Player Matchup

Morgan Le Fay
Morgan Le Fay
BigHaggerty
Morgan Le Fay
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,454 Elo+
Party 3
Hercules
Hercules
Faded_Devll
Hercules
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 141L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
LuucasGon
Cthulhu
Level 145
God Stats
6W - 5L
1,088 SR
Queue Stats
300W - 317L
1,491 Elo+
Solo
Chiron
Chiron
ToxicMoo
Chiron
Level 128
God Stats
7W - 8L
1,375 SR
Queue Stats
236W - 243L
1,415 Elo+
Party 2
Ne Zha
Ne Zha
cartermccutcheon
Ne Zha
Level 29
God Stats
2W - 0L
1,479 SR
Queue Stats
7W - 7L
1,454 Elo+
Party 3
Team Averages
Level 78
1,388 SR
1,452 Elo+

VS

Team Averages
Level 90
1,529 SR
1,363 Elo+
Thoth
Thoth
HentaaiiNoKami
Thoth
Level 98
God Stats
4W - 6L
1,836 SR
Queue Stats
486W - 449L
1,498 Elo+
Solo
Poseidon
Poseidon
Hirokiller221201
Poseidon
Level 100
God Stats
2W - 4L
1,546 SR
Queue Stats
216W - 203L
1,490 Elo+
Party 1
Vulcan
Vulcan
LucasPalmieri
Vulcan
Level 136
God Stats
1W - 2L
1,265 SR
Queue Stats
135W - 151L
1,449 Elo+
Solo
Bastet
Bastet
fcortez74
Bastet
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 190L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
taejr
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigHaggerty
Morgan Le Fay
17
2 / 4 / 14
9,674
806
8,638
13,622
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Faded_Devll
Hercules
15
0 / 4 / 13
8,382
699
4,115
15,833
13,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
LuucasGon
Cthulhu
16
3 / 3 / 13
9,455
788
9,461
23,031
17,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
ToxicMoo
Chiron
18
10 / 3 / 10
10,603
884
10,298
13,984
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 3 / 5
10,890
908
9,237
10,591
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
9,622
802
13,348
9,931
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 10
8,637
720
10,886
10,144
3,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 2 / 5
11,745
979
26,715
8,066
3,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
fcortez74
Bastet
15
1 / 7 / 9
8,516
710
10,144
12,416
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
taejr
Sun Wukong
8
0 / 3 / 2
6,784
565
1,955
5,124
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
22
Kills
16
17
Deaths
22
55
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigHaggerty
Morgan Le Fay
2
4
14
2.25
W
Hercules
Faded_Devll
Hercules
0
4
13
1.63
L
4
4
5
1.63
L
2
6
10
1.17
L
9
2
5
5.75
W
Cthulhu
LuucasGon
Cthulhu
3
3
13
3.17
W
Chiron
ToxicMoo
Chiron
10
3
10
5
W
7
3
5
3.17
L
Bastet
fcortez74
Bastet
1
7
9
0.79
L
Sun Wukong
taejr
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,749
Damage
63,048
77,061
Taken
45,681
45,817
Mitigated
18,820
33,829
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigHaggerty
Morgan Le Fay
8,638
435
890
3,410
13,622
5,092
278
10,211
3,411
28,909
0
W
Hercules
Faded_Devll
Hercules
4,115
706
1,162
5,497
15,833
13,362
194
11,291
4,542
0
10,080
L
13,348
704
1,279
2,702
9,931
3,754
1,286
4,439
5,492
23,752
0
L
10,886
1,078
219
1,088
10,144
3,979
92
5,693
4,451
19,951
0
L
26,715
14,559
352
1,985
8,066
3,996
512
2,106
5,960
56,538
0
W
Cthulhu
LuucasGon
Cthulhu
9,461
63
2,352
10,074
23,031
17,866
176
13,235
9,796
21,910
0
W
Chiron
ToxicMoo
Chiron
10,298
3,416
4,128
4,224
13,984
5,563
1,172
9,639
4,321
0
29,185
W
9,237
989
580
1,512
10,591
3,934
426
6,549
4,042
0
20,078
L
Bastet
fcortez74
Bastet
10,144
1,611
194
739
12,416
4,335
0
3,898
8,518
0
13,486
L
Sun Wukong
taejr
Sun Wukong
1,955
241
0
106
5,124
2,756
0
1,963
3,161
0
2,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
45,304
177
Minions Killed
126
0
Camps Cleared
0
1,216,812
Distance Traveled
1,047,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,674
806
49
4
0
242,363
0
W
Hercules
8,382
699
14
1
0
251,550
0
L
Thoth
9,622
802
34
3
0
236,702
0
L
Poseidon
8,637
720
17
1
0
197,179
0
L
Vulcan
11,745
979
69
6
0
248,629
0
W
Cthulhu
9,455
788
26
2
0
232,622
0
W
Chiron
10,603
884
64
5
0
221,674
0
W
Ne Zha
10,890
908
24
2
0
268,603
0
L
Bastet
8,516
710
4
0
0
236,754
0
L
Sun Wukong
6,784
565
2
0
0
128,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role