Player Matchup

Bellona
Bellona
GhoulDeadly
Bellona
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Artemis
Artemis
MaksDV
Artemis
Level 44
God Stats
42W - 37L
1,516 SR
Queue Stats
187W - 185L
1,523 Elo+
Party 2
Eset
Eset
RafuMurakami
Eset
Level 107
God Stats
3W - 4L
1,429 SR
Queue Stats
126W - 117L
1,546 Elo+
Party 2
Team Averages
Level 70
1,482 SR
1,523 Elo+

VS

Team Averages
Level 62
1,438 SR
1,376 Elo+
Vamana
Vamana
NIKKIT2536
Vamana
Level 78
God Stats
0W - 2L
1,164 SR
Queue Stats
20W - 21L
1,184 Elo+
Solo
Arachne
Arachne
Robby S117
Arachne
Level 27
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
heavymachinegunn
Discordia
Level 81
God Stats
38W - 17L
1,627 SR
Queue Stats
511W - 522L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GhoulDeadly
Bellona
16
2 / 1 / 14
10,405
694
11,539
13,448
13,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Artemis
MaksDV
Artemis
15
6 / 2 / 5
10,439
696
11,127
11,808
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 0 / 7
11,768
785
16,584
13,646
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
NIKKIT2536
Vamana
14
1 / 2 / 0
9,748
650
9,839
16,937
16,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
Robby S117
Arachne
10
0 / 10 / 2
8,045
536
2,906
15,476
9,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
17
2 / 5 / 0
10,719
715
15,162
11,860
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
3
3
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
GhoulDeadly
Bellona
2
1
14
9
W
Artemis
MaksDV
Artemis
6
2
5
4.25
L
Vamana
NIKKIT2536
Vamana
1
2
0
0.5
W
9
0
7
12.5
L
Arachne
Robby S117
Arachne
0
10
2
0.1
L
Discordia
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,250
Damage
27,907
38,902
Taken
44,273
25,478
Mitigated
31,471
15,119
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GhoulDeadly
Bellona
11,539
2,691
0
4,101
13,448
13,903
533
3,559
9,429
0
26,592
W
Artemis
MaksDV
Artemis
11,127
5,375
0
3,682
11,808
5,481
1,898
5,625
5,578
0
37,708
L
Vamana
NIKKIT2536
Vamana
9,839
5,412
0
3,521
16,937
16,678
0
4,353
12,584
0
52,506
W
16,584
907
1,673
5,663
13,646
6,094
1,052
4,379
8,709
67,710
0
L
Arachne
Robby S117
Arachne
2,906
2,239
0
532
15,476
9,230
0
7,179
8,297
0
7,145
L
Discordia
15,162
202
0
656
11,860
5,563
0
5,139
6,721
63,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
28,512
200
Minions Killed
190
0
Camps Cleared
0
829,556
Distance Traveled
747,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,405
694
43
3
0
303,983
0
W
Artemis
10,439
696
43
3
0
246,213
0
L
Vamana
9,748
650
68
5
0
294,518
0
W
Eset
11,768
785
114
8
0
279,360
0
L
Arachne
8,045
536
10
1
0
202,990
0
L
Discordia
10,719
715
112
7
0
249,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role