944
11,810
30,217
0
L
9,253
381
1,174
1,800
12,673
6,795
416
10,111
2,234
17,508
0
L
9,911
3,606
1,445
1,957
13,023
7,509
102
9,997
2,746
0
21,343
W
7,597
1,518
873
2,302
16,920
16,135
455
4,954
11,966
0
16,055
W
Jormungandr
dukuar
Jormungandr
5,331
633
2,107
2,228
14,612
15,226
810
3,183
11,429
17,968
0
L
Artemis
twearp4
Artemis
11,660
5,947
1,853
4,486
15,049
8,881
1,030
13,644
1,059
0
22,519
L
Ne Zha
wixmix92
Ne Zha
13,379
967
0
1,785
10,351
5,775
97
7,616
2,508
0
24,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
44,925
134
Minions Killed
125
0
Camps Cleared
0
1,014,509
Distance Traveled
916,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,215
768
22
2
0
197,629
0
W
Ah Puch
10,647
887
49
4
0
223,459
0
W
Maui
10,363
864
13
1
0
251,505
0
W
Hades
10,503
875
24
2
0
189,439
0
L
He Bo
8,792
733
27
2
0
162,132
0
L
Ishtar
8,617
718
38
3
0
159,627
0
W
Mulan
9,159
763
20
2
0
190,728
0
W
Jormungandr
9,964
830
28
2
0
159,378
0
L
Artemis
10,380
865
20
2
0
180,660
0
L
Ne Zha
7,921
660
18
2
0
216,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role