Player Matchup

Nox
Nox
APPLYCHEMISTRY
Nox
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
81W - 99L
1,468 Elo+
Solo
Chiron
Chiron
BorhomB
Chiron
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 143L
1,522 Elo+
Solo
Merlin
Merlin
Kittie1997
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,229 Elo+
Party 1
Tyr
Tyr
SuperDrama2528
Tyr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 74L
1,259 Elo+
Solo
Rama
Rama
TheExiledDon
Rama
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 87L
1,367 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,369 Elo+

VS

Team Averages
Level 50
1,455 SR
1,444 Elo+
King Arthur
King Arthur
BastetsOnlyFans
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 70L
1,560 Elo+
Party 2
Freya
Freya
HipstahFish
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,242 Elo+
Solo
He Bo
He Bo
LordFlexington3
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,529 Elo+
Party 2
Chronos
Chronos
Monkeydung73159
Chronos
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
24W - 37L
1,387 Elo+
Solo
Thanatos
Thanatos
huffer1990
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 17
9,333
933
9,286
7,300
3,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
BorhomB
Chiron
17
10 / 2 / 10
9,796
980
16,511
11,049
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
Kittie1997
Merlin
15
3 / 2 / 14
8,818
882
6,961
8,167
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 11
8,025
803
2,209
12,123
7,295
16
6 / 2 / 15
9,370
937
8,993
7,526
3,313
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BastetsOnlyFans
King Arthur
15
3 / 6 / 6
8,536
854
6,248
15,125
16,264
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 5 / 3
8,738
874
6,486
10,798
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 4 / 10
8,163
816
13,013
8,019
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 9
7,261
726
5,473
9,622
4,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
huffer1990
Thanatos
6
0 / 4 / 2
5,667
567
1,730
4,166
1,378
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
23
Kills
13
15
Deaths
23
67
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
17
10.5
L
King Arthur
BastetsOnlyFans
King Arthur
3
6
6
1
W
Chiron
BorhomB
Chiron
10
2
10
7.5
L
8
5
3
1.9
W
Merlin
Kittie1997
Merlin
3
2
14
5
L
1
4
10
1.5
L
1
4
9
1.38
W
2
8
11
0.94
W
6
2
15
6.75
L
Thanatos
huffer1990
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,960
Damage
32,950
46,165
Taken
47,730
23,080
Mitigated
29,848
14,644
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,286
709
1,434
1,122
7,300
3,568
1,617
2,619
4,681
28,609
0
L
King Arthur
BastetsOnlyFans
King Arthur
6,248
278
1,539
1,449
15,125
16,264
0
5,200
9,925
876
14,287
W
Chiron
BorhomB
Chiron
16,511
6,191
3,053
5,006
11,049
5,284
527
5,951
5,098
0
28,128
L
6,486
2,548
0
1,767
10,798
4,718
0
5,156
5,642
9,626
0
W
Merlin
Kittie1997
Merlin
6,961
2,084
324
1,092
8,167
3,620
454
5,193
2,974
14,301
0
L
13,013
600
834
1,100
8,019
3,391
0
2,443
5,576
31,756
0
L
5,473
1,668
536
1,040
9,622
4,097
0
2,726
6,896
11,129
0
W
2,209
646
0
176
12,123
7,295
0
7,861
4,262
0
3,154
W
8,993
8,019
1,357
1,080
7,526
3,313
1,895
3,600
3,926
0
16,808
L
Thanatos
huffer1990
Thanatos
1,730
447
0
530
4,166
1,378
0
722
3,444
0
1,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,342
Gold Earned
38,365
110
Minions Killed
83
0
Camps Cleared
0
943,622
Distance Traveled
741,523
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,333
933
37
4
0
229,202
2
L
King Arthur
8,536
854
14
1
0
153,712
0
W
Chiron
9,796
980
27
3
0
184,901
0
L
Freya
8,738
874
6
1
0
144,484
0
W
Merlin
8,818
882
25
3
0
153,330
0
L
He Bo
8,163
816
49
5
0
195,885
0
L
Chronos
7,261
726
13
1
0
184,692
0
W
Tyr
8,025
803
1
0
0
191,336
0
W
Rama
9,370
937
20
2
0
184,853
0
L
Thanatos
5,667
567
1
0
0
62,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role