Player Matchup

Martichoras
Martichoras
FaSe King
Martichoras
Level 97
God Stats
8W - 6L
1,342 SR
Queue Stats
174W - 146L
1,501 Elo+
Party 3
Janus
Janus
SLOTH099
Janus
Level 28
God Stats
12W - 8L
1,437 SR
Queue Stats
128W - 108L
1,477 Elo+
Party 3
Cerberus
Cerberus
TracerTurnsMeOn
Cerberus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 331L
1,311 Elo+
Party 1
Thanatos
Thanatos
YolandaRowanda
Thanatos
Level 60
God Stats
42W - 64L
1,391 SR
Queue Stats
314W - 337L
1,313 Elo+
Party 1
Zhong Kui
Zhong Kui
iHaveGapTeef
Zhong Kui
Level 59
God Stats
6W - 3L
1,891 SR
Queue Stats
74W - 83L
1,490 Elo+
Solo
Team Averages
Level 61
1,512 SR
1,419 Elo+

VS

Team Averages
Level 74
1,540 SR
1,397 Elo+
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Zam_Decana
Athena
Level 39
God Stats
1W - 3L
1,622 SR
Queue Stats
42W - 47L
1,505 Elo+
Party 2
Achilles
Achilles
nezthepez
Achilles
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 99L
1,271 Elo+
Solo
Medusa
Medusa
pnikita1
Medusa
Level 61
God Stats
4W - 9L
1,788 SR
Queue Stats
26W - 38L
1,187 Elo+
Party 2
Kali
Kali
psaridzze
Kali
Level 69
God Stats
1W - 4L
1,290 SR
Queue Stats
95W - 94L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FaSe King
Martichoras
14
3 / 1 / 7
8,562
535
12,502
9,089
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
SLOTH099
Janus
15
2 / 1 / 4
9,261
579
4,702
7,537
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
12
3 / 1 / 9
8,556
535
5,856
13,357
10,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
15
9 / 1 / 4
9,390
587
6,716
11,738
5,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
iHaveGapTeef
Zhong Kui
15
4 / 3 / 0
9,913
620
14,223
13,343
10,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 5 / 1
8,223
514
6,168
10,009
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Zam_Decana
Athena
11
0 / 3 / 2
7,001
438
3,320
14,032
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
nezthepez
Achilles
14
3 / 5 / 1
8,617
539
7,777
17,392
14,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
pnikita1
Medusa
9
0 / 6 / 1
5,675
355
5,883
11,544
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
15
2 / 2 / 4
8,887
555
6,403
13,828
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
21
Kills
7
7
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
1
0.5
W
Martichoras
FaSe King
Martichoras
3
1
7
6.5
W
Janus
SLOTH099
Janus
2
1
4
4
W
Cerberus
3
1
9
7.5
W
Thanatos
9
1
4
11
L
Athena
Zam_Decana
Athena
0
3
2
0.33
W
Zhong Kui
iHaveGapTeef
Zhong Kui
4
3
0
1.33
L
Achilles
nezthepez
Achilles
3
5
1
0.7
L
Medusa
pnikita1
Medusa
0
6
1
0.08
L
Kali
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,999
Damage
29,551
55,064
Taken
66,805
33,528
Mitigated
44,365
34,169
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,168
0
0
1,136
10,009
3,959
0
3,735
6,265
64,336
0
W
Martichoras
FaSe King
Martichoras
12,502
5,825
0
4,197
9,089
4,472
244
1,071
8,018
0
68,298
W
Janus
SLOTH099
Janus
4,702
130
0
1,608
7,537
2,994
54
4,181
3,356
71,125
0
W
Cerberus
5,856
916
2,471
4,719
13,357
10,059
54
2,458
10,899
22,679
0
W
Thanatos
6,716
2,592
0
14,335
11,738
5,208
283
1,778
9,846
0
57,108
L
Athena
Zam_Decana
Athena
3,320
1,064
0
2,770
14,032
14,251
0
3,363
10,669
22,423
0
W
Zhong Kui
iHaveGapTeef
Zhong Kui
14,223
2,845
0
6,839
13,343
10,795
214
0
12,333
80,537
0
L
Achilles
nezthepez
Achilles
7,777
1,842
0
5,012
17,392
14,958
0
12,564
4,828
0
49,328
L
Medusa
pnikita1
Medusa
5,883
2,706
0
2,227
11,544
4,179
0
1,790
9,754
0
28,435
L
Kali
6,403
3,402
0
2,748
13,828
7,018
0
3,320
10,508
0
75,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
38,403
464
Minions Killed
377
0
Camps Cleared
0
1,613,306
Distance Traveled
1,589,339
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,223
514
110
7
0
320,489
0
W
Martichoras
8,562
535
82
5
0
245,387
0
W
Janus
9,261
579
117
7
0
343,122
3
W
Cerberus
8,556
535
37
2
0
350,096
0
W
Thanatos
9,390
587
84
5
0
393,002
2
L
Athena
7,001
438
31
2
0
315,390
5
W
Zhong Kui
9,913
620
144
9
0
281,699
0
L
Achilles
8,617
539
90
6
0
290,743
0
L
Medusa
5,675
355
43
3
0
279,765
0
L
Kali
8,887
555
103
6
0
382,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role