Player Matchup

Merlin
Merlin
Silver II
Cody Blue 3255
Merlin
Silver II
Level 145
God Stats
11W - 11L
1,500 SR
Queue Stats
506W - 486L
985 MMR
Party 1
Odin
Odin
Silver III
Georgerush22
Odin
Silver III
Level 123
God Stats
7W - 8L
1,500 SR
Queue Stats
517W - 512L
954 MMR
Party 1
Loki
Loki
Bronze IV
oscarDsharkslayr
Loki
Bronze IV
Level 67
God Stats
2W - 4L
1,277 SR
Queue Stats
4W - 17L
969 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,426 SR
970 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,463 SR
967 MMR
Neith
Neith
Silver V
Nagell15
Neith
Silver V
Level 88
God Stats
56W - 86L
1,344 SR
Queue Stats
81W - 142L
843 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
PetersTheBoi
Baron Samedi
Silver II
Level 109
God Stats
32W - 30L
1,524 SR
Queue Stats
674W - 748L
1,051 MMR
Solo
Bacchus
Bacchus
Silver III
Ronny18st
Bacchus
Silver III
Level 85
God Stats
54W - 52L
1,521 SR
Queue Stats
217W - 251L
1,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 7
10,020
911
18,190
5,930
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 12
8,568
779
4,318
13,223
11,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 3 / 10
9,448
859
7,415
9,602
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Ah Muzen CabAtlasAchillesShivaFenrir

VS

Bans
Ao KuangSun WukongMauiBastetGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nagell15
Neith
11
0 / 5 / 2
6,939
631
4,408
8,758
2,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
PetersTheBoi
Baron Samedi
12
2 / 6 / 3
7,801
709
7,547
11,829
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Ronny18st
Bacchus
11
3 / 5 / 0
7,621
693
6,750
13,765
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
5
5
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
W
1
2
12
3.5
L
Neith
Nagell15
Neith
0
5
2
0.2
L
Baron Samedi
PetersTheBoi
Baron Samedi
2
6
3
0.58
L
Bacchus
Ronny18st
Bacchus
3
5
0
0.6
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,923
Damage
18,705
28,755
Taken
34,352
19,082
Mitigated
20,612
6,665
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,190
796
0
809
5,930
2,912
851
3,365
2,524
54,532
0
W
4,318
719
1,916
2,854
13,223
11,915
592
6,504
6,651
160
15,584
L
Neith
Nagell15
Neith
4,408
2,183
0
673
8,758
2,355
0
4,671
4,087
0
23,367
L
Baron Samedi
PetersTheBoi
Baron Samedi
7,547
230
799
2,179
11,829
4,648
0
6,279
5,550
28,569
0
L
Bacchus
Ronny18st
Bacchus
6,750
1,438
192
2,357
13,765
13,609
0
7,250
6,515
16,710
0
W
7,415
1,155
0
1,086
9,602
4,255
130
4,582
4,997
0
25,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
22,361
137
Minions Killed
105
0
Camps Cleared
0
656,044
Distance Traveled
518,066
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,020
911
96
9
0
217,887
0
W
Odin
8,568
779
11
1
0
217,310
1
L
Neith
6,939
631
38
3
0
148,289
0
L
Baron Samedi
7,801
709
46
4
0
179,059
0
L
Bacchus
7,621
693
21
2
0
190,718
0
W
Loki
9,448
859
30
3
0
220,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role