Player Matchup

Hades
Hades
Deestroy7793
Hades
Level 136
God Stats
9W - 6L
1,500 SR
Queue Stats
469W - 450L
1,418 Elo+
Solo
Cernunnos
Cernunnos
DieOutDaily
Cernunnos
Level 148
God Stats
2W - 2L
1,174 SR
Queue Stats
82W - 79L
1,394 Elo+
Solo
King Arthur
King Arthur
JP5Star
King Arthur
Level 110
God Stats
1W - 7L
1,177 SR
Queue Stats
342W - 370L
1,441 Elo+
Solo
Xbalanque
Xbalanque
Nooch43
Xbalanque
Level 78
God Stats
2W - 2L
1,268 SR
Queue Stats
83W - 73L
1,557 Elo+
Solo
Fafnir
Fafnir
Recal1edToLife
Fafnir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,719 Elo+
Solo
Team Averages
Level 112
1,324 SR
1,506 Elo+

VS

Team Averages
Level 112
1,534 SR
1,450 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BlitZCarn
Jing Wei
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 80L
1,473 Elo+
Party 1
Janus
Janus
Nipopolous
Janus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 116L
1,466 Elo+
Solo
Achilles
Achilles
TruSyn1
Achilles
Level 105
God Stats
7W - 8L
1,668 SR
Queue Stats
229W - 261L
1,401 Elo+
Party 1
Khepri
Khepri
witheralone
Khepri
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 13
14,340
896
29,244
19,778
13,175
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
DieOutDaily
Cernunnos
20
7 / 3 / 16
11,937
746
16,591
16,982
9,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JP5Star
King Arthur
19
2 / 3 / 20
11,770
736
10,267
17,650
20,849
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Nooch43
Xbalanque
20
8 / 3 / 17
13,089
818
27,406
17,974
8,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

2
0 / 0 / 0
4,746
297
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 6 / 5
8,711
544
7,464
22,189
23,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
BlitZCarn
Jing Wei
19
2 / 7 / 2
10,965
685
11,632
16,831
8,424
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
20
6 / 7 / 1
12,329
771
27,189
16,403
8,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
TruSyn1
Achilles
12
1 / 4 / 1
8,440
528
4,952
13,664
14,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
18
1 / 5 / 2
10,629
664
5,590
18,652
18,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
29
Kills
10
10
Deaths
29
66
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
6
5
0.42
L
Jing Wei
BlitZCarn
Jing Wei
2
7
2
0.43
W
12
1
13
18.5
W
Cernunnos
DieOutDaily
Cernunnos
7
3
16
5
W
King Arthur
JP5Star
King Arthur
2
3
20
4
L
Janus
6
7
1
0.93
W
Xbalanque
Nooch43
Xbalanque
8
3
17
5.5
W
0
0
0
0
L
Achilles
TruSyn1
Achilles
1
4
1
0.38
L
Khepri
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,508
Damage
56,827
72,384
Taken
87,739
51,921
Mitigated
73,725
35,377
Healing
19,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,464
2,897
1,028
4,846
22,189
23,939
214
5,653
16,536
270
11,520
L
Jing Wei
BlitZCarn
Jing Wei
11,632
9,535
937
1,717
16,831
8,424
504
6,096
10,735
0
33,429
W
29,244
1,196
1,916
10,831
19,778
13,175
808
7,358
12,253
54,647
0
W
Cernunnos
DieOutDaily
Cernunnos
16,591
7,132
3,344
6,341
16,982
9,156
5,744
7,961
8,717
0
35,155
W
King Arthur
JP5Star
King Arthur
10,267
658
2,282
1,879
17,650
20,849
137
6,623
10,815
0
18,313
L
Janus
27,189
112
1,843
2,806
16,403
8,148
106
6,838
9,565
47,940
0
W
Xbalanque
Nooch43
Xbalanque
27,406
12,461
3,856
4,928
17,974
8,741
2,428
10,993
6,772
0
58,104
W
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
TruSyn1
Achilles
4,952
1,179
1,033
1,822
13,664
14,563
0
5,550
8,114
0
7,730
L
Khepri
5,590
94
1,262
2,432
18,652
18,651
0
5,107
13,545
22,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,882
Gold Earned
51,074
176
Minions Killed
160
0
Camps Cleared
0
1,148,980
Distance Traveled
1,162,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,711
544
12
1
0
209,760
0
L
Jing Wei
10,965
685
53
3
0
249,046
0
W
Hades
14,340
896
58
4
0
315,785
0
W
Cernunnos
11,937
746
40
3
0
272,525
0
W
King Arthur
11,770
736
13
1
0
287,793
0
L
Janus
12,329
771
53
3
0
245,599
0
W
Xbalanque
13,089
818
65
4
0
272,877
0
W
Fafnir
4,746
297
0
0
0
0
0
L
Achilles
8,440
528
7
0
0
196,989
0
L
Khepri
10,629
664
35
2
0
261,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role