Player Matchup

Ne Zha
Ne Zha
Badhaxe
Ne Zha
Level 147
God Stats
4W - 2L
1,904 SR
Queue Stats
356W - 296L
1,702 Elo+
Party 1
Olorun
Olorun
LiteHazard
Olorun
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
416W - 329L
1,688 Elo+
Solo
Ullr
Ullr
Primio
Ullr
Level 147
God Stats
17W - 9L
1,518 SR
Queue Stats
218W - 170L
1,720 Elo+
Party 1
Atlas
Atlas
ThePantz
Atlas
Level 169
God Stats
2W - 2L
1,595 SR
Queue Stats
534W - 472L
1,526 Elo+
Solo
Thor
Thor
Zubaidi
Thor
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 55L
1,696 Elo+
Party 1
Team Averages
Level 141
1,603 SR
1,667 Elo+

VS

Team Averages
Level 127
1,561 SR
1,548 Elo+
Martichoras
Martichoras
 
Martichoras
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BigJon4202
Kukulkan
Level 68
God Stats
2W - 2L
1,679 SR
Queue Stats
74W - 30L
1,712 Elo+
Solo
Ares
Ares
icethecool1
Ares
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 265L
1,478 Elo+
Solo
Tyr
Tyr
Ðistrøyer
Tyr
Level 156
God Stats
1W - 2L
1,624 SR
Queue Stats
36W - 36L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Badhaxe
Ne Zha
13
7 / 1 / 5
7,820
602
8,695
10,915
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
LiteHazard
Olorun
13
6 / 3 / 2
8,628
664
12,543
10,751
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Primio
Ullr
14
3 / 0 / 3
8,201
631
7,706
6,410
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
ThePantz
Atlas
11
0 / 1 / 10
7,061
543
4,731
13,467
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Zubaidi
Thor
15
5 / 1 / 2
8,724
671
7,714
9,563
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
2 / 3 / 2
7,232
556
6,753
11,731
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
 
Ne Zha
11
1 / 6 / 1
6,343
488
5,273
12,566
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
BigJon4202
Kukulkan
13
0 / 2 / 1
7,252
558
4,103
5,304
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
2 / 5 / 0
6,280
483
5,066
14,463
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 0
6,408
493
6,993
17,343
10,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
21
Kills
6
6
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
3
2
1
L
Ne Zha
 
Ne Zha
1
6
1
0.25
W
Ne Zha
Badhaxe
Ne Zha
7
1
5
9.5
L
Kukulkan
BigJon4202
Kukulkan
0
2
1
0.25
W
Olorun
LiteHazard
Olorun
6
3
2
2.33
W
Ullr
Primio
Ullr
3
0
3
4.5
W
Atlas
ThePantz
Atlas
0
1
10
5
W
Thor
Zubaidi
Thor
5
1
2
6
L
2
5
0
0.4
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,389
Damage
28,188
51,106
Taken
61,407
25,449
Mitigated
36,056
14,091
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
6,753
3,683
0
4,118
11,731
4,833
0
8,065
3,666
0
53,982
L
Ne Zha
 
Ne Zha
5,273
2,152
0
1,125
12,566
5,245
0
2,167
10,399
0
43,045
W
Ne Zha
Badhaxe
Ne Zha
8,695
4,083
0
3,427
10,915
3,979
0
637
10,278
0
61,596
L
Kukulkan
BigJon4202
Kukulkan
4,103
106
0
500
5,304
2,238
0
1,179
4,125
64,366
0
W
Olorun
LiteHazard
Olorun
12,543
7,599
92
4,128
10,751
4,424
296
750
10,001
75,143
0
W
Ullr
Primio
Ullr
7,706
3,824
0
1,308
6,410
2,788
713
2,575
3,835
0
77,819
W
Atlas
ThePantz
Atlas
4,731
1,514
207
4,317
13,467
10,098
0
5,206
8,260
18,345
0
W
Thor
Zubaidi
Thor
7,714
2,703
0
612
9,563
4,160
0
262
9,301
0
67,053
L
5,066
514
0
1,790
14,463
12,980
0
5,844
8,619
15,722
0
L
6,993
518
0
6,314
17,343
10,760
0
19
17,324
148
43,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
33,515
456
Minions Killed
365
0
Camps Cleared
0
1,342,633
Distance Traveled
1,368,810
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,232
556
88
7
0
267,217
3
L
Ne Zha
6,343
488
59
5
0
278,432
0
W
Ne Zha
7,820
602
77
6
0
311,411
0
L
Kukulkan
7,252
558
135
10
0
285,771
5
W
Olorun
8,628
664
121
9
0
240,486
1
W
Ullr
8,201
631
123
9
0
245,001
0
W
Atlas
7,061
543
15
1
0
273,617
4
W
Thor
8,724
671
120
9
0
272,118
0
L
Ares
6,280
483
20
2
0
264,688
3
L
Tyr
6,408
493
63
5
0
272,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role