Player Matchup

Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kaaz26
Anubis
Level 47
God Stats
36W - 30L
1,596 SR
Queue Stats
269W - 273L
1,467 Elo+
Solo
Ne Zha
Ne Zha
TheIroXD
Ne Zha
Level 108
God Stats
2W - 5L
1,184 SR
Queue Stats
329W - 320L
1,437 Elo+
Solo
Rama
Rama
sapomas6030
Rama
Level 61
God Stats
66W - 87L
1,491 SR
Queue Stats
74W - 94L
1,485 Elo+
Solo
Martichoras
Martichoras
yositoOOON
Martichoras
Level 47
God Stats
65W - 40L
1,563 SR
Queue Stats
165W - 138L
1,591 Elo+
Solo
Team Averages
Level 66
1,467 SR
1,496 Elo+

VS

Team Averages
Level 46
1,598 SR
1,471 Elo+
Charybdis
Charybdis
 
Charybdis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CaptainCustord
Khepri
Level 39
God Stats
1W - 1L
1,736 SR
Queue Stats
28W - 30L
1,502 Elo+
Party 1
Mercury
Mercury
DOOIVIG
Mercury
Level 64
God Stats
1W - 1L
1,736 SR
Queue Stats
34W - 36L
1,488 Elo+
Party 1
Yu Huang
Yu Huang
Dillbruh
Yu Huang
Level 48
God Stats
3W - 3L
1,518 SR
Queue Stats
82W - 99L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
SnugEnd69
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 6
8,335
439
4,905
16,069
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Kaaz26
Anubis
16
8 / 4 / 6
11,026
580
18,461
14,118
8,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
TheIroXD
Ne Zha
15
3 / 4 / 6
9,932
523
11,548
19,412
9,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 1
10,462
551
13,334
18,260
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Martichoras
yositoOOON
Martichoras
17
5 / 1 / 5
11,095
584
12,228
12,095
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 4
7,267
382
9,505
15,819
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 6 / 7
7,558
398
5,034
18,981
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
DOOIVIG
Mercury
14
6 / 4 / 6
9,122
480
12,798
16,735
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
Dillbruh
Yu Huang
16
5 / 3 / 5
10,049
529
14,571
10,102
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
SnugEnd69
Sun Wukong
15
4 / 3 / 2
9,112
480
11,223
18,622
14,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
19
Kills
15
16
Deaths
19
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
6
1.33
L
Charybdis
 
Charybdis
0
3
4
0.67
L
0
6
7
0.58
L
Mercury
DOOIVIG
Mercury
6
4
6
2.25
L
Yu Huang
Dillbruh
Yu Huang
5
3
5
2.5
W
Anubis
Kaaz26
Anubis
8
4
6
2.75
L
Sun Wukong
SnugEnd69
Sun Wukong
4
3
2
1.67
W
Ne Zha
TheIroXD
Ne Zha
3
4
6
1.5
W
2
4
1
0.63
W
Martichoras
yositoOOON
Martichoras
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,476
Damage
53,131
79,954
Taken
80,259
46,619
Mitigated
44,900
27,106
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,905
691
0
3,955
16,069
15,426
37
5,971
9,777
16,561
0
L
Charybdis
 
Charybdis
9,505
5,223
0
6,399
15,819
6,796
93
1,927
13,892
0
57,634
L
5,034
620
814
3,942
18,981
14,582
0
9,385
9,596
21,744
0
L
Mercury
DOOIVIG
Mercury
12,798
6,870
0
2,734
16,735
5,543
0
2,609
14,126
0
53,191
L
Yu Huang
Dillbruh
Yu Huang
14,571
471
0
750
10,102
3,242
0
4,951
5,151
64,818
0
W
Anubis
Kaaz26
Anubis
18,461
423
0
5,609
14,118
8,402
63
5,415
8,206
93,696
0
L
Sun Wukong
SnugEnd69
Sun Wukong
11,223
2,786
0
4,665
18,622
14,737
0
4,494
14,128
0
54,286
W
Ne Zha
TheIroXD
Ne Zha
11,548
4,038
0
4,379
19,412
9,100
0
3,436
15,701
0
72,791
W
13,334
10,273
0
6,697
18,260
7,713
8,338
982
17,254
0
89,272
W
Martichoras
yositoOOON
Martichoras
12,228
4,879
0
6,466
12,095
5,978
1,340
3,568
8,334
0
83,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,850
Gold Earned
43,108
491
Minions Killed
360
0
Camps Cleared
0
1,713,178
Distance Traveled
1,873,145
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,335
439
20
1
0
309,456
1
L
Charybdis
7,267
382
66
3
0
333,077
0
L
Khepri
7,558
398
25
1
0
347,336
3
L
Mercury
9,122
480
60
3
0
456,342
0
L
Yu Huang
10,049
529
135
7
0
346,628
4
W
Anubis
11,026
580
124
7
0
347,012
9
L
Sun Wukong
9,112
480
74
4
0
389,762
0
W
Ne Zha
9,932
523
85
4
0
419,462
1
W
Rama
10,462
551
142
7
0
290,736
0
W
Martichoras
11,095
584
120
6
0
346,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role