Player Matchup

Sol
Sol
Psuee
Sol
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 248L
1,517 Elo+
Party 1
Medusa
Medusa
Steimle35
Medusa
Level 89
God Stats
29W - 27L
1,488 SR
Queue Stats
49W - 63L
1,427 Elo+
Solo
Martichoras
Martichoras
TheEndedNate
Martichoras
Level 123
God Stats
6W - 2L
1,231 SR
Queue Stats
51W - 50L
1,519 Elo+
Solo
Terra
Terra
reaprrsgrave
Terra
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
72W - 130L
1,330 Elo+
Party 1
Loki
Loki
vYoungDemi_2K
Loki
Level 32
God Stats
3W - 4L
1,427 SR
Queue Stats
19W - 32L
1,386 Elo+
Solo
Team Averages
Level 78
1,429 SR
1,436 Elo+

VS

Team Averages
Level 100
1,526 SR
1,598 Elo+
Susano
Susano
DendaKill
Susano
Level 107
God Stats
7W - 20L
1,636 SR
Queue Stats
15W - 34L
1,662 Elo+
Solo
Zeus
Zeus
Feetsniffer8436
Zeus
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
205W - 180L
1,553 Elo+
Solo
Martichoras
Martichoras
Violеt
Martichoras
Level 127
God Stats
0W - 1L
1,272 SR
Queue Stats
206W - 189L
1,643 Elo+
Solo
Ne Zha
Ne Zha
X JASINO X
Ne Zha
Level 115
God Stats
1W - 5L
1,500 SR
Queue Stats
392W - 351L
1,547 Elo+
Solo
Sylvanus
Sylvanus
ZOMB13KILL3Rx08
Sylvanus
Level 69
God Stats
13W - 10L
1,723 SR
Queue Stats
345W - 309L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Psuee
Sol
11
4 / 0 / 1
6,424
642
5,884
9,442
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Steimle35
Medusa
8
2 / 0 / 2
5,154
515
7,519
8,074
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Martichoras
TheEndedNate
Martichoras
11
2 / 2 / 0
5,981
598
5,309
8,468
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 0 / 5
5,173
517
291
7,272
2,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
5 / 0 / 1
6,064
606
5,873
5,847
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DendaKill
Susano
5
0 / 2 / 0
4,133
413
2,052
5,032
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 0
5,988
599
5,197
6,357
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Violеt
Martichoras
7
0 / 2 / 0
4,406
441
4,456
7,424
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
X JASINO X
Ne Zha
7
0 / 4 / 0
4,485
449
4,162
9,462
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
10
2 / 2 / 0
5,838
584
5,990
9,166
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
13
Kills
2
2
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Susano
DendaKill
Susano
0
2
0
0
L
0
3
0
0
W
Sol
Psuee
Sol
4
0
1
4.5
W
Medusa
Steimle35
Medusa
2
0
2
3
W
Martichoras
TheEndedNate
Martichoras
2
2
0
1
L
Martichoras
Violеt
Martichoras
0
2
0
0
L
Ne Zha
X JASINO X
Ne Zha
0
4
0
0
L
Sylvanus
2
2
0
1
W
0
0
5
2.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,876
Damage
21,857
39,103
Taken
37,441
14,077
Mitigated
16,388
18,405
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DendaKill
Susano
2,052
439
0
487
5,032
1,540
0
1,263
3,769
0
18,447
L
5,197
1,225
0
1,015
6,357
2,251
0
3,167
3,190
49,157
0
W
Sol
Psuee
Sol
5,884
3,292
0
5,646
9,442
3,377
0
4,533
4,909
47,736
0
W
Medusa
Steimle35
Medusa
7,519
4,082
0
4,625
8,074
2,578
566
0
8,074
0
41,805
W
Martichoras
TheEndedNate
Martichoras
5,309
2,536
0
4,138
8,468
3,604
0
5,011
3,457
0
44,702
L
Martichoras
Violеt
Martichoras
4,456
1,933
0
2,947
7,424
2,759
0
0
7,424
0
26,659
L
Ne Zha
X JASINO X
Ne Zha
4,162
1,282
0
2,481
9,462
4,431
0
1,745
7,717
0
13,785
L
Sylvanus
5,990
2,120
162
3,893
9,166
5,407
0
0
9,166
35,753
7,333
W
291
250
1,390
1,421
7,272
2,817
200
0
7,272
4,292
0
W
5,873
1,622
0
1,185
5,847
1,701
0
1,264
4,583
0
29,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
24,850
255
Minions Killed
245
0
Camps Cleared
0
913,912
Distance Traveled
804,403
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,133
413
28
3
0
141,908
0
L
Zeus
5,988
599
95
10
0
174,432
0
W
Sol
6,424
642
67
7
0
179,021
0
W
Medusa
5,154
515
52
5
0
170,976
0
W
Martichoras
5,981
598
79
8
0
153,519
0
L
Martichoras
4,406
441
45
5
0
157,653
0
L
Ne Zha
4,485
449
15
2
0
180,367
2
L
Sylvanus
5,838
584
62
6
0
150,043
0
W
Terra
5,173
517
6
1
0
195,383
0
W
Loki
6,064
606
51
5
0
215,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role