Player Matchup

Fenrir
Fenrir
Gold IV
Cynnur
Fenrir
Gold IV
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
170W - 159L
1,456 MMR
Solo
Yu Huang
Yu Huang
Gold V
Noswaddd
Yu Huang
Gold V
Level 122
God Stats
2W - 1L
1,807 SR
Queue Stats
27W - 27L
1,458 MMR
Solo
Cernunnos
Cernunnos
Silver I
Sandvik5
Cernunnos
Silver I
Level 134
God Stats
61W - 45L
1,722 SR
Queue Stats
292W - 277L
1,464 MMR
Solo
Athena
Athena
Gold III
Solace69
Athena
Gold III
Level 106
God Stats
25W - 24L
1,551 SR
Queue Stats
448W - 436L
1,450 MMR
Solo
Cabrakan
Cabrakan
Gold IV
vhypnoo
Cabrakan
Gold IV
Level 133
God Stats
8W - 7L
1,379 SR
Queue Stats
260W - 250L
1,451 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,550 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,564 SR
1,457 MMR
Chaac
Chaac
Bronze III
ChuckNorris1130
Chaac
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
Himmelheilemich
Tsukuyomi
Gold I
Level 77
God Stats
10W - 17L
1,519 SR
Queue Stats
148W - 136L
1,661 MMR
Party 2
Scylla
Scylla
Bronze III
Nelly_EXE
Scylla
Bronze III
Level 105
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sol
Sol
Silver I
Savernus
Sol
Silver I
Level 156
God Stats
8W - 5L
1,698 SR
Queue Stats
472W - 474L
1,446 MMR
Solo
Maui
Maui
Silver I
SirBootyLick
Maui
Silver I
Level 68
God Stats
2W - 4L
1,521 SR
Queue Stats
57W - 73L
1,277 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cynnur
Fenrir
10
3 / 1 / 3
6,158
616
4,027
8,036
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Noswaddd
Yu Huang
11
3 / 1 / 3
6,206
621
5,179
4,371
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Sandvik5
Cernunnos
11
2 / 1 / 1
6,185
619
5,090
6,259
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Solace69
Athena
9
1 / 1 / 2
5,666
567
3,588
7,739
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
vhypnoo
Cabrakan
12
4 / 0 / 0
7,010
701
5,279
7,663
7,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bans
IshtarAh PuchAo KuangAgni

VS

Bans
SurtrFreyaThorSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,253
525
3,467
10,116
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Himmelheilemich
Tsukuyomi
11
3 / 2 / 0
6,169
617
3,830
7,236
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Nelly_EXE
Scylla
7
0 / 3 / 1
4,210
421
2,364
4,786
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
5,473
547
3,741
6,234
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 2 / 1
4,577
458
2,553
8,392
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
4
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Fenrir
Cynnur
Fenrir
3
1
3
4.5
L
Tsukuyomi
Himmelheilemich
Tsukuyomi
3
2
0
1.5
L
Scylla
Nelly_EXE
Scylla
0
3
1
0.17
W
Yu Huang
Noswaddd
Yu Huang
3
1
3
4.5
W
Cernunnos
Sandvik5
Cernunnos
2
1
1
2.5
L
0
2
1
0.25
L
0
2
1
0.25
W
Athena
Solace69
Athena
1
1
2
2
W
Cabrakan
vhypnoo
Cabrakan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
15,955
34,068
Taken
36,764
20,149
Mitigated
17,882
13,348
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,467
885
0
2,311
10,116
5,747
0
5,601
4,515
0
32,729
W
Fenrir
Cynnur
Fenrir
4,027
1,145
0
1,287
8,036
2,967
0
751
7,235
0
39,809
L
Tsukuyomi
Himmelheilemich
Tsukuyomi
3,830
1,486
0
963
7,236
2,574
0
2,195
5,041
0
37,930
L
Scylla
Nelly_EXE
Scylla
2,364
78
0
590
4,786
1,210
0
1,816
2,970
15,250
0
W
Yu Huang
Noswaddd
Yu Huang
5,179
786
0
902
4,371
1,700
136
1,683
2,450
48,155
0
W
Cernunnos
Sandvik5
Cernunnos
5,090
2,265
0
3,486
6,259
2,634
0
3,332
2,927
0
44,977
L
3,741
1,542
0
2,459
6,234
2,353
0
694
5,540
41,397
0
L
2,553
683
0
2,460
8,392
5,998
0
3,740
4,652
12,343
0
W
Athena
Solace69
Athena
3,588
1,207
463
3,553
7,739
5,579
0
2,504
5,135
17,593
0
W
Cabrakan
vhypnoo
Cabrakan
5,279
1,527
0
3,657
7,663
7,269
0
0
7,663
49,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
25,682
348
Minions Killed
258
0
Camps Cleared
0
969,400
Distance Traveled
949,283
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,253
525
72
7
0
171,578
0
W
Fenrir
6,158
616
61
6
0
224,647
0
L
Tsukuyomi
6,169
617
69
7
0
237,095
0
L
Scylla
4,210
421
25
3
0
166,992
1
W
Yu Huang
6,206
621
97
10
0
197,772
2
W
Cernunnos
6,185
619
79
8
0
180,133
2
L
Sol
5,473
547
78
8
0
189,900
1
L
Maui
4,577
458
14
1
0
183,718
0
W
Athena
5,666
567
20
2
0
222,685
4
W
Cabrakan
7,010
701
91
9
0
144,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role