Player Matchup

Ao Kuang
Ao Kuang
Emalculator
Ao Kuang
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,456 Elo+
Party 3
Rama
Rama
ErickRM04
Rama
Level 38
God Stats
8W - 13L
1,475 SR
Queue Stats
167W - 199L
1,345 Elo+
Solo
Atlas
Atlas
ScapeRocko
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,247 Elo+
Party 4
Hun Batz
Hun Batz
benfur
Hun Batz
Level 146
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 11L
1,247 Elo+
Party 4
Athena
Athena
xBaMBanPR
Athena
Level 35
God Stats
3W - 3L
1,260 SR
Queue Stats
104W - 103L
1,488 Elo+
Party 3
Team Averages
Level 48
1,493 SR
1,357 Elo+

VS

Team Averages
Level 69
1,528 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Achu6611
Cthulhu
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 26L
1,619 Elo+
Solo
Mercury
Mercury
Ch0P5z
Mercury
Level 159
God Stats
11W - 5L
1,856 SR
Queue Stats
179W - 161L
1,513 Elo+
Party 2
Achilles
Achilles
Cowgirltayy
Achilles
Level 25
God Stats
11W - 7L
1,500 SR
Queue Stats
22W - 16L
1,325 Elo+
Party 2
Zhong Kui
Zhong Kui
fadednode
Zhong Kui
Level 100
God Stats
5W - 6L
1,287 SR
Queue Stats
906W - 928L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Emalculator
Ao Kuang
10
0 / 3 / 1
5,973
996
2,735
8,618
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
12
0 / 5 / 2
6,539
1,090
3,708
7,763
3,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
10
0 / 0 / 0
5,515
919
0
332
154
Hun Batz
benfur
Hun Batz
12
2 / 1 / 0
7,069
1,178
4,292
6,436
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
xBaMBanPR
Athena
11
0 / 2 / 1
6,586
1,098
3,722
10,620
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

309

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 7
6,522
1,087
4,913
600
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Achu6611
Cthulhu
12
0 / 0 / 8
6,512
1,085
5,573
5,264
2,771
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Ch0P5z
Mercury
12
5 / 1 / 6
7,820
1,303
5,605
5,054
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Cowgirltayy
Achilles
12
2 / 0 / 5
6,656
1,109
2,933
1,677
1,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
fadednode
Zhong Kui
12
4 / 1 / 5
7,324
1,221
11,835
5,920
4,399
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
11
11
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
7
3.5
W
Cthulhu
Achu6611
Cthulhu
0
0
8
4
W
Mercury
Ch0P5z
Mercury
5
1
6
8
W
Achilles
Cowgirltayy
Achilles
2
0
5
4.5
L
Ao Kuang
Emalculator
Ao Kuang
0
3
1
0.17
L
Rama
0
5
2
0.2
L
Atlas
0
0
0
0
L
Hun Batz
benfur
Hun Batz
2
1
0
2
W
Zhong Kui
fadednode
Zhong Kui
4
1
5
6.5
L
Athena
xBaMBanPR
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,457
Damage
30,859
33,769
Taken
18,515
17,897
Mitigated
11,433
2,280
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,913
727
0
261
600
257
0
251
349
16,021
0
W
Cthulhu
Achu6611
Cthulhu
5,573
511
291
558
5,264
2,771
0
1,969
3,295
19,306
0
W
Mercury
Ch0P5z
Mercury
5,605
1,805
0
852
5,054
2,357
0
1,565
3,355
0
17,336
W
Achilles
Cowgirltayy
Achilles
2,933
97
0
250
1,677
1,649
0
546
1,131
0
7,801
L
Ao Kuang
Emalculator
Ao Kuang
2,735
319
0
1,040
8,618
3,801
0
5,649
2,759
10,247
0
L
Rama
3,708
1,828
0
0
7,763
3,169
0
5,338
2,425
0
19,198
L
Atlas
0
0
0
0
332
154
0
332
0
0
0
L
Hun Batz
benfur
Hun Batz
4,292
972
0
385
6,436
2,522
0
3,581
2,811
0
18,260
W
Zhong Kui
fadednode
Zhong Kui
11,835
1,140
0
2,446
5,920
4,399
0
2,126
3,794
17,294
0
L
Athena
xBaMBanPR
Athena
3,722
838
0
855
10,620
8,251
0
7,421
3,035
14,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
34,834
91
Minions Killed
104
3
Camps Cleared
7
428,422
Distance Traveled
579,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,522
1,087
34
6
0
107,306
0
W
Cthulhu
6,512
1,085
26
4
0
103,493
0
W
Mercury
7,820
1,303
22
4
5
136,264
0
W
Achilles
6,656
1,109
11
2
0
124,204
0
L
Ao Kuang
5,973
996
14
2
2
108,793
0
L
Rama
6,539
1,090
20
3
0
80,936
0
L
Atlas
5,515
919
0
0
0
87
0
L
Hun Batz
7,069
1,178
37
6
0
127,438
0
W
Zhong Kui
7,324
1,221
11
2
2
108,482
0
L
Athena
6,586
1,098
20
3
1
111,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role