Player Matchup

Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Momosuki
Aphrodite
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
29W - 37L
1,411 Elo+
Solo
Geb
Geb
SlickNick320
Geb
Level 100
God Stats
4W - 2L
1,469 SR
Queue Stats
103W - 103L
1,579 Elo+
Solo
Anubis
Anubis
nacho12292
Anubis
Level 156
God Stats
3W - 1L
1,550 SR
Queue Stats
69W - 59L
1,437 Elo+
Party 1
Pele
Pele
xViCi0USx
Pele
Level 127
God Stats
6W - 7L
1,502 SR
Queue Stats
241W - 236L
1,389 Elo+
Solo
Team Averages
Level 133
1,461 SR
1,463 Elo+

VS

Team Averages
Level 105
1,457 SR
1,528 Elo+
Chronos
Chronos
 
Chronos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
About7FatAsians
Eset
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 119L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Djoctorich
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,451 Elo+
Solo
Da Ji
Da Ji
Reshern
Da Ji
Level 145
God Stats
0W - 4L
1,285 SR
Queue Stats
102W - 116L
1,442 Elo+
Solo
Jing Wei
Jing Wei
doghouse132
Jing Wei
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 108L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 1 / 12
9,762
887
14,557
7,078
2,749
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Momosuki
Aphrodite
15
2 / 2 / 9
8,617
783
6,549
11,111
6,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 17
9,677
880
7,806
20,465
24,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
nacho12292
Anubis
17
5 / 2 / 14
9,811
892
13,766
8,258
4,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
15
5 / 2 / 12
9,500
864
14,188
15,689
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 2 / 5
8,335
758
9,839
13,049
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 6 / 1
7,645
695
6,995
11,836
3,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Djoctorich
Aphrodite
14
1 / 3 / 4
7,758
705
4,890
10,022
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Reshern
Da Ji
12
2 / 8 / 4
7,958
723
9,517
13,160
6,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
doghouse132
Jing Wei
15
2 / 3 / 4
7,953
723
8,648
11,914
4,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
22
Kills
9
10
Deaths
22
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
12
13
L
Chronos
 
Chronos
2
2
5
2.25
L
2
6
1
0.42
L
Aphrodite
Djoctorich
Aphrodite
1
3
4
1
W
Aphrodite
Momosuki
Aphrodite
2
2
9
3.25
L
Da Ji
Reshern
Da Ji
2
8
4
0.5
W
3
3
17
3.83
L
Jing Wei
doghouse132
Jing Wei
2
3
4
1.33
W
Anubis
nacho12292
Anubis
5
2
14
6
W
Pele
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,866
Damage
39,889
62,601
Taken
59,981
44,682
Mitigated
24,147
31,097
Healing
19,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,557
1,826
2,015
1,942
7,078
2,749
2,618
3,045
4,033
24,454
0
L
Chronos
 
Chronos
9,839
917
1,680
4,388
13,049
5,189
0
8,594
4,455
28,351
0
L
6,995
828
1,514
1,204
11,836
3,486
0
9,727
2,109
11,325
0
L
Aphrodite
Djoctorich
Aphrodite
4,890
150
2,953
3,776
10,022
5,166
0
8,136
1,886
17,156
0
W
Aphrodite
Momosuki
Aphrodite
6,549
881
6,346
5,319
11,111
6,193
592
3,209
7,902
15,170
0
L
Da Ji
Reshern
Da Ji
9,517
1,572
903
1,451
13,160
6,010
0
7,208
5,952
0
12,349
W
7,806
289
1,194
3,752
20,465
24,765
124
6,631
13,834
17,296
0
L
Jing Wei
doghouse132
Jing Wei
8,648
6,181
162
1,621
11,914
4,296
0
9,013
2,901
0
17,819
W
Anubis
nacho12292
Anubis
13,766
232
1,910
2,670
8,258
4,230
2,258
3,076
5,182
24,395
0
W
Pele
14,188
3,077
1,049
4,900
15,689
6,745
300
5,763
9,926
0
31,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
39,649
130
Minions Killed
112
0
Camps Cleared
0
1,120,968
Distance Traveled
918,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,762
887
17
2
0
221,650
0
L
Chronos
8,335
758
36
3
0
220,751
0
L
Eset
7,645
695
11
1
0
179,114
0
L
Aphrodite
7,758
705
37
3
0
165,938
0
W
Aphrodite
8,617
783
26
2
0
224,342
0
L
Da Ji
7,958
723
6
1
0
157,740
0
W
Geb
9,677
880
6
1
0
228,889
0
L
Jing Wei
7,953
723
22
2
0
195,068
0
W
Anubis
9,811
892
43
4
0
195,069
0
W
Pele
9,500
864
38
3
0
251,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role