Player Matchup

Ymir
Ymir
Cereal_KiIIer666
Ymir
Level 24
God Stats
1W - 1L
1,725 SR
Queue Stats
68W - 63L
1,449 Elo+
Party 2
Jing Wei
Jing Wei
MexGerman-18
Jing Wei
Level 24
God Stats
5W - 6L
1,232 SR
Queue Stats
16W - 22L
1,324 Elo+
Party 2
Janus
Janus
XxBLOOD_RAIDERxX
Janus
Level 107
God Stats
5W - 7L
1,373 SR
Queue Stats
54W - 49L
1,504 Elo+
Party 2
Team Averages
Level 52
1,443 SR
1,425 Elo+

VS

Team Averages
Level 55
1,390 SR
1,344 Elo+
Hercules
Hercules
OTFPEX
Hercules
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
SIXDUHGOAT
Baron Samedi
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 7L
1,268 Elo+
Party 1
Ao Kuang
Ao Kuang
k0ldr3d7
Ao Kuang
Level 68
God Stats
1W - 1L
1,372 SR
Queue Stats
10W - 28L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
9,267
713
3,684
10,437
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
MexGerman-18
Jing Wei
15
1 / 1 / 5
8,972
690
7,143
11,626
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
5 / 0 / 3
9,853
758
10,089
3,059
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OTFPEX
Hercules
13
0 / 3 / 3
8,620
663
6,954
14,606
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SIXDUHGOAT
Baron Samedi
14
0 / 2 / 3
7,915
609
3,980
7,823
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
k0ldr3d7
Ao Kuang
12
3 / 3 / 0
8,605
662
7,809
10,261
4,335
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
3
3
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Jing Wei
MexGerman-18
Jing Wei
1
1
5
3.5
L
Hercules
OTFPEX
Hercules
0
3
3
0.5
L
Baron Samedi
SIXDUHGOAT
Baron Samedi
0
2
3
0.75
W
5
0
3
6.5
L
Ao Kuang
k0ldr3d7
Ao Kuang
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,916
Damage
18,743
25,122
Taken
32,690
17,357
Mitigated
23,722
3,071
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,684
802
0
761
10,437
11,723
105
3,706
6,731
13,020
0
W
Jing Wei
MexGerman-18
Jing Wei
7,143
3,835
0
1,855
11,626
4,419
1,099
6,860
4,766
0
28,112
L
Hercules
OTFPEX
Hercules
6,954
1,389
0
3,652
14,606
14,914
0
5,731
8,875
167
21,178
L
Baron Samedi
SIXDUHGOAT
Baron Samedi
3,980
936
412
639
7,823
4,473
0
2,572
5,251
21,142
0
W
10,089
1,124
0
455
3,059
1,215
260
1,448
1,611
40,836
0
L
Ao Kuang
k0ldr3d7
Ao Kuang
7,809
2,929
0
1,893
10,261
4,335
0
5,533
4,728
24,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
25,140
138
Minions Killed
85
0
Camps Cleared
0
653,814
Distance Traveled
635,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,267
713
27
2
0
180,092
0
W
Jing Wei
8,972
690
44
3
0
248,072
0
L
Hercules
8,620
663
25
2
0
234,260
0
L
Baron Samedi
7,915
609
29
2
0
176,623
0
W
Janus
9,853
758
67
5
0
225,650
0
L
Ao Kuang
8,605
662
31
2
0
224,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role